Player Matchup

Jormungandr
Jormungandr
ShadowDzonI
Jormungandr
Level 29
God Stats
1W - 0L
1,538 SR
Queue Stats
5W - 3L
1,507 Elo+
Party 1
Apollo
Apollo
ak007
Apollo
Level 78
God Stats
2W - 0L
1,484 SR
Queue Stats
5W - 3L
1,507 Elo+
Party 1
Poseidon
Poseidon
alexfish7
Poseidon
Level 43
God Stats
1W - 0L
1,812 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Bacchus
Bacchus
kuznic
Bacchus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Pele
Pele
l3gend2
Pele
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 1L
1,222 Elo+
Party 4
Team Averages
Level 52
1,567 SR
1,447 Elo+

VS

Team Averages
Level 52
1,406 SR
1,404 Elo+
Neith
Neith
HypnotiicTTV
Neith
Level 13
God Stats
4W - 9L
1,262 SR
Queue Stats
14W - 16L
1,309 Elo+
Party 3
Loki
Loki
YER881771
Loki
Level 13
God Stats
1W - 2L
1,484 SR
Queue Stats
4W - 9L
1,435 Elo+
Party 2
Kumbhakarna
Kumbhakarna
arminkl_tt
Kumbhakarna
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,353 Elo+
Solo
He Bo
He Bo
sharkyy2000
He Bo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 204L
1,499 Elo+
Party 3
Mulan
Mulan
veest33
Mulan
Level 123
God Stats
4W - 9L
1,283 SR
Queue Stats
558W - 640L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ShadowDzonI
Jormungandr
15
1 / 1 / 2
9,685
538
10,615
12,724
11,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
ak007
Apollo
15
7 / 1 / 6
9,496
528
14,465
12,857
5,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
alexfish7
Poseidon
14
4 / 4 / 3
9,129
507
11,014
10,756
4,265
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
kuznic
Bacchus
13
4 / 1 / 7
9,243
514
6,523
14,632
21,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
l3gend2
Pele
17
6 / 1 / 2
10,481
582
6,523
14,945
6,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,866
381
6,970
13,586
5,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
13
2 / 2 / 2
8,157
453
6,040
13,470
4,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
arminkl_tt
Kumbhakarna
11
0 / 5 / 4
7,681
427
3,838
17,470
14,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 5 / 1
8,870
493
8,513
10,500
4,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
veest33
Mulan
14
3 / 4 / 1
9,244
514
15,680
18,691
19,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
22
Kills
8
8
Deaths
22
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Jormungandr
ShadowDzonI
Jormungandr
1
1
2
2
L
Loki
2
2
2
1.5
W
Apollo
ak007
Apollo
7
1
6
10
W
Poseidon
alexfish7
Poseidon
4
4
3
1.38
L
Kumbhakarna
arminkl_tt
Kumbhakarna
0
5
4
0.4
W
Bacchus
kuznic
Bacchus
4
1
7
7.5
W
Pele
l3gend2
Pele
6
1
2
7
L
3
5
1
0.7
L
Mulan
veest33
Mulan
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,140
Damage
41,041
65,914
Taken
73,717
50,353
Mitigated
48,530
15,626
Healing
19,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,970
2,993
0
3,727
13,586
5,431
0
3,924
9,662
0
47,815
W
Jormungandr
ShadowDzonI
Jormungandr
10,615
4,125
0
150
12,724
11,974
983
29
11,839
72,690
0
L
Loki
6,040
1,963
0
4,322
13,470
4,976
0
3,658
9,812
0
51,811
W
Apollo
ak007
Apollo
14,465
9,763
0
6,569
12,857
5,967
5,698
2,882
9,975
0
78,878
W
Poseidon
alexfish7
Poseidon
11,014
2,539
0
4,953
10,756
4,265
36
3,924
6,781
65,088
0
L
Kumbhakarna
arminkl_tt
Kumbhakarna
3,838
430
186
2,904
17,470
14,646
63
6,392
11,078
22,938
0
W
Bacchus
kuznic
Bacchus
6,523
1,151
0
1,535
14,632
21,717
708
3,341
11,201
20,438
0
W
Pele
l3gend2
Pele
6,523
1,350
0
2,419
14,945
6,430
552
2,175
12,495
0
82,481
L
8,513
223
0
740
10,500
4,091
1,079
4,286
6,214
59,124
0
L
Mulan
veest33
Mulan
15,680
2,791
0
7,562
18,691
19,386
56
10,132
8,559
0
63,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,034
Gold Earned
40,818
493
Minions Killed
383
0
Camps Cleared
0
1,672,637
Distance Traveled
1,675,573
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,866
381
66
4
0
276,635
0
W
Jormungandr
9,685
538
128
7
0
317,418
3
L
Loki
8,157
453
93
5
0
396,213
2
W
Apollo
9,496
528
115
6
0
299,442
3
W
Poseidon
9,129
507
98
5
0
313,970
3
L
Kumbhakarna
7,681
427
36
2
0
346,297
4
W
Bacchus
9,243
514
25
1
0
330,845
0
W
Pele
10,481
582
127
7
0
410,962
4
L
He Bo
8,870
493
89
5
0
321,158
4
L
Mulan
9,244
514
99
6
0
335,270
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role