Player Matchup

Sylvanus
Sylvanus
Abyssdeux
Sylvanus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,685 Elo+
Solo
Anubis
Anubis
CynicalxSharr
Anubis
Level 109
God Stats
2W - 1L
1,476 SR
Queue Stats
61W - 82L
1,332 Elo+
Solo
Arachne
Arachne
DonQHoly
Arachne
Level 154
God Stats
1W - 1L
1,423 SR
Queue Stats
497W - 472L
1,514 Elo+
Solo
Athena
Athena
Ragnos667
Athena
Level 101
God Stats
5W - 1L
1,685 SR
Queue Stats
217W - 186L
1,459 Elo+
Solo
Atlas
Atlas
fuzzxi
Atlas
Level 129
God Stats
1W - 0L
1,057 SR
Queue Stats
51W - 46L
1,479 Elo+
Solo
Team Averages
Level 119
1,428 SR
1,494 Elo+

VS

Team Averages
Level 141
1,497 SR
1,447 Elo+
Horus
Horus
ASquiggs40
Horus
Level 109
God Stats
13W - 11L
1,609 SR
Queue Stats
420W - 468L
1,454 Elo+
Solo
Nemesis
Nemesis
ArchMageLVL72
Nemesis
Level 160
God Stats
15W - 17L
1,403 SR
Queue Stats
1,282W - 1,357L
1,436 Elo+
Solo
Anhur
Anhur
ComeGetPsalm241
Anhur
Level 159
God Stats
1W - 2L
1,730 SR
Queue Stats
61W - 61L
1,480 Elo+
Solo
Fenrir
Fenrir
MaddMann86
Fenrir
Level 128
God Stats
1W - 7L
1,180 SR
Queue Stats
525W - 583L
1,445 Elo+
Solo
Achilles
Achilles
Merlinswond
Achilles
Level 147
God Stats
7W - 6L
1,560 SR
Queue Stats
1,133W - 1,408L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Abyssdeux
Sylvanus
19
4 / 1 / 17
11,261
662
13,602
19,418
26,340
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 1 / 17
11,650
685
15,892
12,943
8,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
DonQHoly
Arachne
20
8 / 3 / 15
12,144
714
24,526
24,293
31,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Ragnos667
Athena
18
2 / 2 / 19
12,144
714
12,011
26,721
42,742
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Atlas
fuzzxi
Atlas
19
5 / 1 / 15
11,515
677
18,325
21,926
28,637
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
1 / 4 / 7
10,828
637
11,186
23,773
35,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nemesis
16
0 / 6 / 7
9,865
580
10,699
21,348
20,157
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
0 / 3 / 7
10,886
640
26,539
19,769
10,643
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
MaddMann86
Fenrir
16
2 / 7 / 6
10,388
611
20,335
21,182
13,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Merlinswond
Achilles
18
5 / 4 / 2
10,954
644
12,419
18,802
20,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
37
23
Kills
8
8
Deaths
24
83
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Horus
1
4
7
1.13
W
Sylvanus
Abyssdeux
Sylvanus
4
1
17
12.5
L
Nemesis
0
6
7
0.58
L
0
3
7
1.17
W
4
1
17
12.5
W
Arachne
DonQHoly
Arachne
8
3
15
5.17
L
Fenrir
MaddMann86
Fenrir
2
7
6
0.71
L
Achilles
Merlinswond
Achilles
5
4
2
1.5
W
Athena
Ragnos667
Athena
2
2
19
5.75
W
Atlas
fuzzxi
Atlas
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,356
Damage
81,178
105,301
Taken
104,874
137,514
Mitigated
100,292
60,365
Healing
45,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
11,186
4,693
4,912
7,294
23,773
35,615
350
12,611
11,162
0
20,868
W
Sylvanus
Abyssdeux
Sylvanus
13,602
5,023
17,419
8,076
19,418
26,340
974
0
18,982
23,069
0
L
Nemesis
10,699
2,367
1,132
4,731
21,348
20,157
594
11,084
10,264
0
25,751
L
26,539
11,209
3,426
9,582
19,769
10,643
1,869
12,338
7,431
0
67,082
W
15,892
2,194
3,863
4,172
12,943
8,310
1,931
0
12,634
44,327
0
W
Arachne
DonQHoly
Arachne
24,526
16,662
7,471
8,520
24,293
31,485
2,757
0
23,286
0
34,255
L
Fenrir
MaddMann86
Fenrir
20,335
4,364
3,731
6,272
21,182
13,780
1,262
15,040
6,142
0
33,198
L
Achilles
Merlinswond
Achilles
12,419
1,555
949
3,808
18,802
20,097
530
8,757
10,045
0
28,878
W
Athena
Ragnos667
Athena
12,011
2,877
924
6,052
26,721
42,742
1,067
0
25,847
22,115
0
W
Atlas
fuzzxi
Atlas
18,325
7,726
1,382
2,486
21,926
28,637
700
0
21,351
45,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,714
Gold Earned
52,921
165
Minions Killed
243
0
Camps Cleared
0
1,452,503
Distance Traveled
1,315,810
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,828
637
18
1
0
255,374
4
W
Sylvanus
11,261
662
20
1
0
263,619
2
L
Nemesis
9,865
580
43
3
0
257,227
0
L
Anhur
10,886
640
113
7
0
270,122
1
W
Anubis
11,650
685
76
4
0
267,193
0
W
Arachne
12,144
714
15
1
0
311,207
1
L
Fenrir
10,388
611
40
2
0
282,813
0
L
Achilles
10,954
644
29
2
0
250,274
13
W
Athena
12,144
714
15
1
0
311,452
0
W
Atlas
11,515
677
39
2
0
299,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role