Player Matchup

Apollo
Apollo
 
Apollo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
RayneBow3
Yemoja
Level 62
God Stats
1W - 3L
1,400 SR
Queue Stats
6W - 9L
1,417 Elo+
Solo
Baron Samedi
Baron Samedi
supergiantsquid
Baron Samedi
Level 126
God Stats
37W - 22L
1,624 SR
Queue Stats
89W - 66L
1,621 Elo+
Solo
Team Averages
Level 111
1,508 SR
1,513 Elo+

VS

Team Averages
Level 77
1,563 SR
1,451 Elo+
Cernunnos
Cernunnos
Danzabajou
Cernunnos
Level 64
God Stats
0W - 1L
1,690 SR
Queue Stats
75W - 81L
1,545 Elo+
Solo
Gilgamesh
Gilgamesh
WinterzLight
Gilgamesh
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 48L
1,652 Elo+
Party 1
Hades
Hades
Xiaolen
Hades
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,155 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
8 / 0 / 9
13,721
762
26,118
26,314
16,429
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
RayneBow3
Yemoja
17
1 / 3 / 13
13,021
723
5,377
22,667
29,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
supergiantsquid
Baron Samedi
20
10 / 1 / 6
14,720
818
27,781
12,937
8,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Danzabajou
Cernunnos
16
1 / 5 / 1
11,015
612
20,445
22,513
9,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
WinterzLight
Gilgamesh
15
0 / 6 / 2
10,968
609
8,092
24,795
27,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
Xiaolen
Hades
15
2 / 8 / 1
11,007
612
15,539
23,395
12,284
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
19
Kills
3
4
Deaths
19
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
8
0
9
12.5
L
Cernunnos
Danzabajou
Cernunnos
1
5
1
0.3
W
Yemoja
RayneBow3
Yemoja
1
3
13
2.5
L
Gilgamesh
WinterzLight
Gilgamesh
0
6
2
0.17
L
Hades
Xiaolen
Hades
2
8
1
0.31
W
Baron Samedi
supergiantsquid
Baron Samedi
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,276
Damage
44,076
61,918
Taken
70,703
54,763
Mitigated
49,838
30,897
Healing
15,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
26,118
17,706
0
11,253
26,314
16,429
1,716
5,042
21,272
0
97,521
L
Cernunnos
Danzabajou
Cernunnos
20,445
9,651
0
5,757
22,513
9,572
604
9,726
12,787
0
74,233
W
Yemoja
RayneBow3
Yemoja
5,377
2,365
3,898
6,891
22,667
29,629
324
7,249
15,418
25,015
0
L
Gilgamesh
WinterzLight
Gilgamesh
8,092
1,834
2,296
2,494
24,795
27,982
69
11,162
13,633
0
27,431
L
Hades
Xiaolen
Hades
15,539
2,208
84
4,387
23,395
12,284
0
12,347
11,048
42,750
0
W
Baron Samedi
supergiantsquid
Baron Samedi
27,781
3,961
3,768
5,087
12,937
8,705
1,294
3,391
9,546
90,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,462
Gold Earned
32,990
254
Minions Killed
187
0
Camps Cleared
0
962,097
Distance Traveled
842,976
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,721
762
113
6
0
341,952
4
L
Cernunnos
11,015
612
101
6
0
276,145
2
W
Yemoja
13,021
723
19
1
0
275,153
5
L
Gilgamesh
10,968
609
23
1
0
299,367
0
L
Hades
11,007
612
63
4
0
267,464
0
W
Baron Samedi
14,720
818
122
7
0
344,992
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role