Player Matchup

Janus
Janus
Nabooian
Janus
Level 125
God Stats
0W - 1L
1,400 SR
Queue Stats
5W - 6L
1,567 Elo+
Party 2
Sylvanus
Sylvanus
matrixassassn
Sylvanus
Level 144
God Stats
0W - 2L
1,119 SR
Queue Stats
20W - 33L
1,411 Elo+
Party 2
Bellona
Bellona
one_krazyMOFO
Bellona
Level 26
God Stats
6W - 9L
1,460 SR
Queue Stats
6W - 10L
1,351 Elo+
Party 2
Team Averages
Level 98
1,326 SR
1,443 Elo+

VS

Team Averages
Level 102
1,770 SR
1,587 Elo+
Charybdis
Charybdis
SpindlingRock70
Charybdis
Level 139
God Stats
2W - 0L
1,681 SR
Queue Stats
54W - 35L
1,545 Elo+
Party 1
Poseidon
Poseidon
VioletteFelines
Poseidon
Level 140
God Stats
2W - 0L
1,848 SR
Queue Stats
59W - 44L
1,558 Elo+
Party 1
Ymir
Ymir
Woot916
Ymir
Level 27
God Stats
23W - 5L
1,781 SR
Queue Stats
38W - 13L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Nabooian
Janus
12
3 / 4 / 1
8,033
730
8,568
10,210
4,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
matrixassassn
Sylvanus
12
0 / 2 / 2
7,575
689
6,248
14,691
14,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
12
0 / 4 / 2
6,823
620
4,535
13,552
13,455
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
SpindlingRock70
Charybdis
15
7 / 1 / 2
9,710
883
18,360
11,407
4,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
11
2 / 3 / 5
7,926
721
8,121
7,490
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
Woot916
Ymir
13
1 / 0 / 5
8,014
729
4,089
10,996
9,473
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
10
10
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
Nabooian
Janus
3
4
1
0.88
W
Charybdis
SpindlingRock70
Charybdis
7
1
2
8
W
Poseidon
2
3
5
1.5
W
Ymir
Woot916
Ymir
1
0
5
3.5
L
Sylvanus
matrixassassn
Sylvanus
0
2
2
0.5
L
Bellona
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,351
Damage
30,570
38,453
Taken
29,893
32,668
Mitigated
17,075
6,747
Healing
9,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Nabooian
Janus
8,568
802
0
600
10,210
4,363
0
4,251
5,959
29,635
0
W
Charybdis
SpindlingRock70
Charybdis
18,360
13,739
0
6,470
11,407
4,851
2,202
5,521
5,886
0
63,599
W
Poseidon
8,121
1,272
0
0
7,490
2,751
600
3,539
3,951
29,026
0
W
Ymir
Woot916
Ymir
4,089
558
411
2,743
10,996
9,473
28
5,847
5,149
14,460
0
L
Sylvanus
matrixassassn
Sylvanus
6,248
1,827
2,067
3,912
14,691
14,850
0
3,257
11,434
17,387
0
L
Bellona
4,535
1,732
0
168
13,552
13,455
0
4,756
8,796
0
16,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,431
Gold Earned
25,650
89
Minions Killed
146
0
Camps Cleared
0
566,420
Distance Traveled
589,737
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,033
730
38
3
0
195,239
4
W
Charybdis
9,710
883
80
7
0
175,331
0
W
Poseidon
7,926
721
48
4
0
188,264
2
W
Ymir
8,014
729
18
2
0
226,142
0
L
Sylvanus
7,575
689
29
3
0
157,230
2
L
Bellona
6,823
620
22
2
0
213,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role