Player Matchup

Hercules
Hercules
AgentDon202
Hercules
Level 100
God Stats
3W - 4L
1,158 SR
Queue Stats
593W - 604L
1,446 Elo+
Solo
Nu Wa
Nu Wa
DaddieDumpy
Nu Wa
Level 128
God Stats
103W - 71L
1,614 SR
Queue Stats
1,200W - 1,220L
1,489 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FĮŞĦ
Ah Muzen Cab
Level 65
God Stats
2W - 0L
1,674 SR
Queue Stats
3W - 3L
1,358 Elo+
Party 3
Jing Wei
Jing Wei
MD0311
Jing Wei
Level 160
God Stats
1W - 0L
1,726 SR
Queue Stats
10W - 9L
1,454 Elo+
Solo
Merlin
Merlin
WRE98
Merlin
Level 69
God Stats
1W - 1L
1,465 SR
Queue Stats
3W - 3L
1,358 Elo+
Party 3
Team Averages
Level 104
1,527 SR
1,421 Elo+

VS

Team Averages
Level 67
1,483 SR
1,374 Elo+
Chaac
Chaac
FREEDOMCOUGAR
Chaac
Level 62
God Stats
0W - 2L
1,189 SR
Queue Stats
15W - 15L
1,366 Elo+
Party 1
Anubis
Anubis
ItwasDOOFY
Anubis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,376 Elo+
Party 2
Thanatos
Thanatos
JesterSolus
Thanatos
Level 36
God Stats
8W - 8L
1,510 SR
Queue Stats
9W - 15L
1,223 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MR_PICKLES-1-2
Morgan Le Fay
Level 54
God Stats
5W - 4L
1,720 SR
Queue Stats
26W - 44L
1,369 Elo+
Party 2
Chernobog
Chernobog
RootsOriginal
Chernobog
Level 160
God Stats
25W - 31L
1,499 SR
Queue Stats
1,087W - 1,127L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AgentDon202
Hercules
20
9 / 0 / 19
16,323
1,088
21,748
25,338
33,918
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
11 / 1 / 20
17,391
1,159
36,263
18,599
12,993
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
FĮŞĦ
Ah Muzen Cab
20
0 / 1 / 19
14,061
937
8,513
13,772
8,183
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
MD0311
Jing Wei
20
8 / 5 / 16
15,703
1,047
32,546
24,357
10,262
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
WRE98
Merlin
20
7 / 2 / 18
16,048
1,070
27,173
16,064
8,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

151

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 4 / 6
14,123
942
17,958
34,342
47,476
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
ItwasDOOFY
Anubis
19
4 / 15 / 3
13,971
931
21,481
33,641
15,899
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
JesterSolus
Thanatos
19
3 / 11 / 2
13,893
926
11,760
27,623
11,123
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
MR_PICKLES-1-2
Morgan Le Fay
19
2 / 5 / 4
14,360
957
24,060
24,231
12,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
RootsOriginal
Chernobog
19
0 / 0 / 6
13,317
888
19,263
11,411
4,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
30
35
Kills
9
9
Deaths
35
92
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hercules
AgentDon202
Hercules
9
0
19
18.5
W
11
1
20
21
L
0
4
6
0.75
W
Ah Muzen Cab
FĮŞĦ
Ah Muzen Cab
0
1
19
9.5
L
Anubis
ItwasDOOFY
Anubis
4
15
3
0.37
L
Thanatos
JesterSolus
Thanatos
3
11
2
0.36
W
Jing Wei
MD0311
Jing Wei
8
5
16
3.2
L
Morgan Le Fay
MR_PICKLES-1-2
Morgan Le Fay
2
5
4
0.8
L
Chernobog
RootsOriginal
Chernobog
0
0
6
3
W
Merlin
WRE98
Merlin
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,243
Damage
94,522
98,130
Taken
131,248
73,451
Mitigated
91,055
26,204
Healing
22,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AgentDon202
Hercules
21,748
4,135
0
11,810
25,338
33,918
0
13,086
12,252
0
30,528
W
36,263
7,712
1,899
3,595
18,599
12,993
0
9,723
8,876
57,797
0
L
17,958
2,954
341
10,699
34,342
47,476
0
14,215
18,535
0
82,600
W
Ah Muzen Cab
FĮŞĦ
Ah Muzen Cab
8,513
2,789
558
3,328
13,772
8,183
0
5,716
8,056
0
35,332
L
Anubis
ItwasDOOFY
Anubis
21,481
779
0
5,023
33,641
15,899
0
16,333
16,421
39,068
0
L
Thanatos
JesterSolus
Thanatos
11,760
2,786
0
3,609
27,623
11,123
0
14,645
12,005
0
23,202
W
Jing Wei
MD0311
Jing Wei
32,546
23,020
0
0
24,357
10,262
0
11,231
13,126
0
58,288
L
Morgan Le Fay
MR_PICKLES-1-2
Morgan Le Fay
24,060
1,431
0
1,309
24,231
12,009
0
10,472
13,364
67,961
0
L
Chernobog
RootsOriginal
Chernobog
19,263
11,190
0
1,646
11,411
4,548
0
6,039
5,166
0
37,929
W
Merlin
WRE98
Merlin
27,173
1,504
1,969
3,045
16,064
8,095
0
5,785
10,279
61,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,526
Gold Earned
69,664
293
Minions Killed
339
6
Camps Cleared
8
1,471,351
Distance Traveled
1,381,868
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
16,323
1,088
27
2
1
332,576
1
W
Nu Wa
17,391
1,159
30
2
0
306,607
0
L
Chaac
14,123
942
133
9
0
314,609
0
W
Ah Muzen Cab
14,061
937
59
4
0
269,393
1
L
Anubis
13,971
931
49
3
2
206,594
0
L
Thanatos
13,893
926
21
1
0
305,030
0
W
Jing Wei
15,703
1,047
68
5
3
278,564
0
L
Morgan Le Fay
14,360
957
87
6
4
287,301
3
L
Chernobog
13,317
888
49
3
2
268,334
0
W
Merlin
16,048
1,070
109
7
2
284,211
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role