Player Matchup

Ullr
Ullr
Bronze III
Viggr
Ullr
Bronze III
Level 144
God Stats
2W - 0L
1,809 SR
Queue Stats
3W - 2L
1,609 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 144
1,809 SR
1,609 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 152
1,310 SR
1,500 MMR
Tyr
Tyr
Bronze III
Brentberg
Tyr
Bronze III
Level 152
God Stats
0W - 1L
1,310 SR
Queue Stats
1W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Viggr
Ullr
20
3 / 0 / 0
13,443
960
15,613
14,769
15,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ah Muzen CabAchillesSetArachneKali

VS

Bans
LancelotBakasuraXbalanqueFreyaRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 0
10,470
748
9,537
21,398
24,195
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Ullr
Viggr
Ullr
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,613
Damage
9,537
14,769
Taken
21,398
15,314
Mitigated
24,195
4,897
Healing
7,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,537
1,520
0
7,253
21,398
24,195
0
573
20,825
461
55,082
W
Ullr
Viggr
Ullr
15,613
10,336
0
4,897
14,769
15,314
2,220
906
13,863
0
88,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,443
Gold Earned
10,470
167
Minions Killed
95
9
Camps Cleared
2
252,374
Distance Traveled
310,421
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,470
748
95
7
2
310,421
3
W
Ullr
13,443
960
167
12
9
252,374
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role