Player Matchup

Ne Zha
Ne Zha
BionicKittie
Ne Zha
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,642 Elo+
Party 3
He Bo
He Bo
Bogater44
He Bo
Level 47
God Stats
14W - 5L
1,706 SR
Queue Stats
31W - 18L
1,558 Elo+
Solo
Kukulkan
Kukulkan
Cleopatty
Kukulkan
Level 41
God Stats
6W - 0L
1,823 SR
Queue Stats
13W - 1L
1,856 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
YOUNGDRAKE
Ah Muzen Cab
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,715 Elo+
Party 2
Bellona
Bellona
arahaha
Bellona
Level 18
God Stats
5W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Team Averages
Level 68
1,606 SR
1,654 Elo+

VS

Team Averages
Level 50
1,592 SR
1,516 Elo+
Zhong Kui
Zhong Kui
Antinyphus666
Zhong Kui
Level 48
God Stats
2W - 3L
1,644 SR
Queue Stats
43W - 57L
1,494 Elo+
Solo
Jing Wei
Jing Wei
Dobi44
Jing Wei
Level 41
God Stats
2W - 1L
1,660 SR
Queue Stats
14W - 13L
1,499 Elo+
Solo
Hercules
Hercules
Erstixy
Hercules
Level 36
God Stats
1W - 5L
1,500 SR
Queue Stats
10W - 20L
1,481 Elo+
Solo
Jormungandr
Jormungandr
WackoJacko46
Jormungandr
Level 41
God Stats
1W - 2L
1,569 SR
Queue Stats
99W - 79L
1,588 Elo+
Party 1
Ra
Ra
WatchMeMilkYou
Ra
Level 84
God Stats
4W - 3L
1,588 SR
Queue Stats
104W - 99L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
6 / 3 / 11
11,837
1,184
14,727
10,948
5,612
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
Bogater44
He Bo
17
10 / 3 / 10
12,683
1,268
20,176
9,546
4,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Cleopatty
Kukulkan
17
1 / 1 / 7
10,401
1,040
10,256
6,285
2,781
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
YOUNGDRAKE
Ah Muzen Cab
17
4 / 1 / 14
11,164
1,116
26,054
8,489
3,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
arahaha
Bellona
17
4 / 1 / 15
11,107
1,111
9,944
13,430
14,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

219

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Antinyphus666
Zhong Kui
15
3 / 8 / 3
10,589
1,059
10,744
17,046
11,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
Dobi44
Jing Wei
15
1 / 5 / 5
10,155
1,016
6,405
15,100
6,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Erstixy
Hercules
15
1 / 3 / 1
9,780
978
4,003
20,941
23,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
WackoJacko46
Jormungandr
16
2 / 2 / 7
11,551
1,155
12,425
17,857
21,623
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 7 / 4
10,415
1,042
12,643
16,814
7,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
29
25
Kills
9
9
Deaths
25
57
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Antinyphus666
Zhong Kui
3
8
3
0.56
W
Ne Zha
6
3
11
3.83
W
He Bo
Bogater44
He Bo
10
3
10
5
W
Kukulkan
Cleopatty
Kukulkan
1
1
7
4.5
L
Jing Wei
Dobi44
Jing Wei
1
5
5
0.7
L
Hercules
Erstixy
Hercules
1
3
1
0.5
L
Jormungandr
WackoJacko46
Jormungandr
2
2
7
2.75
L
2
7
4
0.57
W
Ah Muzen Cab
YOUNGDRAKE
Ah Muzen Cab
4
1
14
11
W
Bellona
arahaha
Bellona
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,157
Damage
46,220
48,698
Taken
87,758
30,186
Mitigated
71,648
7,989
Healing
12,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Antinyphus666
Zhong Kui
10,744
627
0
1,985
17,046
11,915
0
7,579
9,467
26,906
0
W
Ne Zha
14,727
3,277
0
1,818
10,948
5,612
0
6,764
4,091
0
39,500
W
He Bo
Bogater44
He Bo
20,176
894
0
228
9,546
4,120
0
8,470
1,076
28,658
0
W
Kukulkan
Cleopatty
Kukulkan
10,256
732
0
250
6,285
2,781
0
5,912
373
46,476
0
L
Jing Wei
Dobi44
Jing Wei
6,405
4,922
0
1,352
15,100
6,822
0
5,517
9,583
0
24,181
L
Hercules
Erstixy
Hercules
4,003
1,271
0
3,282
20,941
23,991
0
6,968
13,973
0
21,034
L
Jormungandr
WackoJacko46
Jormungandr
12,425
2,458
0
1,168
17,857
21,623
0
4,680
13,177
33,458
0
L
12,643
924
2,332
2,200
16,814
7,297
0
5,688
11,126
36,931
0
W
Ah Muzen Cab
YOUNGDRAKE
Ah Muzen Cab
26,054
10,572
0
2,363
8,489
3,648
0
6,279
2,169
0
46,596
W
Bellona
arahaha
Bellona
9,944
4,990
0
3,330
13,430
14,025
0
8,387
4,679
0
13,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,192
Gold Earned
52,490
215
Minions Killed
246
11
Camps Cleared
5
1,046,428
Distance Traveled
1,008,983
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,589
1,059
52
5
2
178,365
2
W
Ne Zha
11,837
1,184
20
2
5
217,124
1
W
He Bo
12,683
1,268
18
2
1
216,326
0
W
Kukulkan
10,401
1,040
105
11
1
184,338
0
L
Jing Wei
10,155
1,016
32
3
2
197,525
0
L
Hercules
9,780
978
60
6
0
217,075
2
L
Jormungandr
11,551
1,155
36
4
1
202,383
1
L
Ra
10,415
1,042
66
7
0
213,635
2
W
Ah Muzen Cab
11,164
1,116
54
5
3
203,862
3
W
Bellona
11,107
1,111
18
2
1
224,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role