Player Matchup

Mulan
Mulan
FlamingoKlok12
Mulan
Level 69
God Stats
15W - 20L
1,514 SR
Queue Stats
150W - 177L
1,416 Elo+
Solo
Scylla
Scylla
jazzym-14
Scylla
Level 74
God Stats
10W - 11L
1,540 SR
Queue Stats
117W - 133L
1,454 Elo+
Solo
Bakasura
Bakasura
rocklugger
Bakasura
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 322L
1,438 Elo+
Solo
Team Averages
Level 96
1,518 SR
1,436 Elo+

VS

Team Averages
Level 82
1,568 SR
1,491 Elo+
Chiron
Chiron
Daniel Keith 3
Chiron
Level 146
God Stats
4W - 1L
1,596 SR
Queue Stats
127W - 59L
1,709 Elo+
Party 1
Fafnir
Fafnir
MericaGetSome
Fafnir
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,377 Elo+
Party 1
Chang'e
Chang'e
cthulhuguapo
Chang'e
Level 61
God Stats
6W - 1L
1,607 SR
Queue Stats
73W - 89L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 5
8,893
635
11,851
14,577
15,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
jazzym-14
Scylla
15
3 / 2 / 3
9,937
710
12,376
8,879
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
rocklugger
Bakasura
14
2 / 2 / 3
9,051
647
7,090
12,614
14,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 2
10,239
731
13,557
8,767
3,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 1 / 6
9,430
674
4,027
14,149
11,850
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
cthulhuguapo
Chang'e
15
2 / 4 / 2
9,552
682
13,341
14,045
4,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
6
Kills
6
6
Deaths
6
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
1
2
5
1.75
W
0
1
6
3
W
Chang'e
cthulhuguapo
Chang'e
2
4
2
0.75
L
Scylla
jazzym-14
Scylla
3
2
3
2.25
L
Bakasura
rocklugger
Bakasura
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,317
Damage
30,925
36,070
Taken
36,961
33,641
Mitigated
19,526
6,032
Healing
14,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,557
5,089
1,719
1,546
8,767
3,046
1,745
2,732
5,560
0
53,854
L
11,851
1,281
188
2,682
14,577
15,906
284
7,046
7,531
0
36,279
W
4,027
2,005
0
4,566
14,149
11,850
532
5,438
7,356
12,287
0
W
Chang'e
cthulhuguapo
Chang'e
13,341
391
2,127
5,008
14,045
4,630
770
4,240
8,862
51,493
0
L
Scylla
jazzym-14
Scylla
12,376
339
0
242
8,879
3,633
442
4,550
4,329
45,612
0
L
Bakasura
rocklugger
Bakasura
7,090
4,661
0
2,920
12,614
14,102
0
5,957
6,657
0
23,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,881
Gold Earned
29,221
167
Minions Killed
173
0
Camps Cleared
0
732,676
Distance Traveled
792,149
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,239
731
93
7
0
260,153
0
L
Mulan
8,893
635
36
3
0
254,035
1
W
Fafnir
9,430
674
9
1
0
260,357
0
W
Chang'e
9,552
682
71
5
0
271,639
7
L
Scylla
9,937
710
81
6
0
202,872
0
L
Bakasura
9,051
647
50
4
0
275,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role