Player Matchup

Maui
Maui
ANTHONYCEZ
Maui
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Vamana
Vamana
Andrew-Tate--G
Vamana
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,472 Elo+
Solo
Odin
Odin
Miimie
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 2
Ra
Ra
pabculerocky77
Ra
Level 25
God Stats
1W - 1L
1,312 SR
Queue Stats
44W - 59L
1,429 Elo+
Solo
Xbalanque
Xbalanque
snooofi
Xbalanque
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 5L
1,822 Elo+
Party 2
Team Averages
Level 28
1,462 SR
1,545 Elo+

VS

Team Averages
Level 101
1,445 SR
1,505 Elo+
He Bo
He Bo
 
He Bo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
DenKumar
Vulcan
Level 118
God Stats
1W - 1L
1,223 SR
Queue Stats
111W - 94L
1,538 Elo+
Party 1
Cabrakan
Cabrakan
v1Tёк
Cabrakan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 44L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 8
7,124
712
1,522
7,479
4,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 1 / 12
7,890
789
7,435
12,427
13,482
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Odin
Miimie
Odin
15
5 / 1 / 10
8,336
834
9,432
10,817
11,398
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
7 / 1 / 9
9,918
992
11,143
7,074
4,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
snooofi
Xbalanque
15
4 / 3 / 11
8,652
865
16,394
10,009
6,065
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
4 / 5 / 3
7,887
789
8,105
9,367
3,815
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
 
Discordia
14
0 / 1 / 5
6,935
694
6,261
6,144
2,475
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
 
Guan Yu
13
1 / 3 / 5
6,773
677
5,325
15,909
8,576
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
DenKumar
Vulcan
13
2 / 4 / 3
7,438
744
9,953
7,831
3,713
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
v1Tёк
Cabrakan
12
2 / 5 / 5
7,352
735
6,796
11,560
9,178
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
30
18
Kills
9
9
Deaths
18
50
Assists
21
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
5
3
1.1
L
Discordia
 
Discordia
0
1
5
2.5
L
Guan Yu
 
Guan Yu
1
3
5
1.17
W
1
3
8
1.67
W
1
1
12
7
L
Vulcan
DenKumar
Vulcan
2
4
3
0.88
W
Odin
Miimie
Odin
5
1
10
10
W
7
1
9
11.5
W
Xbalanque
snooofi
Xbalanque
4
3
11
3.17
L
Cabrakan
v1Tёк
Cabrakan
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,926
Damage
36,440
47,806
Taken
50,811
39,719
Mitigated
27,757
25,562
Healing
18,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,105
69
1,067
462
9,367
3,815
0
2,123
7,019
14,526
0
L
Discordia
 
Discordia
6,261
194
766
1,084
6,144
2,475
0
1,050
4,873
17,755
0
L
Guan Yu
 
Guan Yu
5,325
874
4,035
6,253
15,909
8,576
0
3,921
11,816
0
10,809
W
1,522
272
196
0
7,479
4,291
0
5,001
2,478
3,338
106
W
7,435
2,054
0
2,960
12,427
13,482
0
8,426
4,001
0
12,033
L
Vulcan
DenKumar
Vulcan
9,953
2,161
1,099
624
7,831
3,713
0
2,526
5,156
24,822
0
W
Odin
Miimie
Odin
9,432
1,432
2,533
3,550
10,817
11,398
229
5,958
4,859
0
13,213
W
11,143
1,070
8,556
3,611
7,074
4,483
609
4,576
2,498
44,919
0
W
Xbalanque
snooofi
Xbalanque
16,394
5,337
2,064
2,092
10,009
6,065
2,750
7,154
2,855
0
27,972
L
Cabrakan
v1Tёк
Cabrakan
6,796
614
1,036
2,222
11,560
9,178
0
2,997
8,480
11,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,920
Gold Earned
36,385
137
Minions Killed
93
0
Camps Cleared
0
1,019,804
Distance Traveled
955,253
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,887
789
23
2
0
204,397
0
L
Discordia
6,935
694
18
2
0
190,665
0
L
Guan Yu
6,773
677
7
1
0
192,056
0
W
Maui
7,124
712
7
1
0
190,772
0
W
Vamana
7,890
789
13
1
0
204,914
0
L
Vulcan
7,438
744
38
4
0
203,937
3
W
Odin
8,336
834
10
1
0
200,737
4
W
Ra
9,918
992
74
7
0
226,984
1
W
Xbalanque
8,652
865
33
3
0
196,397
0
L
Cabrakan
7,352
735
7
1
0
164,198
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role