Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
BobTheValiant
Freya
Level 46
God Stats
0W - 2L
1,217 SR
Queue Stats
18W - 17L
1,492 Elo+
Party 1
Bakasura
Bakasura
MarmotJuggler
Bakasura
Level 49
God Stats
1W - 2L
1,536 SR
Queue Stats
18W - 17L
1,492 Elo+
Party 1
Atlas
Atlas
深渊战吼
Atlas
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 79
1,451 SR
1,497 Elo+

VS

Team Averages
Level 114
1,708 SR
1,532 Elo+
Ullr
Ullr
 
Ullr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DEMercee
Amaterasu
Level 93
God Stats
4W - 0L
1,855 SR
Queue Stats
52W - 38L
1,586 Elo+
Party 2
Ne Zha
Ne Zha
Drakeeeee
Ne Zha
Level 122
God Stats
1W - 0L
1,769 SR
Queue Stats
102W - 88L
1,534 Elo+
Solo
Chronos
Chronos
Dravokxr
Chronos
Level 156
God Stats
4W - 0L
1,916 SR
Queue Stats
143W - 94L
1,677 Elo+
Party 2
Artio
Artio
tingerr
Artio
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 75L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 2 / 0
6,587
599
3,703
4,093
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Skadi
 
Skadi
8
1 / 3 / 1
5,292
481
4,640
6,148
2,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 4 / 0
5,771
525
3,415
7,274
1,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
MarmotJuggler
Bakasura
9
0 / 3 / 2
5,380
489
4,052
8,844
2,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 3 / 1
5,020
456
2,858
8,756
5,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
1 / 1 / 1
6,401
582
2,553
6,129
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
DEMercee
Amaterasu
11
1 / 1 / 2
6,583
598
3,710
8,148
3,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
Drakeeeee
Ne Zha
13
10 / 0 / 2
7,878
716
8,899
6,914
2,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Dravokxr
Chronos
10
3 / 0 / 4
6,000
545
7,320
6,602
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artio
tingerr
Artio
10
0 / 2 / 5
5,925
539
1,791
8,426
5,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
15
15
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
2
0
0.5
L
Skadi
 
Skadi
1
3
1
0.5
W
Ullr
 
Ullr
1
1
1
1.5
L
1
4
0
0.25
W
Amaterasu
DEMercee
Amaterasu
1
1
2
2
W
Ne Zha
Drakeeeee
Ne Zha
10
0
2
11
W
Chronos
Dravokxr
Chronos
3
0
4
5
L
Bakasura
MarmotJuggler
Bakasura
0
3
2
0.33
W
Artio
tingerr
Artio
0
2
5
1.25
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,668
Damage
24,273
35,115
Taken
36,219
13,124
Mitigated
16,647
6,484
Healing
13,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,703
833
0
524
4,093
1,446
0
79
4,014
54,536
0
L
Skadi
 
Skadi
4,640
2,721
0
789
6,148
2,035
0
3,345
2,803
0
33,811
W
Ullr
 
Ullr
2,553
588
0
1,940
6,129
2,536
81
1,894
3,954
0
49,176
L
3,415
1,106
0
2,408
7,274
1,999
0
0
7,274
28,687
0
W
Amaterasu
DEMercee
Amaterasu
3,710
2,343
0
4,350
8,148
3,470
0
2,868
4,728
0
41,468
W
Ne Zha
Drakeeeee
Ne Zha
8,899
4,482
0
1,716
6,914
2,733
0
1,336
5,374
0
62,490
W
Chronos
Dravokxr
Chronos
7,320
3,059
0
2,567
6,602
2,249
0
1,032
5,570
42,040
6,100
L
Bakasura
MarmotJuggler
Bakasura
4,052
2,697
0
1,535
8,844
2,416
0
403
8,441
0
26,425
W
Artio
tingerr
Artio
1,791
564
120
2,336
8,426
5,659
475
2,469
5,957
14,561
528
L
2,858
1,392
231
997
8,756
5,228
0
3,771
4,985
13,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,050
Gold Earned
32,787
331
Minions Killed
417
0
Camps Cleared
0
984,126
Distance Traveled
1,126,283
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,587
599
107
10
0
208,427
4
L
Skadi
5,292
481
67
6
0
173,921
2
W
Ullr
6,401
582
98
9
0
197,422
8
L
Freya
5,771
525
66
6
0
177,893
1
W
Amaterasu
6,583
598
100
9
0
219,282
1
W
Ne Zha
7,878
716
110
10
0
263,352
2
W
Chronos
6,000
545
84
8
0
221,289
5
L
Bakasura
5,380
489
67
6
0
238,789
0
W
Artio
5,925
539
25
2
0
224,938
2
L
Atlas
5,020
456
24
2
0
185,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role