Player Matchup

Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
THÈRÀP1ST
Atlas
Level 151
God Stats
6W - 1L
1,600 SR
Queue Stats
145W - 118L
1,640 Elo+
Party 1
Baron Samedi
Baron Samedi
UnrealDie
Baron Samedi
Level 39
God Stats
2W - 2L
1,371 SR
Queue Stats
9W - 4L
1,632 Elo+
Party 1
Team Averages
Level 104
1,491 SR
1,591 Elo+

VS

Team Averages
Level 73
1,601 SR
1,556 Elo+
Cthulhu
Cthulhu
NYBeast98
Cthulhu
Level 128
God Stats
1W - 3L
1,775 SR
Queue Stats
43W - 36L
1,650 Elo+
Solo
Anubis
Anubis
TobyGeee
Anubis
Level 43
God Stats
14W - 11L
1,554 SR
Queue Stats
91W - 79L
1,519 Elo+
Party 2
Izanami
Izanami
Vanquishxy
Izanami
Level 48
God Stats
2W - 3L
1,473 SR
Queue Stats
103W - 89L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
4 / 0 / 2
5,299
1,060
4,410
3,765
1,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

8
1 / 1 / 4
5,210
1,042
2,515
7,083
4,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
UnrealDie
Baron Samedi
9
1 / 0 / 3
4,997
999
4,095
3,502
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NYBeast98
Cthulhu
4
0 / 1 / 0
3,760
752
574
1,712
918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
TobyGeee
Anubis
10
1 / 2 / 0
4,552
910
2,473
4,542
2,358
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Vanquishxy
Izanami
8
0 / 3 / 0
3,957
791
1,746
6,644
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
6
Kills
1
1
Deaths
6
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
2
5
L
Cthulhu
NYBeast98
Cthulhu
0
1
0
0
W
1
1
4
3
L
Anubis
TobyGeee
Anubis
1
2
0
0.5
W
Baron Samedi
UnrealDie
Baron Samedi
1
0
3
2.5
L
Izanami
Vanquishxy
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,020
Damage
4,793
14,350
Taken
12,898
6,617
Mitigated
5,846
7,188
Healing
3,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,410
1,693
0
1,957
3,765
1,201
805
1,192
2,573
0
14,829
L
Cthulhu
NYBeast98
Cthulhu
574
168
0
368
1,712
918
0
985
727
2,196
0
W
2,515
872
0
1,600
7,083
4,122
24
1,100
5,983
8,472
0
L
Anubis
TobyGeee
Anubis
2,473
262
0
1,355
4,542
2,358
0
2,400
2,142
15,983
0
W
Baron Samedi
UnrealDie
Baron Samedi
4,095
398
1,221
2,410
3,502
1,294
193
775
2,727
17,739
0
L
Izanami
Vanquishxy
Izanami
1,746
711
0
1,581
6,644
2,570
0
3,249
3,395
0
9,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,506
Gold Earned
12,269
67
Minions Killed
52
0
Camps Cleared
0
320,320
Distance Traveled
229,495
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,299
1,060
25
5
0
106,731
2
L
Cthulhu
3,760
752
2
0
0
26,650
1
W
Atlas
5,210
1,042
13
3
0
105,845
0
L
Anubis
4,552
910
29
6
0
96,944
2
W
Baron Samedi
4,997
999
29
6
0
107,744
2
L
Izanami
3,957
791
21
4
0
105,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role