Player Matchup

Merlin
Merlin
Gold I
CalJones147
Merlin
Gold I
Level 142
God Stats
18W - 12L
1,658 SR
Queue Stats
199W - 205L
1,488 MMR
Party 1
Horus
Horus
Gold II
IPRATTY8
Horus
Gold II
Level 129
God Stats
3W - 2L
1,684 SR
Queue Stats
183W - 184L
1,342 MMR
Party 1
Sylvanus
Sylvanus
Gold V
St0rM M0NK3Y
Sylvanus
Gold V
Level 120
God Stats
4W - 5L
1,466 SR
Queue Stats
139W - 139L
1,315 MMR
Solo
Cernunnos
Cernunnos
Bronze II
xAsSasSiN_Killua
Cernunnos
Bronze II
Level 147
God Stats
4W - 3L
1,325 SR
Queue Stats
28W - 34L
1,148 MMR
Solo
Ne Zha
Ne Zha
Silver III
zurdita09
Ne Zha
Silver III
Level 56
God Stats
6W - 4L
1,469 SR
Queue Stats
13W - 19L
1,232 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,520 SR
1,305 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,475 SR
1,305 MMR
Chaac
Chaac
Gold V
El_Torres06
Chaac
Gold V
Level 108
God Stats
0W - 3L
1,192 SR
Queue Stats
221W - 238L
1,205 MMR
Solo
Mercury
Mercury
Gold IV
Il-Lxxrd-lI
Mercury
Gold IV
Level 121
God Stats
22W - 7L
1,835 SR
Queue Stats
439W - 439L
1,455 MMR
Solo
Xbalanque
Xbalanque
Gold II
Isdiregal
Xbalanque
Gold II
Level 129
God Stats
7W - 3L
1,592 SR
Queue Stats
75W - 80L
1,390 MMR
Solo
Kukulkan
Kukulkan
Bronze V
davidReinardo
Kukulkan
Bronze V
Level 86
God Stats
0W - 1L
1,231 SR
Queue Stats
5W - 14L
1,250 MMR
Solo
Ares
Ares
Bronze V
vvaampir
Ares
Bronze V
Level 67
God Stats
0W - 2L
1,528 SR
Queue Stats
0W - 13L
1,226 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
4 / 0 / 9
14,259
548
22,254
17,004
10,240
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
IPRATTY8
Horus
20
6 / 2 / 9
14,166
545
20,378
30,676
38,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sylvanus
St0rM M0NK3Y
Sylvanus
17
0 / 0 / 11
12,554
483
11,194
27,514
47,842
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
20
8 / 3 / 6
15,687
603
24,881
38,924
21,073
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ne Zha
zurdita09
Ne Zha
20
5 / 2 / 10
13,887
534
13,626
26,338
15,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AwilixIzanamiArachnePoseidon

VS

Bans
ThorBaba YagaMulanKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 0
11,250
433
18,466
28,276
25,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Il-Lxxrd-lI
Mercury
20
3 / 7 / 2
12,124
466
13,854
25,020
12,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
Isdiregal
Xbalanque
18
1 / 5 / 3
11,835
455
20,800
25,102
10,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
davidReinardo
Kukulkan
18
1 / 2 / 0
11,063
426
24,744
13,342
6,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
14
0 / 3 / 2
9,462
364
8,196
27,340
35,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
14
23
Kills
7
7
Deaths
23
45
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
0
9
8.5
L
2
6
0
0.33
W
Horus
IPRATTY8
Horus
6
2
9
5.25
L
Mercury
Il-Lxxrd-lI
Mercury
3
7
2
0.57
L
Xbalanque
Isdiregal
Xbalanque
1
5
3
0.5
W
Sylvanus
St0rM M0NK3Y
Sylvanus
0
0
11
5.5
L
Kukulkan
davidReinardo
Kukulkan
1
2
0
0.5
L
Ares
0
3
2
0.33
W
Cernunnos
8
3
6
3.67
W
Ne Zha
zurdita09
Ne Zha
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,333
Damage
86,060
140,456
Taken
119,080
133,364
Mitigated
89,167
88,041
Healing
29,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
22,254
1,138
1,101
6,827
17,004
10,240
450
6,104
10,750
166,291
0
L
18,466
5,865
0
12,462
28,276
25,234
0
6,437
20,452
0
90,641
W
Horus
IPRATTY8
Horus
20,378
8,011
4,072
16,533
30,676
38,446
419
6,908
22,509
0
106,239
L
Mercury
Il-Lxxrd-lI
Mercury
13,854
7,744
0
1,107
25,020
12,254
0
5,203
19,619
0
132,499
L
Xbalanque
Isdiregal
Xbalanque
20,800
7,240
0
10,711
25,102
10,055
0
2,497
22,545
0
129,238
W
Sylvanus
St0rM M0NK3Y
Sylvanus
11,194
1,766
6,852
12,003
27,514
47,842
556
10,842
16,552
41,413
2,600
L
Kukulkan
davidReinardo
Kukulkan
24,744
709
0
1,857
13,342
6,599
0
6,795
6,491
119,412
0
L
Ares
8,196
530
0
3,145
27,340
35,025
0
12,418
14,583
28,568
0
W
Cernunnos
24,881
16,220
0
25,111
38,924
21,073
6,885
5,370
33,554
0
167,681
W
Ne Zha
zurdita09
Ne Zha
13,626
3,533
0
15,542
26,338
15,763
0
5,760
20,435
0
123,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,553
Gold Earned
55,734
822
Minions Killed
749
0
Camps Cleared
0
2,448,992
Distance Traveled
2,387,644
33
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,259
548
241
9
0
482,210
10
L
Chaac
11,250
433
151
6
0
388,837
3
W
Horus
14,166
545
155
6
0
504,434
4
L
Mercury
12,124
466
175
7
0
560,302
3
L
Xbalanque
11,835
455
198
8
0
425,149
6
W
Sylvanus
12,554
483
45
2
0
471,825
8
L
Kukulkan
11,063
426
191
7
0
509,084
5
L
Ares
9,462
364
34
1
0
504,272
5
W
Cernunnos
15,687
603
219
8
0
440,817
8
W
Ne Zha
13,887
534
162
6
0
549,706
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role