Player Matchup

He Bo
He Bo
Kamelet
He Bo
Level 108
God Stats
1W - 2L
1,230 SR
Queue Stats
92W - 87L
1,467 Elo+
Solo
Hachiman
Hachiman
KingAbz3
Hachiman
Level 131
God Stats
2W - 2L
1,397 SR
Queue Stats
71W - 72L
1,570 Elo+
Solo
Cerberus
Cerberus
TrajectoryMark
Cerberus
Level 145
God Stats
8W - 9L
1,403 SR
Queue Stats
500W - 504L
1,547 Elo+
Solo
Chang'e
Chang'e
sakncd
Chang'e
Level 67
God Stats
1W - 1L
1,252 SR
Queue Stats
125W - 146L
1,531 Elo+
Solo
Vamana
Vamana
schwendi
Vamana
Level 89
God Stats
1W - 1L
1,136 SR
Queue Stats
218W - 212L
1,540 Elo+
Solo
Team Averages
Level 108
1,284 SR
1,531 Elo+

VS

Team Averages
Level 118
1,664 SR
1,545 Elo+
Lancelot
Lancelot
CFaCyS
Lancelot
Level 126
God Stats
2W - 1L
1,823 SR
Queue Stats
84W - 53L
1,591 Elo+
Party 1
Ares
Ares
DanyCasais
Ares
Level 152
God Stats
5W - 2L
1,811 SR
Queue Stats
268W - 256L
1,513 Elo+
Solo
Chang'e
Chang'e
DesertPunky
Chang'e
Level 122
God Stats
1W - 1L
1,539 SR
Queue Stats
182W - 134L
1,567 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SaTaNaFox
Morgan Le Fay
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,502 Elo+
Party 1
Nox
Nox
Линден
Nox
Level 129
God Stats
0W - 2L
1,649 SR
Queue Stats
87W - 81L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Kamelet
He Bo
17
3 / 3 / 17
10,747
768
13,679
8,765
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
KingAbz3
Hachiman
19
7 / 4 / 22
11,336
810
22,207
16,264
7,294
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
18
3 / 4 / 26
10,634
760
8,013
22,652
25,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
sakncd
Chang'e
18
6 / 4 / 23
11,292
807
20,663
19,941
8,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
schwendi
Vamana
20
14 / 4 / 17
13,382
956
19,694
21,130
21,420
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CFaCyS
Lancelot
15
0 / 9 / 8
9,005
643
15,030
20,553
12,080
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 4 / 8
9,126
652
3,907
17,232
22,476
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chang'e
DesertPunky
Chang'e
20
10 / 6 / 5
12,129
866
18,399
20,758
11,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Morgan Le Fay
SaTaNaFox
Morgan Le Fay
18
6 / 8 / 7
12,067
862
16,658
17,612
9,393
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
0 / 6 / 7
8,938
638
5,967
16,336
10,224
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
51
33
Kills
16
19
Deaths
33
105
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Lancelot
CFaCyS
Lancelot
0
9
8
0.44
L
0
4
8
1
L
Chang'e
DesertPunky
Chang'e
10
6
5
2.08
W
He Bo
Kamelet
He Bo
3
3
17
3.83
W
Hachiman
KingAbz3
Hachiman
7
4
22
4.5
L
Morgan Le Fay
SaTaNaFox
Morgan Le Fay
6
8
7
1.19
W
Cerberus
3
4
26
4
W
Chang'e
sakncd
Chang'e
6
4
23
4.38
W
Vamana
schwendi
Vamana
14
4
17
5.63
L
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,256
Damage
59,961
88,752
Taken
92,491
66,215
Mitigated
65,435
38,675
Healing
23,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
CFaCyS
Lancelot
15,030
1,961
707
2,389
20,553
12,080
546
7,852
12,701
0
24,896
L
3,907
124
653
2,291
17,232
22,476
273
7,654
9,578
7,968
0
L
Chang'e
DesertPunky
Chang'e
18,399
1,924
7,148
5,354
20,758
11,262
1,527
9,911
10,847
34,929
0
W
He Bo
Kamelet
He Bo
13,679
480
1,518
2,022
8,765
3,585
1,309
5,917
2,848
27,308
0
W
Hachiman
KingAbz3
Hachiman
22,207
17,151
980
3,403
16,264
7,294
4,791
11,011
5,253
0
49,742
L
Morgan Le Fay
SaTaNaFox
Morgan Le Fay
16,658
1,680
794
1,151
17,612
9,393
1,060
9,316
8,296
36,907
0
W
Cerberus
8,013
235
1,463
6,049
22,652
25,594
473
8,451
14,201
16,895
0
W
Chang'e
sakncd
Chang'e
20,663
1,615
8,785
5,898
19,941
8,322
1,483
10,243
9,698
35,155
0
W
Vamana
schwendi
Vamana
19,694
8,813
4,358
4,199
21,130
21,420
1,500
9,309
11,821
920
33,989
L
5,967
644
1,270
1,784
16,336
10,224
686
7,972
8,364
16,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,391
Gold Earned
51,265
165
Minions Killed
137
0
Camps Cleared
0
1,204,367
Distance Traveled
1,147,933
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,005
643
21
2
0
236,913
3
L
Ares
9,126
652
9
1
0
256,358
3
L
Chang'e
12,129
866
45
3
0
224,442
0
W
He Bo
10,747
768
40
3
0
259,812
1
W
Hachiman
11,336
810
45
3
0
215,031
0
L
Morgan Le Fay
12,067
862
39
3
0
216,536
0
W
Cerberus
10,634
760
30
2
0
255,447
0
W
Chang'e
11,292
807
21
2
0
215,275
0
W
Vamana
13,382
956
29
2
0
258,802
3
L
Nox
8,938
638
23
2
0
213,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role