Player Matchup

Cu Chulainn
Cu Chulainn
ChesTris
Cu Chulainn
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 68L
1,485 Elo+
Solo
Hades
Hades
Datreyu
Hades
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,317 Elo+
Solo
Sylvanus
Sylvanus
Mashiyo
Sylvanus
Level 143
God Stats
6W - 8L
1,398 SR
Queue Stats
111W - 149L
1,359 Elo+
Solo
Mercury
Mercury
Strudelscu30
Mercury
Level 61
God Stats
3W - 7L
1,324 SR
Queue Stats
105W - 113L
1,392 Elo+
Solo
Heimdallr
Heimdallr
XDallyX
Heimdallr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,293 Elo+
Solo
Team Averages
Level 92
1,445 SR
1,369 Elo+

VS

Team Averages
Level 65
1,460 SR
1,333 Elo+
Merlin
Merlin
Ranina
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 26L
1,215 Elo+
Party 1
Ne Zha
Ne Zha
ScrubbyButter
Ne Zha
Level 100
God Stats
2W - 0L
1,898 SR
Queue Stats
150W - 174L
1,467 Elo+
Solo
Ares
Ares
TheMultipleGamer
Ares
Level 83
God Stats
2W - 1L
1,311 SR
Queue Stats
6W - 12L
1,282 Elo+
Solo
Osiris
Osiris
ebww1
Osiris
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 41L
1,326 Elo+
Party 1
Ishtar
Ishtar
sycs0
Ishtar
Level 68
God Stats
5W - 9L
1,090 SR
Queue Stats
185W - 212L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChesTris
Cu Chulainn
16
3 / 1 / 1
10,196
600
9,900
13,557
10,342
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
Datreyu
Hades
10
0 / 4 / 0
6,467
380
675
10,387
4,476
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
Mashiyo
Sylvanus
11
0 / 1 / 0
6,975
410
7,227
10,904
9,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Strudelscu30
Mercury
15
5 / 1 / 1
9,214
542
6,547
11,991
4,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
XDallyX
Heimdallr
11
0 / 2 / 0
7,154
421
6,506
12,594
4,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ranina
Merlin
13
2 / 3 / 1
7,716
454
6,787
7,560
3,282
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

15
3 / 0 / 1
8,782
517
7,052
15,646
6,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 0 / 4
7,829
461
8,900
11,194
7,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
ebww1
Osiris
14
1 / 4 / 0
7,190
423
4,171
11,570
10,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
sycs0
Ishtar
13
2 / 1 / 1
7,545
444
7,565
11,629
4,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
8
Kills
9
9
Deaths
8
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
ChesTris
Cu Chulainn
3
1
1
3.5
L
Hades
Datreyu
Hades
0
4
0
0
L
Sylvanus
Mashiyo
Sylvanus
0
1
0
0
W
Merlin
Ranina
Merlin
2
3
1
0.83
W
3
0
1
3.5
L
Mercury
Strudelscu30
Mercury
5
1
1
5.5
W
1
0
4
3
L
Heimdallr
XDallyX
Heimdallr
0
2
0
0
W
Osiris
ebww1
Osiris
1
4
0
0.25
W
Ishtar
sycs0
Ishtar
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,855
Damage
34,475
59,433
Taken
57,599
33,785
Mitigated
32,779
19,975
Healing
23,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
ChesTris
Cu Chulainn
9,900
2,317
0
5,623
13,557
10,342
456
657
12,900
0
80,811
L
Hades
Datreyu
Hades
675
124
43
1,548
10,387
4,476
697
5,105
5,282
19,834
0
L
Sylvanus
Mashiyo
Sylvanus
7,227
2,578
1,829
4,883
10,904
9,435
38
3,495
7,409
33,036
9,113
W
Merlin
Ranina
Merlin
6,787
427
0
1,393
7,560
3,282
1,598
1,217
6,343
47,643
0
W
7,052
1,383
0
8,514
15,646
6,819
0
1,370
14,276
0
85,411
L
Mercury
Strudelscu30
Mercury
6,547
3,123
0
390
11,991
4,933
340
3,596
8,395
0
72,753
W
8,900
323
581
5,226
11,194
7,409
188
2,385
8,809
30,167
0
L
Heimdallr
XDallyX
Heimdallr
6,506
3,342
0
5,659
12,594
4,599
914
2,834
9,760
0
41,282
W
Osiris
ebww1
Osiris
4,171
1,270
0
2,633
11,570
10,637
0
0
11,570
0
40,541
W
Ishtar
sycs0
Ishtar
7,565
4,187
0
5,499
11,629
4,632
766
2,434
9,195
0
59,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,006
Gold Earned
39,062
443
Minions Killed
400
0
Camps Cleared
0
1,362,447
Distance Traveled
1,453,916
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,196
600
154
9
0
263,337
6
L
Hades
6,467
380
27
2
0
208,789
2
L
Sylvanus
6,975
410
83
5
0
283,416
4
W
Merlin
7,716
454
70
4
0
252,938
2
W
Ne Zha
8,782
517
135
8
0
347,523
2
L
Mercury
9,214
542
110
6
0
358,380
2
W
Ares
7,829
461
39
2
0
342,710
6
L
Heimdallr
7,154
421
69
4
0
248,525
1
W
Osiris
7,190
423
58
3
0
262,292
2
W
Ishtar
7,545
444
98
6
0
248,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role