Player Matchup

Neith
Neith
AnotherguyDC
Neith
Level 119
God Stats
1W - 1L
1,437 SR
Queue Stats
40W - 40L
1,488 Elo+
Party 2
Ares
Ares
FrostyFriess
Ares
Level 34
God Stats
0W - 2L
1,307 SR
Queue Stats
6W - 14L
1,344 Elo+
Solo
Horus
Horus
SnappyLP
Horus
Level 121
God Stats
4W - 4L
1,427 SR
Queue Stats
156W - 177L
1,378 Elo+
Party 1
Nox
Nox
SoakSoped_Felin3
Nox
Level 108
God Stats
0W - 1L
1,700 SR
Queue Stats
106W - 108L
1,493 Elo+
Party 2
Nemesis
Nemesis
gghkss
Nemesis
Level 23
God Stats
4W - 9L
1,492 SR
Queue Stats
26W - 32L
1,347 Elo+
Party 1
Team Averages
Level 81
1,472 SR
1,410 Elo+

VS

Team Averages
Level 128
1,537 SR
1,415 Elo+
Izanami
Izanami
ClipClapSlipSlap
Izanami
Level 129
God Stats
2W - 3L
1,631 SR
Queue Stats
120W - 131L
1,498 Elo+
Solo
Danzaburou
Danzaburou
Robitotabi
Danzaburou
Level 160
God Stats
924W - 931L
1,547 SR
Queue Stats
1,271W - 1,358L
1,420 Elo+
Solo
Fenrir
Fenrir
T1 Law5097
Fenrir
Level 67
God Stats
4W - 3L
1,412 SR
Queue Stats
18W - 23L
1,301 Elo+
Solo
Sol
Sol
The88Man
Sol
Level 160
God Stats
17W - 9L
1,576 SR
Queue Stats
384W - 424L
1,341 Elo+
Solo
Jormungandr
Jormungandr
heitbern
Jormungandr
Level 124
God Stats
20W - 18L
1,519 SR
Queue Stats
485W - 514L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,260
652
536
1,459
523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

2
0 / 0 / 0
2,733
547
110
957
372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
SnappyLP
Horus
6
2 / 0 / 0
3,778
756
2,722
3,657
1,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

6
0 / 1 / 0
3,256
651
700
1,831
588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
gghkss
Nemesis
4
0 / 0 / 0
2,900
580
574
2,817
629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,822
764
1,597
2,845
879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Robitotabi
Danzaburou
6
0 / 0 / 0
3,601
720
237
1,690
498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
T1 Law5097
Fenrir
5
0 / 0 / 0
3,260
652
301
3,550
1,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 2 / 0
3,454
691
1,554
3,960
1,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
heitbern
Jormungandr
5
0 / 0 / 0
3,039
608
1,177
3,273
1,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
2
Kills
1
1
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
1
0
0
1
L
0
0
0
0
W
Danzaburou
Robitotabi
Danzaburou
0
0
0
0
L
Horus
SnappyLP
Horus
2
0
0
2
L
0
1
0
0
W
Fenrir
T1 Law5097
Fenrir
0
0
0
0
W
0
2
0
0
L
Nemesis
gghkss
Nemesis
0
0
0
0
W
Jormungandr
heitbern
Jormungandr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,642
Damage
4,866
10,721
Taken
15,318
4,029
Mitigated
5,429
3,450
Healing
6,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
536
120
0
794
1,459
523
0
286
1,173
0
16,005
W
1,597
1,238
0
1,633
2,845
879
0
424
2,421
0
22,418
L
110
20
58
388
957
372
0
482
475
801
0
W
Danzaburou
Robitotabi
Danzaburou
237
153
0
908
1,690
498
116
0
1,690
0
17,203
L
Horus
SnappyLP
Horus
2,722
1,345
161
1,459
3,657
1,917
25
1,564
2,093
0
12,910
L
700
110
0
590
1,831
588
0
0
1,831
15,433
0
W
Fenrir
T1 Law5097
Fenrir
301
121
0
1,089
3,550
1,194
0
276
3,274
0
13,358
W
1,554
524
0
1,636
3,960
1,074
235
0
3,652
16,029
1,927
L
Nemesis
gghkss
Nemesis
574
362
0
0
2,817
629
0
306
2,511
0
4,636
W
Jormungandr
heitbern
Jormungandr
1,177
751
0
1,060
3,273
1,784
0
110
3,124
9,796
2,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,927
Gold Earned
17,176
87
Minions Killed
173
0
Camps Cleared
0
436,354
Distance Traveled
447,513
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,260
652
25
5
0
96,769
1
W
Izanami
3,822
764
49
10
0
94,337
1
L
Ares
2,733
547
4
1
0
22,100
0
W
Danzaburou
3,601
720
43
9
0
79,351
0
L
Horus
3,778
756
22
4
0
101,264
0
L
Nox
3,256
651
27
5
0
104,018
1
W
Fenrir
3,260
652
34
7
0
97,655
0
W
Sol
3,454
691
34
7
0
82,432
1
L
Nemesis
2,900
580
9
2
0
112,203
0
W
Jormungandr
3,039
608
13
3
0
93,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role