Player Matchup

Aphrodite
Aphrodite
DaddieDumpy
Aphrodite
Level 128
God Stats
48W - 55L
1,467 SR
Queue Stats
1,200W - 1,220L
1,483 Elo+
Party 1
Cernunnos
Cernunnos
LTDanFromPAA
Cernunnos
Level 16
God Stats
6W - 10L
1,599 SR
Queue Stats
18W - 29L
1,390 Elo+
Party 1
Bellona
Bellona
LastMetalBender
Bellona
Level 107
God Stats
3W - 1L
1,630 SR
Queue Stats
102W - 74L
1,622 Elo+
Party 1
Zeus
Zeus
Mr_Dante1808
Zeus
Level 50
God Stats
10W - 12L
1,415 SR
Queue Stats
101W - 122L
1,368 Elo+
Solo
Thanatos
Thanatos
chucki-ian-nacho
Thanatos
Level 62
God Stats
18W - 24L
1,381 SR
Queue Stats
47W - 46L
1,416 Elo+
Solo
Team Averages
Level 73
1,498 SR
1,456 Elo+

VS

Team Averages
Level 49
1,478 SR
1,325 Elo+
Zeus
Zeus
BaconKingFromBK
Zeus
Level 16
God Stats
0W - 2L
1,258 SR
Queue Stats
1W - 8L
1,153 Elo+
Party 2
Shiva
Shiva
HouseStark_Jon
Shiva
Level 37
God Stats
4W - 1L
1,780 SR
Queue Stats
20W - 17L
1,411 Elo+
Solo
Thanatos
Thanatos
Slime_PR
Thanatos
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,443 Elo+
Solo
Ishtar
Ishtar
Soup568
Ishtar
Level 83
God Stats
8W - 5L
1,461 SR
Queue Stats
114W - 128L
1,384 Elo+
Solo
Xing Tian
Xing Tian
Xegestu
Xing Tian
Level 59
God Stats
2W - 1L
1,391 SR
Queue Stats
7W - 18L
1,231 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DaddieDumpy
Aphrodite
18
5 / 0 / 17
11,936
1,085
23,934
18,107
10,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
LTDanFromPAA
Cernunnos
18
1 / 0 / 13
11,160
1,015
14,976
11,572
5,439
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
7 / 1 / 18
12,553
1,141
22,052
25,419
33,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
5 / 2 / 9
11,759
1,069
12,809
9,116
3,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
9 / 3 / 10
12,020
1,093
9,841
12,622
7,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

242

VS

Team 2 Tickets

90

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 5
10,516
956
11,761
19,257
7,836
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 2 / 1
12,318
1,120
24,517
20,165
11,134
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Slime_PR
Thanatos
16
1 / 8 / 4
11,323
1,029
10,121
15,616
8,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
Soup568
Ishtar
17
0 / 1 / 4
10,686
971
15,048
11,669
5,757
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Xegestu
Xing Tian
17
0 / 6 / 5
11,699
1,064
11,065
24,164
34,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
25
27
Kills
6
6
Deaths
27
67
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
10
5
0.25
W
Aphrodite
DaddieDumpy
Aphrodite
5
0
17
13.5
L
5
2
1
2.75
W
Cernunnos
LTDanFromPAA
Cernunnos
1
0
13
7.5
W
7
1
18
16
W
5
2
9
4.75
L
Thanatos
Slime_PR
Thanatos
1
8
4
0.38
L
Ishtar
Soup568
Ishtar
0
1
4
2
L
Xing Tian
Xegestu
Xing Tian
0
6
5
0.42
W
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,612
Damage
72,512
76,836
Taken
90,871
61,466
Mitigated
68,551
32,623
Healing
18,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,761
3,296
225
2,507
19,257
7,836
0
8,161
11,096
32,308
0
W
Aphrodite
DaddieDumpy
Aphrodite
23,934
2,209
11,774
13,353
18,107
10,933
0
5,313
12,794
35,639
0
L
24,517
3,138
288
6,482
20,165
11,134
0
8,907
11,258
0
55,259
W
Cernunnos
LTDanFromPAA
Cernunnos
14,976
6,751
0
1,363
11,572
5,439
0
4,433
7,139
0
35,165
W
22,052
8,316
0
495
25,419
33,971
0
7,743
17,676
0
38,131
W
12,809
1,264
0
0
9,116
3,817
0
1,719
7,397
34,165
0
L
Thanatos
Slime_PR
Thanatos
10,121
2,007
0
4,372
15,616
8,883
0
6,439
9,177
0
21,392
L
Ishtar
Soup568
Ishtar
15,048
6,909
0
2,447
11,669
5,757
0
5,249
6,420
0
40,516
L
Xing Tian
Xegestu
Xing Tian
11,065
983
0
1,937
24,164
34,941
0
7,987
16,177
24,963
0
W
9,841
1,444
0
5,638
12,622
7,306
0
3,618
9,004
0
26,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,428
Gold Earned
56,542
227
Minions Killed
217
3
Camps Cleared
10
1,133,464
Distance Traveled
1,079,263
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,516
956
45
4
2
170,241
0
W
Aphrodite
11,936
1,085
35
3
0
241,735
0
L
Shiva
12,318
1,120
76
7
1
237,029
3
W
Cernunnos
11,160
1,015
55
5
1
239,091
0
W
Bellona
12,553
1,141
30
3
1
232,677
1
W
Zeus
11,759
1,069
61
6
0
192,417
0
L
Thanatos
11,323
1,029
19
2
6
220,342
0
L
Ishtar
10,686
971
64
6
1
221,731
0
L
Xing Tian
11,699
1,064
13
1
0
229,920
0
W
Thanatos
12,020
1,093
46
4
1
227,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role