Player Matchup

Bastet
Bastet
 
Bastet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Elias4K
Sol
Level 124
God Stats
21W - 10L
1,566 SR
Queue Stats
612W - 589L
1,586 Elo+
Solo
Nox
Nox
FlyOnHisPeeps
Nox
Level 53
God Stats
11W - 10L
1,591 SR
Queue Stats
28W - 27L
1,478 Elo+
Solo
Hercules
Hercules
Hello Brosky
Hercules
Level 106
God Stats
2W - 3L
1,485 SR
Queue Stats
83W - 108L
1,424 Elo+
Solo
Chernobog
Chernobog
StereoFusionz
Chernobog
Level 84
God Stats
2W - 1L
1,554 SR
Queue Stats
40W - 46L
1,501 Elo+
Solo
Team Averages
Level 98
1,539 SR
1,498 Elo+

VS

Team Averages
Level 79
1,503 SR
1,496 Elo+
Tiamat
Tiamat
DarkLarva
Tiamat
Level 151
God Stats
16W - 29L
1,428 SR
Queue Stats
79W - 97L
1,485 Elo+
Solo
Hou Yi
Hou Yi
HD Eclipze
Hou Yi
Level 58
God Stats
9W - 3L
1,681 SR
Queue Stats
218W - 153L
1,609 Elo+
Solo
Nike
Nike
Legoshi42134
Nike
Level 129
God Stats
1W - 1L
1,485 SR
Queue Stats
82W - 82L
1,602 Elo+
Solo
Cthulhu
Cthulhu
LezSCS
Cthulhu
Level 7
God Stats
0W - 1L
1,704 SR
Queue Stats
1W - 3L
1,397 Elo+
Solo
Nu Wa
Nu Wa
pimpamtraca
Nu Wa
Level 48
God Stats
0W - 4L
1,218 SR
Queue Stats
34W - 61L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
3 / 0 / 4
8,346
759
7,131
7,531
6,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sol
14
0 / 3 / 2
7,376
671
5,945
8,917
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 1 / 3
7,269
661
4,867
3,914
2,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Hello Brosky
Hercules
14
3 / 0 / 3
7,924
720
7,195
9,938
5,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Chernobog
StereoFusionz
Chernobog
15
1 / 0 / 3
8,022
729
2,946
6,440
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DarkLarva
Tiamat
15
1 / 1 / 1
7,777
707
7,466
7,117
4,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
HD Eclipze
Hou Yi
12
0 / 1 / 1
6,810
619
1,553
8,726
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
2 / 3 / 2
8,073
734
9,851
10,414
6,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
LezSCS
Cthulhu
11
0 / 0 / 0
6,430
585
1,669
3,727
2,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 2 / 1
7,285
662
6,323
6,301
2,557
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
7
Kills
4
4
Deaths
7
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
0
4
5
L
Tiamat
DarkLarva
Tiamat
1
1
1
1.5
W
Sol
0
3
2
0.33
W
0
1
3
1.5
L
Hou Yi
HD Eclipze
Hou Yi
0
1
1
0.5
W
Hercules
Hello Brosky
Hercules
3
0
3
4.5
L
2
3
2
1
L
Cthulhu
LezSCS
Cthulhu
0
0
0
0
W
Chernobog
StereoFusionz
Chernobog
1
0
3
2.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,084
Damage
26,862
36,740
Taken
36,285
20,801
Mitigated
19,810
10,962
Healing
5,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,131
1,457
0
2,307
7,531
6,686
14
3,188
4,073
0
17,003
L
Tiamat
DarkLarva
Tiamat
7,466
138
0
1,652
7,117
4,627
76
431
6,610
27,347
0
W
Sol
5,945
2,785
0
3,037
8,917
3,356
127
1,046
7,692
27,765
0
W
4,867
382
0
250
3,914
2,032
0
1,942
1,911
21,640
0
L
Hou Yi
HD Eclipze
Hou Yi
1,553
392
0
1,451
8,726
3,915
0
3,507
5,170
0
15,096
W
Hercules
Hello Brosky
Hercules
7,195
1,530
0
3,317
9,938
5,716
314
5,695
3,896
0
20,601
L
9,851
3,062
0
430
10,414
6,550
0
4,030
6,177
0
34,086
L
Cthulhu
LezSCS
Cthulhu
1,669
0
102
246
3,727
2,161
0
1,865
1,755
6,302
0
W
Chernobog
StereoFusionz
Chernobog
2,946
1,096
0
2,051
6,440
3,011
1,066
2,547
3,710
0
30,059
L
6,323
1,136
0
1,285
6,301
2,557
7
979
5,174
27,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,937
Gold Earned
36,375
224
Minions Killed
224
0
Camps Cleared
0
1,131,998
Distance Traveled
944,493
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,346
759
22
2
0
251,436
1
L
Tiamat
7,777
707
70
6
0
233,883
5
W
Sol
7,376
671
54
5
0
194,136
3
W
Nox
7,269
661
45
4
0
227,259
1
L
Hou Yi
6,810
619
30
3
0
200,173
0
W
Hercules
7,924
720
33
3
0
228,006
1
L
Nike
8,073
734
76
7
0
211,142
0
L
Cthulhu
6,430
585
6
1
0
103,951
1
W
Chernobog
8,022
729
70
6
0
231,161
1
L
Nu Wa
7,285
662
42
4
0
195,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role