Player Matchup

Shiva
Shiva
AzuraBlack9999
Shiva
Level 126
God Stats
2W - 4L
1,429 SR
Queue Stats
22W - 35L
1,398 Elo+
Party 1
Bastet
Bastet
FireGaurdian
Bastet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,248 Elo+
Party 1
Hel
Hel
Sacred9000
Hel
Level 160
God Stats
0W - 2L
1,415 SR
Queue Stats
37W - 52L
1,437 Elo+
Party 1
Team Averages
Level 101
1,448 SR
1,361 Elo+

VS

Team Averages
Level 43
1,441 SR
1,358 Elo+
Ah Muzen Cab
Ah Muzen Cab
DepisLTU
Ah Muzen Cab
Level 45
God Stats
1W - 1L
1,473 SR
Queue Stats
7W - 12L
1,388 Elo+
Solo
Sobek
Sobek
johannes77
Sobek
Level 67
God Stats
4W - 0L
1,710 SR
Queue Stats
34W - 38L
1,366 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kalluka
Morgan Le Fay
Level 17
God Stats
2W - 1L
1,139 SR
Queue Stats
21W - 30L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,555
656
6,397
12,572
5,699
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
11
1 / 4 / 2
6,781
678
4,297
8,332
3,474
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 3 / 1
7,095
710
9,476
11,717
4,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DepisLTU
Ah Muzen Cab
15
8 / 1 / 4
9,059
906
16,703
10,636
4,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
12
2 / 0 / 8
7,997
800
5,104
10,867
9,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
kalluka
Morgan Le Fay
12
2 / 2 / 7
7,396
740
6,920
5,341
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
12
12
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Ah Muzen Cab
DepisLTU
Ah Muzen Cab
8
1
4
10
L
Bastet
1
4
2
0.5
L
2
3
1
0.83
W
Sobek
2
0
8
6
W
Morgan Le Fay
kalluka
Morgan Le Fay
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,170
Damage
28,727
32,621
Taken
26,844
14,128
Mitigated
16,079
8,138
Healing
7,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,397
769
62
1,038
12,572
5,699
0
4,292
8,280
0
28,523
W
Ah Muzen Cab
DepisLTU
Ah Muzen Cab
16,703
8,838
0
4,411
10,636
4,268
1,193
3,925
6,711
0
45,932
L
Bastet
4,297
1,563
0
595
8,332
3,474
0
2,639
5,693
0
12,505
L
9,476
215
1,811
4,632
11,717
4,955
0
5,118
6,599
28,222
0
W
Sobek
5,104
696
0
2,725
10,867
9,697
239
2,609
8,258
8,689
0
W
Morgan Le Fay
kalluka
Morgan Le Fay
6,920
1,909
139
321
5,341
2,114
140
2,966
2,375
21,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,431
Gold Earned
24,452
127
Minions Killed
108
0
Camps Cleared
0
528,033
Distance Traveled
541,911
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,555
656
47
5
0
187,679
1
W
Ah Muzen Cab
9,059
906
65
7
0
165,688
1
L
Bastet
6,781
678
22
2
0
147,627
0
L
Hel
7,095
710
58
6
0
192,727
1
W
Sobek
7,997
800
8
1
0
203,369
3
W
Morgan Le Fay
7,396
740
35
4
0
172,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role