Player Matchup

Tyr
Tyr
BluesyHD
Tyr
Level 119
God Stats
9W - 10L
1,525 SR
Queue Stats
367W - 366L
1,525 Elo+
Party 3
Vamana
Vamana
Maiki193
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 66L
1,431 Elo+
Party 3
Cerberus
Cerberus
Maxou1706
Cerberus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,632 Elo+
Party 4
Cernunnos
Cernunnos
moon_fight09
Cernunnos
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,734 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
nL Firmino
Morgan Le Fay
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,599 Elo+
Party 4
Team Averages
Level 61
1,505 SR
1,584 Elo+

VS

Team Averages
Level 62
1,417 SR
1,405 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
AlexXxBusch
Arachne
Level 122
God Stats
19W - 12L
1,596 SR
Queue Stats
98W - 91L
1,455 Elo+
Solo
Amaterasu
Amaterasu
I__Kioshi073__I
Amaterasu
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 105L
1,428 Elo+
Party 2
Neith
Neith
Scofield_Flavio
Neith
Level 28
God Stats
3W - 4L
1,256 SR
Queue Stats
3W - 4L
1,341 Elo+
Party 1
Zhong Kui
Zhong Kui
Sidoine-drs62
Zhong Kui
Level 47
God Stats
1W - 2L
1,232 SR
Queue Stats
3W - 5L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 5
12,708
471
18,195
30,841
24,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vamana
Maiki193
Vamana
19
0 / 4 / 2
12,192
452
14,465
27,809
21,802
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Maxou1706
Cerberus
15
3 / 6 / 6
10,917
404
8,820
27,607
33,579
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
moon_fight09
Cernunnos
19
1 / 7 / 5
11,904
441
13,678
26,781
13,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
nL Firmino
Morgan Le Fay
19
6 / 7 / 4
13,140
487
24,055
21,928
11,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
19
2 / 1 / 16
13,458
498
10,477
24,718
23,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
AlexXxBusch
Arachne
20
13 / 3 / 7
14,642
542
23,310
28,756
13,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
I__Kioshi073__I
Amaterasu
20
4 / 0 / 10
15,794
585
24,008
30,018
33,596
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
5 / 4 / 9
13,861
513
21,842
19,059
8,295
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Sidoine-drs62
Zhong Kui
19
3 / 5 / 5
13,376
495
23,862
23,998
17,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
74
13
Kills
27
27
Deaths
13
22
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
1
16
10
W
Arachne
AlexXxBusch
Arachne
13
3
7
5.5
L
3
3
5
1.83
W
Amaterasu
I__Kioshi073__I
Amaterasu
4
0
10
9
L
Vamana
Maiki193
Vamana
0
4
2
0.25
L
Cerberus
Maxou1706
Cerberus
3
6
6
1
W
5
4
9
2.38
W
Zhong Kui
Sidoine-drs62
Zhong Kui
3
5
5
1.1
L
Cernunnos
moon_fight09
Cernunnos
1
7
5
0.5
L
Morgan Le Fay
nL Firmino
Morgan Le Fay
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,213
Damage
103,499
134,966
Taken
126,549
105,225
Mitigated
96,019
40,974
Healing
60,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
10,477
2,219
7,735
16,339
24,718
23,200
1,281
5,844
18,874
51,646
0
W
Arachne
AlexXxBusch
Arachne
23,310
15,270
0
5,960
28,756
13,090
1,768
9,235
19,521
0
125,010
L
18,195
3,950
0
15,196
30,841
24,614
1,107
6,612
23,949
0
145,674
W
Amaterasu
I__Kioshi073__I
Amaterasu
24,008
11,536
0
12,158
30,018
33,596
1,982
4,172
25,846
0
152,883
L
Vamana
Maiki193
Vamana
14,465
5,999
0
5,930
27,809
21,802
0
3,063
24,672
0
101,920
L
Cerberus
Maxou1706
Cerberus
8,820
959
0
5,914
27,607
33,579
254
9,689
17,648
25,907
0
W
21,842
7,383
0
8,089
19,059
8,295
1,332
5,331
13,728
0
105,940
W
Zhong Kui
Sidoine-drs62
Zhong Kui
23,862
2,096
0
10,489
23,998
17,838
1,296
8,772
15,226
106,405
0
L
Cernunnos
moon_fight09
Cernunnos
13,678
5,496
0
9,596
26,781
13,544
1,258
6,622
20,065
0
120,085
L
Morgan Le Fay
nL Firmino
Morgan Le Fay
24,055
2,621
448
3,890
21,928
11,686
348
7,753
13,717
96,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,861
Gold Earned
71,131
728
Minions Killed
703
0
Camps Cleared
0
2,600,068
Distance Traveled
2,685,179
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,458
498
54
2
0
544,513
0
W
Arachne
14,642
542
121
4
0
580,657
1
L
Tyr
12,708
471
189
7
0
581,619
3
W
Amaterasu
15,794
585
241
9
0
596,464
4
L
Vamana
12,192
452
179
7
0
550,495
1
L
Cerberus
10,917
404
36
1
0
524,738
4
W
Neith
13,861
513
136
5
0
493,436
1
W
Zhong Kui
13,376
495
151
6
0
470,109
0
L
Cernunnos
11,904
441
177
7
0
465,285
2
L
Morgan Le Fay
13,140
487
147
5
0
477,931
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role