Player Matchup

Cernunnos
Cernunnos
LoculoRidens
Cernunnos
Level 69
God Stats
4W - 3L
1,695 SR
Queue Stats
8W - 9L
1,396 Elo+
Party 2
Kukulkan
Kukulkan
Lucashound10
Kukulkan
Level 67
God Stats
4W - 6L
1,554 SR
Queue Stats
112W - 140L
1,356 Elo+
Solo
Cthulhu
Cthulhu
MightyJayce
Cthulhu
Level 69
God Stats
1W - 3L
1,413 SR
Queue Stats
1W - 3L
1,304 Elo+
Party 2
Team Averages
Level 68
1,554 SR
1,352 Elo+

VS

Team Averages
Level 122
1,496 SR
1,526 Elo+
Tyr
Tyr
Chaz Donald
Tyr
Level 149
God Stats
2W - 2L
1,494 SR
Queue Stats
41W - 44L
1,571 Elo+
Party 1
Aphrodite
Aphrodite
El MeroLocoT
Aphrodite
Level 107
God Stats
2W - 1L
1,494 SR
Queue Stats
70W - 76L
1,504 Elo+
Party 1
Neith
Neith
tiowin
Neith
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 32L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LoculoRidens
Cernunnos
18
2 / 3 / 1
11,210
701
13,299
16,308
8,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
Lucashound10
Kukulkan
14
0 / 4 / 3
9,809
613
13,579
12,064
6,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
MightyJayce
Cthulhu
16
2 / 3 / 2
10,338
646
11,596
13,094
13,217
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 5
11,396
712
16,817
22,627
22,981
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
El MeroLocoT
Aphrodite
18
4 / 2 / 6
11,302
706
12,138
17,257
9,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
tiowin
Neith
16
1 / 0 / 7
10,540
659
6,670
10,984
5,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
10
10
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
W
Aphrodite
El MeroLocoT
Aphrodite
4
2
6
3.5
L
Cernunnos
LoculoRidens
Cernunnos
2
3
1
0.83
L
Kukulkan
Lucashound10
Kukulkan
0
4
3
0.38
L
Cthulhu
MightyJayce
Cthulhu
2
3
2
1
W
Neith
tiowin
Neith
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,474
Damage
35,625
41,466
Taken
50,868
28,310
Mitigated
37,319
10,450
Healing
31,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,817
2,124
0
8,606
22,627
22,981
145
9,896
12,731
82
44,640
W
Aphrodite
El MeroLocoT
Aphrodite
12,138
877
5,631
12,048
17,257
9,158
470
9,001
8,256
43,539
0
L
Cernunnos
LoculoRidens
Cernunnos
13,299
7,361
245
3,717
16,308
8,720
112
3,482
12,826
0
65,307
L
Kukulkan
Lucashound10
Kukulkan
13,579
840
0
917
12,064
6,373
0
3,380
8,684
60,000
0
L
Cthulhu
MightyJayce
Cthulhu
11,596
495
973
4,598
13,094
13,217
0
5,430
7,664
25,043
0
W
Neith
tiowin
Neith
6,670
2,611
0
5,267
10,984
5,180
2,848
6,320
4,664
30
34,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,357
Gold Earned
33,238
216
Minions Killed
173
0
Camps Cleared
0
816,525
Distance Traveled
904,083
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,396
712
51
3
0
338,926
1
W
Aphrodite
11,302
706
76
5
0
279,476
3
L
Cernunnos
11,210
701
93
6
0
276,786
2
L
Kukulkan
9,809
613
91
6
0
263,732
0
L
Cthulhu
10,338
646
32
2
0
276,007
3
W
Neith
10,540
659
46
3
0
285,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role