Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Somniinm
Izanami
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 53L
1,513 Elo+
Solo
Artio
Artio
naminordestina
Artio
Level 121
God Stats
15W - 14L
1,570 SR
Queue Stats
591W - 542L
1,586 Elo+
Solo
Team Averages
Level 110
1,514 SR
1,520 Elo+

VS

Team Averages
Level 110
1,414 SR
1,521 Elo+
Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
SnyperSinho0
Mercury
Level 153
God Stats
2W - 2L
1,283 SR
Queue Stats
166W - 117L
1,506 Elo+
Solo
Merlin
Merlin
TheMadJuan
Merlin
Level 117
God Stats
2W - 3L
1,331 SR
Queue Stats
14W - 14L
1,478 Elo+
Solo
Neith
Neith
gatospacial
Neith
Level 60
God Stats
12W - 15L
1,440 SR
Queue Stats
55W - 47L
1,580 Elo+
Solo
Aphrodite
Aphrodite
lSyed
Aphrodite
Level 62
God Stats
12W - 11L
1,518 SR
Queue Stats
20W - 19L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
1 / 0 / 2
7,152
1,192
8,149
6,125
3,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
 
Kukulkan
12
1 / 2 / 1
7,101
1,184
6,006
2,940
1,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sol
 
Sol
11
0 / 0 / 0
5,867
978
0
0
0
Izanami
Somniinm
Izanami
12
1 / 2 / 2
6,978
1,163
6,427
8,055
3,439
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 2
7,391
1,232
2,706
10,462
11,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

338

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 0 / 5
6,638
1,106
3,854
7,546
5,009
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
SnyperSinho0
Mercury
12
2 / 2 / 1
7,155
1,193
3,921
5,384
2,221
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
TheMadJuan
Merlin
12
1 / 1 / 4
6,908
1,151
6,562
3,902
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 0 / 2
7,444
1,241
6,520
4,263
1,788
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
lSyed
Aphrodite
12
1 / 1 / 4
6,795
1,133
4,136
6,140
3,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
4
Kills
6
6
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
0
2
2
L
Kukulkan
 
Kukulkan
1
2
1
0.75
L
Sol
 
Sol
0
0
0
0
W
Hercules
 
Hercules
0
0
5
2.5
W
Mercury
SnyperSinho0
Mercury
2
2
1
1.25
L
Izanami
Somniinm
Izanami
1
2
2
1
W
Merlin
TheMadJuan
Merlin
1
1
4
3
W
2
0
2
3
W
Aphrodite
lSyed
Aphrodite
1
1
4
3
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,288
Damage
24,993
27,582
Taken
27,235
19,639
Mitigated
14,240
4,297
Healing
10,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
8,149
3,168
0
1,970
6,125
3,266
0
2,378
3,747
0
24,148
L
Kukulkan
 
Kukulkan
6,006
388
0
125
2,940
1,390
0
976
1,964
26,256
0
L
Sol
 
Sol
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
 
Hercules
3,854
1,932
0
2,693
7,546
5,009
0
1,723
5,823
0
5,045
W
Mercury
SnyperSinho0
Mercury
3,921
3,007
0
40
5,384
2,221
0
971
4,413
0
12,734
L
Izanami
Somniinm
Izanami
6,427
4,128
0
0
8,055
3,439
0
2,427
5,628
0
16,697
W
Merlin
TheMadJuan
Merlin
6,562
485
0
190
3,902
1,587
0
1,657
2,245
16,277
0
W
6,520
3,496
0
1,863
4,263
1,788
0
1,674
2,589
0
27,533
W
Aphrodite
lSyed
Aphrodite
4,136
215
2,981
2,883
6,140
3,635
0
2,687
3,453
13,320
0
L
2,706
192
380
1,822
10,462
11,544
0
4,917
5,545
4,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,489
Gold Earned
34,940
112
Minions Killed
118
5
Camps Cleared
6
559,001
Distance Traveled
651,963
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,152
1,192
22
4
0
154,862
0
L
Kukulkan
7,101
1,184
58
10
2
133,973
1
L
Sol
5,867
978
0
0
0
0
0
W
Hercules
6,638
1,106
1
0
0
150,674
0
W
Mercury
7,155
1,193
18
3
4
134,828
0
L
Izanami
6,978
1,163
29
5
3
135,747
0
W
Merlin
6,908
1,151
13
2
1
118,961
3
W
Neith
7,444
1,241
59
10
0
120,952
1
W
Aphrodite
6,795
1,133
27
5
1
126,548
0
L
Artio
7,391
1,232
3
1
0
134,419
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role