Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
cefeonfire
Neith
Level 110
God Stats
2W - 1L
1,400 SR
Queue Stats
37W - 44L
1,431 Elo+
Solo
Odin
Odin
rjanssen980
Odin
Level 99
God Stats
1W - 0L
1,541 SR
Queue Stats
8W - 12L
1,367 Elo+
Solo
Team Averages
Level 85
1,481 SR
1,433 Elo+

VS

Team Averages
Level 75
1,444 SR
1,358 Elo+
Chaac
Chaac
AlexMaster02
Chaac
Level 82
God Stats
2W - 1L
1,480 SR
Queue Stats
23W - 17L
1,583 Elo+
Solo
Janus
Janus
KingStefacco
Janus
Level 78
God Stats
4W - 5L
1,524 SR
Queue Stats
6W - 18L
1,227 Elo+
Party 1
Ullr
Ullr
Leonard5032
Ullr
Level 66
God Stats
5W - 12L
1,329 SR
Queue Stats
12W - 34L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
4 / 1 / 7
9,253
771
8,737
9,814
4,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
16
7 / 1 / 4
10,390
866
15,768
11,476
5,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 3 / 11
8,206
684
6,238
13,647
12,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
7,892
658
10,418
15,871
12,844
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 4 / 3
8,582
715
9,919
9,987
3,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 3 / 3
8,375
698
5,228
9,719
4,614
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
11
Kills
5
5
Deaths
11
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
1
7
7.5
L
1
4
4
0.75
L
2
4
3
0.88
L
2
3
3
1.17
W
Neith
7
1
4
9
W
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,743
Damage
25,565
34,937
Taken
35,577
22,334
Mitigated
21,422
15,075
Healing
4,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,737
692
4,580
3,435
9,814
4,465
815
3,367
6,447
26,310
0
L
10,418
1,485
108
2,627
15,871
12,844
0
6,197
9,488
601
27,378
L
9,919
514
0
571
9,987
3,964
0
1,608
8,088
27,860
0
L
5,228
1,706
0
975
9,719
4,614
0
944
8,559
0
30,299
W
Neith
15,768
8,211
0
4,226
11,476
5,730
2,291
3,659
7,817
0
58,282
W
6,238
660
441
2,393
13,647
12,139
90
3,541
10,106
0
21,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,849
Gold Earned
24,849
167
Minions Killed
119
0
Camps Cleared
0
643,046
Distance Traveled
612,258
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,253
771
52
4
0
212,642
0
L
Chaac
7,892
658
38
3
0
216,851
1
L
Janus
8,582
715
46
4
0
187,296
0
L
Ullr
8,375
698
35
3
0
208,111
2
W
Neith
10,390
866
93
8
0
217,900
3
W
Odin
8,206
684
22
2
0
212,504
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role