Player Matchup

Chaac
Chaac
GGT_ADR1Z3K777
Chaac
Level 29
God Stats
0W - 1L
1,442 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Janus
Janus
bilias2007
Janus
Level 93
God Stats
0W - 6L
1,336 SR
Queue Stats
3W - 15L
1,149 Elo+
Party 1
Neith
Neith
bouklafather
Neith
Level 30
God Stats
3W - 7L
1,399 SR
Queue Stats
3W - 11L
1,214 Elo+
Party 1
Team Averages
Level 51
1,392 SR
1,288 Elo+

VS

Team Averages
Level 89
1,243 SR
1,321 Elo+
Cerberus
Cerberus
Abdulah80
Cerberus
Level 153
God Stats
5W - 8L
1,447 SR
Queue Stats
402W - 516L
1,415 Elo+
Solo
Sol
Sol
TeaUwU_H1
Sol
Level 85
God Stats
3W - 3L
1,337 SR
Queue Stats
177W - 289L
1,350 Elo+
Party 2
Zhong Kui
Zhong Kui
megas_gamers9
Zhong Kui
Level 28
God Stats
2W - 2L
945 SR
Queue Stats
23W - 54L
1,199 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
6,985
699
6,709
12,237
7,811
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
10
1 / 6 / 0
6,660
666
7,488
9,663
3,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 3 / 2
6,900
690
5,829
7,236
3,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Abdulah80
Cerberus
12
3 / 0 / 10
7,801
780
5,554
11,368
10,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 3 / 9
8,055
806
10,662
10,920
5,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zhong Kui
megas_gamers9
Zhong Kui
13
8 / 0 / 5
8,580
858
9,617
9,511
7,426
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
14
14
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Abdulah80
Cerberus
3
0
10
8
L
1
5
2
0.4
W
3
3
9
2.5
L
Janus
1
6
0
0.17
L
1
3
2
0.67
W
Zhong Kui
megas_gamers9
Zhong Kui
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,026
Damage
25,833
29,136
Taken
31,799
14,851
Mitigated
23,578
4,849
Healing
12,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Abdulah80
Cerberus
5,554
61
0
2,903
11,368
10,755
104
1,349
10,019
17,397
0
L
6,709
1,279
0
2,423
12,237
7,811
0
9,895
2,162
0
16,624
W
10,662
4,064
0
5,739
10,920
5,397
315
2,125
8,795
32,914
2,880
L
Janus
7,488
318
163
547
9,663
3,994
0
8,321
1,026
21,640
0
L
5,829
2,036
213
1,503
7,236
3,046
0
6,425
575
0
14,179
W
Zhong Kui
megas_gamers9
Zhong Kui
9,617
416
0
4,090
9,511
7,426
207
4,104
5,407
24,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,545
Gold Earned
24,436
87
Minions Killed
119
0
Camps Cleared
0
581,704
Distance Traveled
598,532
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,801
780
25
3
0
221,244
4
L
Chaac
6,985
699
30
3
0
190,257
0
W
Sol
8,055
806
60
6
0
173,062
5
L
Janus
6,660
666
36
4
0
184,290
3
L
Neith
6,900
690
21
2
0
207,157
0
W
Zhong Kui
8,580
858
34
3
0
204,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role