Player Matchup

Raijin
Raijin
BOSS77ADRI
Raijin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,122 Elo+
Solo
Heimdallr
Heimdallr
MEL__21
Heimdallr
Level 127
God Stats
2W - 3L
1,705 SR
Queue Stats
289W - 371L
1,374 Elo+
Solo
Bacchus
Bacchus
ZebraRyder6419
Bacchus
Level 144
God Stats
4W - 15L
1,411 SR
Queue Stats
304W - 392L
1,409 Elo+
Solo
Team Averages
Level 132
1,539 SR
1,302 Elo+

VS

Team Averages
Level 80
1,626 SR
1,346 Elo+
Freya
Freya
Sertin-
Freya
Level 77
God Stats
6W - 2L
1,653 SR
Queue Stats
44W - 61L
1,405 Elo+
Solo
Chaac
Chaac
TRONCOANCHO1091
Chaac
Level 69
God Stats
6W - 6L
1,471 SR
Queue Stats
8W - 12L
1,190 Elo+
Solo
Da Ji
Da Ji
j4mestom26
Da Ji
Level 93
God Stats
1W - 0L
1,753 SR
Queue Stats
11W - 18L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BOSS77ADRI
Raijin
17
3 / 4 / 4
11,253
703
11,548
13,220
6,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
MEL__21
Heimdallr
18
4 / 3 / 4
11,828
739
18,027
13,936
7,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 2 / 3
8,531
533
2,784
5,815
6,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Sertin-
Freya
18
5 / 3 / 3
12,754
797
12,021
14,315
6,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
2 / 3 / 3
10,404
650
7,648
18,405
13,911
Da Ji
16
2 / 2 / 2
10,976
686
6,761
13,807
6,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
8
Kills
9
9
Deaths
8
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Raijin
BOSS77ADRI
Raijin
3
4
4
1.25
L
Heimdallr
MEL__21
Heimdallr
4
3
4
2
W
Freya
Sertin-
Freya
5
3
3
2.17
W
2
3
3
1.17
L
1
2
3
1.25
W
Da Ji
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,359
Damage
26,430
32,971
Taken
46,527
20,510
Mitigated
26,951
5,527
Healing
12,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
BOSS77ADRI
Raijin
11,548
1,415
0
1,372
13,220
6,501
0
4,992
8,228
43,187
0
L
Heimdallr
MEL__21
Heimdallr
18,027
10,514
0
2,610
13,936
7,594
0
6,058
7,878
0
57,960
W
Freya
Sertin-
Freya
12,021
4,029
0
5,117
14,315
6,367
913
5,364
8,951
54,170
0
W
7,648
1,529
0
4,786
18,405
13,911
177
6,873
11,532
207
33,931
L
2,784
572
0
1,545
5,815
6,415
0
1,073
4,742
8,068
0
W
Da Ji
6,761
1,016
0
2,953
13,807
6,673
1,714
2,962
10,845
0
68,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,612
Gold Earned
34,134
150
Minions Killed
211
0
Camps Cleared
0
636,703
Distance Traveled
946,155
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,253
703
64
4
0
248,920
4
L
Heimdallr
11,828
739
73
5
0
270,044
4
W
Freya
12,754
797
96
6
0
294,629
2
W
Chaac
10,404
650
32
2
0
317,241
1
L
Bacchus
8,531
533
13
1
0
117,739
0
W
Da Ji
10,976
686
83
5
0
334,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role