Player Matchup

Mercury
Mercury
 
Mercury
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Kelsey Killjoyy
Izanami
Level 66
God Stats
3W - 4L
1,533 SR
Queue Stats
20W - 17L
1,511 Elo+
Party 3
Chaac
Chaac
Megaladong69123
Chaac
Level 26
God Stats
3W - 0L
1,343 SR
Queue Stats
9W - 4L
1,528 Elo+
Party 3
Poseidon
Poseidon
SOUNDWAVE1501
Poseidon
Level 160
God Stats
10W - 5L
1,654 SR
Queue Stats
323W - 332L
1,431 Elo+
Solo
Baron Samedi
Baron Samedi
brosmunch
Baron Samedi
Level 18
God Stats
2W - 1L
1,672 SR
Queue Stats
6W - 7L
1,397 Elo+
Solo
Team Averages
Level 63
1,540 SR
1,474 Elo+

VS

Team Averages
Level 51
1,544 SR
1,458 Elo+
Sun Wukong
Sun Wukong
BettleBomb1313
Sun Wukong
Level 104
God Stats
0W - 1L
1,464 SR
Queue Stats
26W - 29L
1,500 Elo+
Party 1
Anubis
Anubis
TJBREEZY77
Anubis
Level 59
God Stats
100W - 130L
1,444 SR
Queue Stats
178W - 239L
1,399 Elo+
Party 2
Bacchus
Bacchus
WonderfulDean
Bacchus
Level 15
God Stats
0W - 1L
1,780 SR
Queue Stats
3W - 5L
1,585 Elo+
Party 1
Cernunnos
Cernunnos
Zebruhdev
Cernunnos
Level 69
God Stats
52W - 77L
1,459 SR
Queue Stats
175W - 237L
1,401 Elo+
Party 2
Aphrodite
Aphrodite
itzbasic
Aphrodite
Level 8
God Stats
3W - 5L
1,573 SR
Queue Stats
26W - 37L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
2 / 6 / 5
9,849
616
4,619
11,468
4,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 3 / 12
12,018
751
13,581
10,945
5,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 0 / 18
12,730
796
23,803
19,258
23,141
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
SOUNDWAVE1501
Poseidon
20
13 / 3 / 16
14,687
918
32,300
10,748
5,028
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
brosmunch
Baron Samedi
20
7 / 6 / 13
12,488
781
14,619
19,007
10,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BettleBomb1313
Sun Wukong
18
7 / 6 / 7
11,549
722
22,331
27,799
29,791
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
TJBREEZY77
Anubis
18
5 / 5 / 0
11,337
709
6,435
14,809
8,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
16
0 / 6 / 11
10,798
675
11,150
24,606
41,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Zebruhdev
Cernunnos
17
1 / 6 / 2
10,658
666
9,016
20,786
8,847
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
itzbasic
Aphrodite
17
4 / 9 / 7
10,924
683
7,437
20,651
10,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
44
32
Kills
17
18
Deaths
32
64
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
6
5
0.75
L
Sun Wukong
BettleBomb1313
Sun Wukong
7
6
7
1.75
W
4
3
12
3.33
W
6
0
18
15
W
Poseidon
SOUNDWAVE1501
Poseidon
13
3
16
7
L
Anubis
TJBREEZY77
Anubis
5
5
0
1
L
Bacchus
0
6
11
0.92
L
Cernunnos
Zebruhdev
Cernunnos
1
6
2
0.33
W
Baron Samedi
brosmunch
Baron Samedi
7
6
13
2.25
L
Aphrodite
itzbasic
Aphrodite
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,922
Damage
56,369
71,426
Taken
108,651
49,119
Mitigated
98,714
17,774
Healing
22,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,619
1,692
0
707
11,468
4,874
0
4,145
7,323
0
11,843
L
Sun Wukong
BettleBomb1313
Sun Wukong
22,331
3,931
0
3,838
27,799
29,791
23
9,187
18,612
50
39,710
W
13,581
9,215
0
0
10,945
5,184
62
4,155
6,790
0
45,902
W
23,803
8,092
0
8,469
19,258
23,141
0
7,014
12,244
0
52,309
W
Poseidon
SOUNDWAVE1501
Poseidon
32,300
2,880
0
1,178
10,748
5,028
1,386
3,525
7,223
88,910
0
L
Anubis
TJBREEZY77
Anubis
6,435
263
0
1,499
14,809
8,004
645
7,073
7,736
41,397
0
L
Bacchus
11,150
1,550
0
2,487
24,606
41,110
97
9,555
15,051
22,069
0
L
Cernunnos
Zebruhdev
Cernunnos
9,016
4,332
0
4,818
20,786
8,847
1,491
11,471
9,315
0
38,890
W
Baron Samedi
brosmunch
Baron Samedi
14,619
1,096
1,901
5,519
19,007
10,892
684
6,233
12,774
39,757
0
L
Aphrodite
itzbasic
Aphrodite
7,437
1,000
5,004
5,237
20,651
10,962
100
9,633
11,018
25,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,772
Gold Earned
55,266
316
Minions Killed
229
0
Camps Cleared
0
1,477,694
Distance Traveled
1,444,064
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,849
616
15
1
0
197,813
0
L
Sun Wukong
11,549
722
35
2
0
319,228
0
W
Izanami
12,018
751
86
5
0
311,151
1
W
Chaac
12,730
796
60
4
0
371,293
1
W
Poseidon
14,687
918
114
7
0
314,360
3
L
Anubis
11,337
709
73
5
0
235,742
0
L
Bacchus
10,798
675
27
2
0
310,233
0
L
Cernunnos
10,658
666
63
4
0
286,644
4
W
Baron Samedi
12,488
781
41
3
0
283,077
0
L
Aphrodite
10,924
683
31
2
0
292,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role