Player Matchup

Charybdis
Charybdis
AchaiSandro
Charybdis
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 7L
1,377 Elo+
Solo
Bellona
Bellona
M3rcurY3
Bellona
Level 88
God Stats
5W - 1L
1,948 SR
Queue Stats
39W - 16L
1,696 Elo+
Solo
Kukulkan
Kukulkan
Perfectk8
Kukulkan
Level 128
God Stats
7W - 7L
1,592 SR
Queue Stats
293W - 330L
1,515 Elo+
Solo
Chronos
Chronos
Tropicaal
Chronos
Level 159
God Stats
1W - 2L
1,476 SR
Queue Stats
45W - 32L
1,567 Elo+
Solo
Fafnir
Fafnir
VentusDragneel
Fafnir
Level 135
God Stats
1W - 4L
1,444 SR
Queue Stats
80W - 87L
1,466 Elo+
Solo
Team Averages
Level 115
1,592 SR
1,524 Elo+

VS

Team Averages
Level 114
1,409 SR
1,502 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Mondgesar
Nemesis
Level 160
God Stats
1W - 1L
1,281 SR
Queue Stats
137W - 130L
1,542 Elo+
Party 1
Poseidon
Poseidon
SheldonLeeCooper
Poseidon
Level 160
God Stats
1W - 2L
1,172 SR
Queue Stats
137W - 128L
1,543 Elo+
Party 1
Odin
Odin
henkeluffarn
Odin
Level 124
God Stats
15W - 10L
1,590 SR
Queue Stats
110W - 108L
1,580 Elo+
Solo
Bacchus
Bacchus
pordeiresa
Bacchus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AchaiSandro
Charybdis
18
2 / 3 / 6
10,911
682
14,824
15,593
7,886
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
M3rcurY3
Bellona
19
4 / 5 / 7
11,143
696
15,855
21,467
26,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Perfectk8
Kukulkan
19
5 / 5 / 6
11,826
739
22,050
14,830
7,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
Tropicaal
Chronos
11
0 / 0 / 0
8,255
516
0
0
0
18
2 / 3 / 8
11,160
698
7,955
16,846
25,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
19
3 / 4 / 4
11,565
723
10,836
17,032
9,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Mondgesar
Nemesis
18
2 / 4 / 4
10,821
676
8,874
15,003
8,832
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
6 / 2 / 6
12,811
801
19,624
15,307
7,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 3 / 7
11,784
737
11,742
13,980
17,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
pordeiresa
Bacchus
18
1 / 0 / 8
11,355
710
7,589
14,081
25,460
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
45
13
Kills
16
16
Deaths
13
27
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
4
4
1.25
L
Charybdis
AchaiSandro
Charybdis
2
3
6
1.67
L
Bellona
M3rcurY3
Bellona
4
5
7
1.5
W
Nemesis
Mondgesar
Nemesis
2
4
4
1
L
Kukulkan
Perfectk8
Kukulkan
5
5
6
1.6
W
6
2
6
4.5
L
Chronos
Tropicaal
Chronos
0
0
0
0
L
2
3
8
2
W
4
3
7
2.5
W
Bacchus
pordeiresa
Bacchus
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,684
Damage
58,665
68,736
Taken
75,403
67,563
Mitigated
68,832
13,079
Healing
17,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
10,836
5,068
541
6,648
17,032
9,912
1,172
6,527
10,505
0
51,398
L
Charybdis
AchaiSandro
Charybdis
14,824
4,461
0
2,510
15,593
7,886
0
6,039
9,110
3,064
54,126
L
Bellona
M3rcurY3
Bellona
15,855
6,142
0
4,291
21,467
26,433
360
7,368
13,424
0
48,410
W
Nemesis
Mondgesar
Nemesis
8,874
1,855
0
2,260
15,003
8,832
1,425
6,808
8,195
0
37,798
L
Kukulkan
Perfectk8
Kukulkan
22,050
1,119
0
1,562
14,830
7,435
0
8,012
6,516
63,757
0
W
19,624
3,976
0
4,013
15,307
7,425
1,050
6,051
9,256
78,175
0
L
Chronos
Tropicaal
Chronos
0
0
0
0
0
0
0
0
0
0
0
L
7,955
1,692
0
4,716
16,846
25,809
0
5,212
11,034
23,343
0
W
11,742
1,904
0
2,036
13,980
17,203
84
6,341
7,639
0
36,301
W
Bacchus
pordeiresa
Bacchus
7,589
975
0
2,349
14,081
25,460
35
4,734
9,347
16,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,295
Gold Earned
58,336
275
Minions Killed
351
0
Camps Cleared
0
1,230,432
Distance Traveled
1,581,398
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,565
723
87
5
0
279,313
0
L
Charybdis
10,911
682
86
5
0
305,992
2
L
Bellona
11,143
696
62
4
0
310,343
1
W
Nemesis
10,821
676
65
4
0
302,890
4
L
Kukulkan
11,826
739
102
6
0
310,017
4
W
Poseidon
12,811
801
140
9
0
304,452
0
L
Chronos
8,255
516
0
0
0
0
0
L
Fafnir
11,160
698
25
2
0
304,080
3
W
Odin
11,784
737
49
3
0
356,030
5
W
Bacchus
11,355
710
10
1
0
338,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role