Player Matchup

Cupid
Cupid
DUKEOFCAIXINHAS
Cupid
Level 146
God Stats
6W - 3L
1,687 SR
Queue Stats
575W - 559L
1,493 Elo+
Solo
Khepri
Khepri
LIONS_Freyr
Khepri
Level 125
God Stats
4W - 0L
1,858 SR
Queue Stats
440W - 436L
1,477 Elo+
Solo
Bellona
Bellona
SMTIS
Bellona
Level 100
God Stats
19W - 11L
1,611 SR
Queue Stats
92W - 82L
1,494 Elo+
Solo
Da Ji
Da Ji
Sk8marlon
Da Ji
Level 105
God Stats
1W - 2L
1,226 SR
Queue Stats
160W - 176L
1,476 Elo+
Solo
Persephone
Persephone
VaneRackham
Persephone
Level 97
God Stats
7W - 7L
1,442 SR
Queue Stats
71W - 68L
1,450 Elo+
Solo
Team Averages
Level 115
1,565 SR
1,478 Elo+

VS

Team Averages
Level 116
1,472 SR
1,414 Elo+
Hel
Hel
IsRaaeeLLx
Hel
Level 159
God Stats
0W - 2L
1,308 SR
Queue Stats
360W - 369L
1,480 Elo+
Solo
Neith
Neith
Islamista
Neith
Level 104
God Stats
0W - 1L
1,710 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
ScaR The MyTh
Ao Kuang
Level 155
God Stats
0W - 1L
1,309 SR
Queue Stats
160W - 173L
1,535 Elo+
Solo
Fenrir
Fenrir
UpfrontAtom20
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,113 Elo+
Party 1
Achilles
Achilles
xoruud
Achilles
Level 142
God Stats
30W - 24L
1,531 SR
Queue Stats
536W - 579L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 2
8,974
528
10,885
8,983
3,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
11
0 / 3 / 8
7,709
453
5,331
11,787
11,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bellona
SMTIS
Bellona
16
4 / 2 / 2
9,637
567
12,973
15,022
15,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
Sk8marlon
Da Ji
17
4 / 1 / 5
9,751
574
8,763
15,374
7,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
VaneRackham
Persephone
16
4 / 0 / 1
9,726
572
8,020
8,419
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 1
9,183
540
9,551
13,164
5,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Islamista
Neith
13
1 / 3 / 3
7,749
456
7,456
10,077
4,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Ao Kuang
ScaR The MyTh
Ao Kuang
13
3 / 3 / 3
8,486
499
7,564
20,688
11,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 2 / 2
7,761
457
1,822
11,879
4,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
xoruud
Achilles
13
0 / 3 / 0
7,773
457
9,151
16,264
12,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
14
Kills
8
7
Deaths
14
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
3
3
1
1.17
L
Neith
Islamista
Neith
1
3
3
0.83
W
Khepri
0
3
8
1.33
W
Bellona
SMTIS
Bellona
4
2
2
2.5
L
Ao Kuang
ScaR The MyTh
Ao Kuang
3
3
3
1.5
W
Da Ji
Sk8marlon
Da Ji
4
1
5
6.5
L
1
2
2
1
W
Persephone
VaneRackham
Persephone
4
0
1
4.5
L
Achilles
xoruud
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,972
Damage
35,544
59,585
Taken
72,072
41,181
Mitigated
38,007
25,289
Healing
23,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,885
6,636
49
6,290
8,983
3,611
2,042
2,628
6,355
0
75,389
L
9,551
397
200
6,602
13,164
5,105
0
6,628
6,536
72,821
0
L
Neith
Islamista
Neith
7,456
3,306
0
2,164
10,077
4,485
0
1,542
8,535
0
55,270
W
Khepri
5,331
889
512
2,191
11,787
11,034
414
2,834
8,905
18,608
520
W
Bellona
SMTIS
Bellona
12,973
3,496
0
6,006
15,022
15,793
0
2,042
11,939
6,284
66,849
L
Ao Kuang
ScaR The MyTh
Ao Kuang
7,564
1,865
1,394
8,602
20,688
11,136
0
3,853
16,835
40,773
0
W
Da Ji
Sk8marlon
Da Ji
8,763
3,351
0
7,105
15,374
7,579
0
4,290
11,084
0
91,870
L
1,822
832
0
732
11,879
4,828
0
808
11,071
0
43,694
W
Persephone
VaneRackham
Persephone
8,020
588
79
3,057
8,419
3,164
0
5,321
3,098
74,776
0
L
Achilles
xoruud
Achilles
9,151
3,571
0
4,197
16,264
12,453
0
1,981
14,283
0
54,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,797
Gold Earned
40,952
545
Minions Killed
440
0
Camps Cleared
0
1,690,900
Distance Traveled
1,464,228
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,974
528
126
7
0
324,109
2
L
Hel
9,183
540
129
8
0
314,864
2
L
Neith
7,749
456
84
5
0
320,850
1
W
Khepri
7,709
453
24
1
0
332,049
8
W
Bellona
9,637
567
120
7
0
364,592
4
L
Ao Kuang
8,486
499
60
4
0
327,795
3
W
Da Ji
9,751
574
158
9
0
347,824
2
L
Fenrir
7,761
457
68
4
0
258,129
1
W
Persephone
9,726
572
117
7
0
322,326
1
L
Achilles
7,773
457
99
6
0
242,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role