Player Matchup

Skadi
Skadi
Agnello_Di_Dio_
Skadi
Level 84
God Stats
1W - 2L
1,246 SR
Queue Stats
107W - 138L
1,449 Elo+
Solo
Cthulhu
Cthulhu
EvilVisionary
Cthulhu
Level 106
God Stats
1W - 0L
1,501 SR
Queue Stats
10W - 7L
1,537 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PoLlLik
Ah Muzen Cab
Level 157
God Stats
1W - 0L
1,604 SR
Queue Stats
11W - 5L
1,623 Elo+
Party 1
Bellona
Bellona
kinky-chicken69
Bellona
Level 108
God Stats
1W - 2L
1,185 SR
Queue Stats
130W - 155L
1,455 Elo+
Solo
Ullr
Ullr
novchovek
Ullr
Level 158
God Stats
4W - 4L
1,492 SR
Queue Stats
380W - 379L
1,618 Elo+
Solo
Team Averages
Level 123
1,406 SR
1,536 Elo+

VS

Team Averages
Level 93
1,479 SR
1,431 Elo+
Zhong Kui
Zhong Kui
Datz0b
Zhong Kui
Level 56
God Stats
3W - 4L
1,646 SR
Queue Stats
322W - 331L
1,547 Elo+
Solo
Cliodhna
Cliodhna
LuchsFalke
Cliodhna
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,220 Elo+
Solo
He Bo
He Bo
Tematounnob404
He Bo
Level 98
God Stats
4W - 11L
1,325 SR
Queue Stats
794W - 824L
1,515 Elo+
Solo
Achilles
Achilles
winternisa
Achilles
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,334 Elo+
Solo
Sun Wukong
Sun Wukong
凛冽时雨
Sun Wukong
Level 148
God Stats
8W - 13L
1,422 SR
Queue Stats
520W - 536L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 18
11,254
750
16,161
14,519
8,643
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
19
3 / 1 / 22
11,872
791
17,168
20,812
26,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
PoLlLik
Ah Muzen Cab
20
14 / 2 / 14
13,007
867
30,650
18,915
12,088
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 4 / 21
11,442
763
16,166
26,358
29,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ullr
17
4 / 4 / 21
10,819
721
14,028
17,736
10,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Datz0b
Zhong Kui
18
2 / 6 / 4
10,664
711
21,363
21,722
27,120
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cliodhna
LuchsFalke
Cliodhna
18
6 / 5 / 5
11,113
741
20,877
19,925
11,526
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 7 / 2
8,138
543
10,840
14,498
5,816
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
winternisa
Achilles
16
4 / 9 / 4
9,400
627
12,001
23,987
21,732
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
凛冽时雨
Sun Wukong
15
0 / 5 / 9
8,604
574
17,047
20,151
30,651
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
36
32
Kills
12
12
Deaths
32
96
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
1
18
15
L
Zhong Kui
Datz0b
Zhong Kui
2
6
4
0.67
W
Cthulhu
3
1
22
14
L
Cliodhna
LuchsFalke
Cliodhna
6
5
5
1.7
W
Ah Muzen Cab
PoLlLik
Ah Muzen Cab
14
2
14
10.5
L
0
7
2
0.14
W
5
4
21
3.88
W
Ullr
4
4
21
3.63
L
Achilles
winternisa
Achilles
4
9
4
0.67
L
Sun Wukong
凛冽时雨
Sun Wukong
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,173
Damage
82,128
98,340
Taken
100,283
87,345
Mitigated
96,845
44,819
Healing
24,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,161
7,073
5,338
3,472
14,519
8,643
2,039
4,522
9,997
0
36,226
L
Zhong Kui
Datz0b
Zhong Kui
21,363
1,080
2,743
4,981
21,722
27,120
0
3,423
18,299
37,678
0
W
Cthulhu
17,168
1,104
5,178
3,435
20,812
26,368
180
7,561
13,043
32,562
0
L
Cliodhna
LuchsFalke
Cliodhna
20,877
1,944
665
5,070
19,925
11,526
0
2,888
17,037
0
39,156
W
Ah Muzen Cab
PoLlLik
Ah Muzen Cab
30,650
12,817
818
6,147
18,915
12,088
2,269
3,934
14,747
0
56,363
L
10,840
978
1,589
2,287
14,498
5,816
0
2,585
11,913
24,312
0
W
16,166
4,607
6,098
5,759
26,358
29,997
785
10,810
15,180
282
24,124
W
Ullr
14,028
5,722
5,322
3,252
17,736
10,249
2,444
5,376
12,087
0
28,685
L
Achilles
winternisa
Achilles
12,001
1,606
1,054
4,503
23,987
21,732
0
3,852
20,135
0
17,919
L
Sun Wukong
凛冽时雨
Sun Wukong
17,047
725
114
1,635
20,151
30,651
0
4,697
15,454
0
25,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,394
Gold Earned
47,919
183
Minions Killed
171
0
Camps Cleared
0
1,435,771
Distance Traveled
1,214,272
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,254
750
49
3
0
279,368
0
L
Zhong Kui
10,664
711
56
4
0
232,037
0
W
Cthulhu
11,872
791
32
2
0
329,162
1
L
Cliodhna
11,113
741
46
3
0
243,879
2
W
Ah Muzen Cab
13,007
867
51
3
0
271,472
0
L
He Bo
8,138
543
39
3
0
240,362
0
W
Bellona
11,442
763
13
1
0
278,719
2
W
Ullr
10,819
721
38
3
0
277,050
3
L
Achilles
9,400
627
17
1
0
264,900
0
L
Sun Wukong
8,604
574
13
1
0
233,094
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role