Player Matchup

Kuzenbo
Kuzenbo
BanjoFuter
Kuzenbo
Level 59
God Stats
7W - 5L
1,563 SR
Queue Stats
173W - 144L
1,479 Elo+
Party 1
Thoth
Thoth
Cringélord
Thoth
Level 42
God Stats
2W - 1L
1,676 SR
Queue Stats
40W - 6L
1,970 Elo+
Solo
Tsukuyomi
Tsukuyomi
SkzPeep
Tsukuyomi
Level 33
God Stats
6W - 6L
1,480 SR
Queue Stats
72W - 62L
1,447 Elo+
Party 1
Team Averages
Level 45
1,573 SR
1,632 Elo+

VS

Team Averages
Level 99
1,450 SR
1,505 Elo+
Nox
Nox
 
Nox
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ForgeMorge
Mercury
Level 99
God Stats
1W - 2L
1,600 SR
Queue Stats
141W - 153L
1,480 Elo+
Solo
Chaac
Chaac
Mattatyahu
Chaac
Level 89
God Stats
0W - 2L
1,249 SR
Queue Stats
66W - 70L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BanjoFuter
Kuzenbo
13
1 / 0 / 8
9,156
763
7,829
13,559
20,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
5 / 0 / 4
9,656
805
14,091
5,785
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
SkzPeep
Tsukuyomi
13
3 / 4 / 4
8,366
697
5,329
11,010
5,489
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
0 / 3 / 4
8,679
723
6,350
8,888
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
ForgeMorge
Mercury
11
1 / 4 / 3
7,541
628
7,371
9,901
3,578
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
13
3 / 2 / 0
8,337
695
10,535
14,742
9,197
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
9
Kills
4
4
Deaths
9
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
3
4
0.67
W
Kuzenbo
BanjoFuter
Kuzenbo
1
0
8
5
W
5
0
4
7
L
Mercury
ForgeMorge
Mercury
1
4
3
0.63
L
Chaac
3
2
0
1.5
W
Tsukuyomi
SkzPeep
Tsukuyomi
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,249
Damage
24,256
30,354
Taken
33,531
27,764
Mitigated
16,260
4,960
Healing
5,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,350
850
0
629
8,888
3,485
0
6,291
2,597
47,011
0
W
Kuzenbo
BanjoFuter
Kuzenbo
7,829
2,570
0
1,949
13,559
20,047
0
4,118
9,441
18,573
0
W
14,091
1,143
294
1,350
5,785
2,228
0
169
5,616
53,679
0
L
Mercury
ForgeMorge
Mercury
7,371
3,104
0
915
9,901
3,578
0
5,665
4,236
0
22,261
L
Chaac
10,535
1,175
0
4,329
14,742
9,197
0
10,038
4,704
0
29,508
W
Tsukuyomi
SkzPeep
Tsukuyomi
5,329
1,118
0
1,367
11,010
5,489
0
2,155
8,855
0
23,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,178
Gold Earned
24,557
153
Minions Killed
166
0
Camps Cleared
0
704,070
Distance Traveled
727,055
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,679
723
84
7
0
225,810
3
W
Kuzenbo
9,156
763
15
1
0
237,782
6
W
Thoth
9,656
805
87
7
0
229,060
1
L
Mercury
7,541
628
35
3
0
255,747
1
L
Chaac
8,337
695
47
4
0
245,498
0
W
Tsukuyomi
8,366
697
51
4
0
237,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role