Player Matchup

Hou Yi
Hou Yi
Asuna_Who
Hou Yi
Level 55
God Stats
1W - 1L
1,521 SR
Queue Stats
39W - 41L
1,413 Elo+
Solo
Izanami
Izanami
Bayia
Izanami
Level 68
God Stats
2W - 0L
1,484 SR
Queue Stats
43W - 33L
1,456 Elo+
Party 2
Hun Batz
Hun Batz
Berserker83
Hun Batz
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 192L
1,447 Elo+
Solo
Guan Yu
Guan Yu
Singette
Guan Yu
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 36L
1,459 Elo+
Party 2
Ah Puch
Ah Puch
Ziakov-
Ah Puch
Level 121
God Stats
10W - 2L
1,627 SR
Queue Stats
222W - 211L
1,430 Elo+
Solo
Team Averages
Level 78
1,527 SR
1,441 Elo+

VS

Team Averages
Level 102
1,450 SR
1,401 Elo+
Merlin
Merlin
ArtNnk
Merlin
Level 160
God Stats
7W - 6L
1,515 SR
Queue Stats
642W - 643L
1,412 Elo+
Solo
Eset
Eset
DREAMxxxCATCHER
Eset
Level 103
God Stats
8W - 6L
1,478 SR
Queue Stats
195W - 214L
1,402 Elo+
Party 1
Ra
Ra
Zahmet
Ra
Level 69
God Stats
0W - 1L
1,667 SR
Queue Stats
9W - 9L
1,449 Elo+
Solo
Janus
Janus
blazeup08
Janus
Level 94
God Stats
1W - 3L
1,268 SR
Queue Stats
194W - 201L
1,412 Elo+
Party 1
Jing Wei
Jing Wei
xharierz
Jing Wei
Level 82
God Stats
1W - 2L
1,320 SR
Queue Stats
40W - 60L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Asuna_Who
Hou Yi
20
10 / 4 / 14
14,238
712
18,110
15,969
8,594
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Bayia
Izanami
20
7 / 6 / 22
13,889
694
19,594
22,243
12,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
Berserker83
Hun Batz
19
5 / 2 / 20
12,727
636
15,919
17,289
8,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Guan Yu
Singette
Guan Yu
20
8 / 2 / 27
14,298
715
16,432
30,878
44,034
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
Ziakov-
Ah Puch
20
11 / 2 / 16
15,827
791
27,034
26,819
16,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ArtNnk
Merlin
14
0 / 7 / 7
9,988
499
5,604
17,691
9,460
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
1 / 7 / 6
11,736
587
12,945
15,698
6,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ra
20
6 / 8 / 6
14,151
708
19,166
21,964
11,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
blazeup08
Janus
20
6 / 9 / 6
13,537
677
20,958
20,158
9,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
xharierz
Jing Wei
19
1 / 10 / 5
11,385
569
22,018
26,443
13,483
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
44
41
Kills
14
16
Deaths
41
99
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Merlin
ArtNnk
Merlin
0
7
7
0.5
W
Hou Yi
Asuna_Who
Hou Yi
10
4
14
4.25
W
Izanami
Bayia
Izanami
7
6
22
3
W
Hun Batz
Berserker83
Hun Batz
5
2
20
7.5
L
1
7
6
0.57
W
Guan Yu
Singette
Guan Yu
8
2
27
10.75
L
Ra
6
8
6
1.13
W
Ah Puch
Ziakov-
Ah Puch
11
2
16
9.5
L
Janus
blazeup08
Janus
6
9
6
1
L
Jing Wei
xharierz
Jing Wei
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,089
Damage
80,691
113,198
Taken
101,954
89,704
Mitigated
50,695
66,613
Healing
27,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ArtNnk
Merlin
5,604
416
653
3,003
17,691
9,460
0
3,544
13,813
13,468
0
W
Hou Yi
Asuna_Who
Hou Yi
18,110
7,325
2,392
2,338
15,969
8,594
2,101
8,752
6,931
0
33,046
W
Izanami
Bayia
Izanami
19,594
13,962
4,810
4,065
22,243
12,026
4,864
14,078
7,735
0
53,435
W
Hun Batz
Berserker83
Hun Batz
15,919
1,930
5,438
5,495
17,289
8,528
1,191
6,705
9,573
0
29,973
L
12,945
0
1,125
1,290
15,698
6,160
0
3,376
12,002
29,266
0
W
Guan Yu
Singette
Guan Yu
16,432
1,067
16,618
14,518
30,878
44,034
341
11,908
18,639
0
26,054
L
Ra
19,166
928
8,690
6,538
21,964
11,965
0
6,614
15,107
58,646
0
W
Ah Puch
Ziakov-
Ah Puch
27,034
85
2,286
8,653
26,819
16,522
1,079
15,966
10,543
63,721
0
L
Janus
blazeup08
Janus
20,958
1,024
1,164
1,243
20,158
9,627
0
7,061
12,884
36,983
0
L
Jing Wei
xharierz
Jing Wei
22,018
13,661
423
3,322
26,443
13,483
0
6,439
19,449
0
38,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,979
Gold Earned
60,797
218
Minions Killed
225
0
Camps Cleared
0
1,971,132
Distance Traveled
1,470,172
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,988
499
14
1
0
171,057
0
W
Hou Yi
14,238
712
30
2
0
338,517
0
W
Izanami
13,889
694
73
4
0
327,008
0
W
Hun Batz
12,727
636
24
1
0
455,149
1
L
Eset
11,736
587
34
2
0
349,448
4
W
Guan Yu
14,298
715
20
1
0
454,521
5
L
Ra
14,151
708
87
4
0
341,181
0
W
Ah Puch
15,827
791
71
4
0
395,937
0
L
Janus
13,537
677
43
2
0
308,186
7
L
Jing Wei
11,385
569
47
2
0
300,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role