Player Matchup

Sobek
Sobek
Ezeve
Sobek
Level 123
God Stats
8W - 4L
1,709 SR
Queue Stats
529W - 543L
1,495 Elo+
Solo
Guan Yu
Guan Yu
Jarethian
Guan Yu
Level 42
God Stats
1W - 2L
1,505 SR
Queue Stats
80W - 91L
1,485 Elo+
Solo
Hercules
Hercules
NicolaiN97
Hercules
Level 88
God Stats
1W - 2L
1,499 SR
Queue Stats
39W - 41L
1,475 Elo+
Party 1
Anubis
Anubis
Wolfie_1908
Anubis
Level 128
God Stats
1W - 9L
1,083 SR
Queue Stats
330W - 339L
1,515 Elo+
Party 1
Apollo
Apollo
xoozeen
Apollo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 89
1,459 SR
1,494 Elo+

VS

Team Averages
Level 118
1,462 SR
1,469 Elo+
Hera
Hera
Egoesstisch
Hera
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,495 Elo+
Solo
Hun Batz
Hun Batz
Lexfaidd
Hun Batz
Level 128
God Stats
3W - 3L
1,470 SR
Queue Stats
198W - 196L
1,491 Elo+
Solo
Ra
Ra
SInGuru
Ra
Level 138
God Stats
1W - 1L
1,289 SR
Queue Stats
21W - 29L
1,399 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
cE_MaNiaTiiiK
Morgan Le Fay
Level 122
God Stats
1W - 0L
1,503 SR
Queue Stats
67W - 87L
1,467 Elo+
Solo
Rama
Rama
desen
Rama
Level 155
God Stats
3W - 2L
1,546 SR
Queue Stats
140W - 130L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ezeve
Sobek
18
4 / 6 / 8
11,126
618
7,679
32,743
48,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Guan Yu
Jarethian
Guan Yu
18
1 / 4 / 10
10,372
576
8,793
27,869
31,334
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hercules
NicolaiN97
Hercules
20
6 / 3 / 8
11,881
660
15,321
37,979
28,270
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
20
4 / 3 / 9
12,296
683
15,646
18,213
10,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
xoozeen
Apollo
15
0 / 9 / 7
9,689
538
7,613
21,946
10,877
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 13
13,019
723
30,947
12,060
5,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Lexfaidd
Hun Batz
20
3 / 5 / 17
12,121
673
32,664
23,960
11,754
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 3 / 10
12,925
718
18,033
8,635
4,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
cE_MaNiaTiiiK
Morgan Le Fay
18
4 / 3 / 12
11,471
637
18,717
11,822
6,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
desen
Rama
20
6 / 1 / 14
12,782
710
30,312
10,713
5,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
91
15
Kills
25
25
Deaths
15
42
Assists
66
Player
Kills
Deaths
Assists
KDA
W
7
3
13
4.5
L
Sobek
Ezeve
Sobek
4
6
8
1.33
L
Guan Yu
Jarethian
Guan Yu
1
4
10
1.5
W
Hun Batz
Lexfaidd
Hun Batz
3
5
17
2.3
L
Hercules
NicolaiN97
Hercules
6
3
8
3.33
W
5
3
10
3.33
L
Anubis
4
3
9
2.83
W
Morgan Le Fay
cE_MaNiaTiiiK
Morgan Le Fay
4
3
12
3.33
W
Rama
desen
Rama
6
1
14
13
L
Apollo
xoozeen
Apollo
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,052
Damage
130,673
138,750
Taken
67,190
130,183
Mitigated
33,597
70,720
Healing
33,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,947
6,050
887
609
12,060
5,637
1,419
6,168
5,892
53,519
0
L
Sobek
Ezeve
Sobek
7,679
331
2,948
7,614
32,743
48,967
99
13,699
19,044
16,920
0
L
Guan Yu
Jarethian
Guan Yu
8,793
359
18,387
10,817
27,869
31,334
303
12,854
15,015
0
15,013
W
Hun Batz
Lexfaidd
Hun Batz
32,664
1,945
1,845
6,417
23,960
11,754
853
7,059
16,901
0
55,412
L
Hercules
NicolaiN97
Hercules
15,321
1,527
2,309
16,294
37,979
28,270
257
19,449
18,530
0
31,965
W
18,033
714
13,729
2,665
8,635
4,413
2,226
2,501
6,134
39,780
0
L
Anubis
15,646
404
3,251
5,331
18,213
10,735
691
10,773
7,440
60,023
0
W
Morgan Le Fay
cE_MaNiaTiiiK
Morgan Le Fay
18,717
693
2,323
1,663
11,822
6,278
644
4,402
7,420
28,359
0
W
Rama
desen
Rama
30,312
10,585
271
2,621
10,713
5,515
2,838
3,195
7,518
0
50,925
L
Apollo
xoozeen
Apollo
7,613
3,137
1,912
1,857
21,946
10,877
750
10,922
11,024
0
26,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,364
Gold Earned
62,318
189
Minions Killed
210
0
Camps Cleared
0
1,700,120
Distance Traveled
1,722,478
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,019
723
49
3
0
340,065
0
L
Sobek
11,126
618
15
1
0
309,308
0
L
Guan Yu
10,372
576
12
1
0
395,664
0
W
Hun Batz
12,121
673
41
2
0
365,949
4
L
Hercules
11,881
660
33
2
0
374,968
0
W
Ra
12,925
718
57
3
0
365,996
2
L
Anubis
12,296
683
94
5
0
311,758
0
W
Morgan Le Fay
11,471
637
23
1
0
305,609
1
W
Rama
12,782
710
40
2
0
344,859
2
L
Apollo
9,689
538
35
2
0
308,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role