Player Matchup

Izanami
Izanami
D3M VIB3Z
Izanami
Level 145
God Stats
5W - 0L
1,784 SR
Queue Stats
1,589W - 666L
1,849 Elo+
Party 1
Artio
Artio
SniperLife14894
Artio
Level 50
God Stats
19W - 16L
1,530 SR
Queue Stats
55W - 69L
1,462 Elo+
Party 1
Zhong Kui
Zhong Kui
iTz MurthmaN x
Zhong Kui
Level 153
God Stats
23W - 4L
1,918 SR
Queue Stats
972W - 505L
1,638 Elo+
Party 1
Team Averages
Level 116
1,744 SR
1,650 Elo+

VS

Team Averages
Level 94
1,568 SR
1,474 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
UwUbiss9408
Yemoja
Level 111
God Stats
0W - 2L
1,704 SR
Queue Stats
52W - 66L
1,469 Elo+
Solo
Maui
Maui
temp-201100
Maui
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
D3M VIB3Z
Izanami
13
2 / 0 / 4
7,642
764
5,051
6,022
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 0 / 4
8,046
805
3,525
8,014
7,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
iTz MurthmaN x
Zhong Kui
13
3 / 1 / 4
7,521
752
14,512
8,991
7,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 3 / 0
5,809
581
5,375
7,112
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
11
0 / 3 / 1
6,146
615
5,372
8,354
4,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

11
1 / 1 / 0
7,239
724
2,500
11,830
8,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
7
Kills
1
1
Deaths
7
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
0
0
W
Izanami
D3M VIB3Z
Izanami
2
0
4
4
W
2
0
4
4
L
Yemoja
0
3
1
0.17
W
Zhong Kui
iTz MurthmaN x
Zhong Kui
3
1
4
5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,088
Damage
13,247
23,027
Taken
27,296
17,269
Mitigated
16,187
14,560
Healing
8,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,375
562
1,217
1,323
7,112
3,554
0
4,684
2,428
18,013
0
W
Izanami
D3M VIB3Z
Izanami
5,051
2,111
0
3,838
6,022
2,674
359
2,940
2,922
0
41,625
W
3,525
550
1,197
5,006
8,014
7,437
0
4,514
3,260
8,063
0
L
Yemoja
5,372
1,209
1,148
1,004
8,354
4,632
0
5,695
2,659
18,027
0
W
Zhong Kui
iTz MurthmaN x
Zhong Kui
14,512
2,399
0
4,519
8,991
7,158
101
5,183
3,574
36,485
0
L
2,500
678
483
2,870
11,830
8,001
0
7,716
4,114
9,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,209
Gold Earned
19,194
140
Minions Killed
72
0
Camps Cleared
0
541,835
Distance Traveled
475,707
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,809
581
22
2
0
154,746
3
W
Izanami
7,642
764
75
8
0
180,433
4
W
Artio
8,046
805
9
1
0
188,188
1
L
Yemoja
6,146
615
35
4
0
134,559
3
W
Zhong Kui
7,521
752
56
6
0
173,214
3
L
Maui
7,239
724
15
2
0
186,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role