Player Matchup

Atlas
Atlas
A_N_Jovis
Atlas
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 189L
1,439 Elo+
Solo
Ao Kuang
Ao Kuang
Alucard_0399
Ao Kuang
Level 142
God Stats
1W - 2L
1,464 SR
Queue Stats
462W - 480L
1,453 Elo+
Solo
Ravana
Ravana
Z31CH3NR3DROCK
Ravana
Level 86
God Stats
15W - 14L
1,578 SR
Queue Stats
107W - 114L
1,391 Elo+
Solo
Apollo
Apollo
grausam885Otter
Apollo
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 191L
1,337 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jakedemas
Morgan Le Fay
Level 53
God Stats
0W - 3L
1,217 SR
Queue Stats
103W - 104L
1,372 Elo+
Solo
Team Averages
Level 98
1,452 SR
1,398 Elo+

VS

Team Averages
Level 85
1,511 SR
1,369 Elo+
Hachiman
Hachiman
And_Vana
Hachiman
Level 110
God Stats
23W - 26L
1,470 SR
Queue Stats
45W - 69L
1,317 Elo+
Solo
Arachne
Arachne
ZoMbI_BoYx
Arachne
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,428 Elo+
Solo
Danzaburou
Danzaburou
bestjinder
Danzaburou
Level 108
God Stats
119W - 129L
1,488 SR
Queue Stats
277W - 278L
1,369 Elo+
Solo
Nike
Nike
bybyka777
Nike
Level 76
God Stats
19W - 12L
1,599 SR
Queue Stats
193W - 227L
1,349 Elo+
Solo
Nox
Nox
vulpes92
Nox
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 77L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
A_N_Jovis
Atlas
11
1 / 3 / 3
7,158
447
7,199
13,473
12,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Alucard_0399
Ao Kuang
14
7 / 2 / 1
8,943
559
9,935
16,067
6,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 0 / 3
8,868
554
5,769
3,900
2,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 3 / 3
6,783
424
3,259
9,057
2,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
jakedemas
Morgan Le Fay
13
3 / 5 / 0
7,898
494
6,054
10,916
4,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
And_Vana
Hachiman
16
7 / 0 / 3
9,555
597
9,163
9,847
3,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
ZoMbI_BoYx
Arachne
14
1 / 3 / 6
8,088
506
9,156
16,671
7,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
bestjinder
Danzaburou
13
4 / 3 / 4
8,253
516
13,025
12,784
5,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
12
1 / 5 / 7
7,265
454
6,398
17,530
11,411
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 1 / 0
7,006
438
1,340
6,793
5,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
11
Kills
13
13
Deaths
12
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Atlas
A_N_Jovis
Atlas
1
3
3
0.83
L
Ao Kuang
Alucard_0399
Ao Kuang
7
2
1
3.75
W
Hachiman
And_Vana
Hachiman
7
0
3
8.5
L
0
0
3
1.5
W
Arachne
ZoMbI_BoYx
Arachne
1
3
6
1.33
W
Danzaburou
bestjinder
Danzaburou
4
3
4
2
W
Nike
1
5
7
0.9
L
0
3
3
0.5
L
Morgan Le Fay
jakedemas
Morgan Le Fay
3
5
0
0.6
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,216
Damage
39,082
53,413
Taken
63,625
27,939
Mitigated
32,765
12,201
Healing
19,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
A_N_Jovis
Atlas
7,199
2,134
0
1,513
13,473
12,174
0
108
13,365
32,273
1,038
L
Ao Kuang
Alucard_0399
Ao Kuang
9,935
2,169
0
5,273
16,067
6,425
284
784
15,283
58,060
0
W
Hachiman
And_Vana
Hachiman
9,163
4,656
0
5,352
9,847
3,766
3,369
2,908
6,715
0
76,596
L
5,769
992
0
1,760
3,900
2,473
96
448
3,452
0
66,136
W
Arachne
ZoMbI_BoYx
Arachne
9,156
6,997
0
3,714
16,671
7,346
88
6,542
9,859
0
71,752
W
Danzaburou
bestjinder
Danzaburou
13,025
5,990
447
3,344
12,784
5,112
1,130
6,030
6,665
0
53,404
W
Nike
6,398
550
1,014
4,342
17,530
11,411
68
4,200
12,759
0
31,267
L
3,259
1,998
0
3,078
9,057
2,790
0
0
9,057
0
35,128
L
Morgan Le Fay
jakedemas
Morgan Le Fay
6,054
1,096
0
577
10,916
4,077
0
0
10,916
42,835
0
W
1,340
478
0
1,365
6,793
5,130
36
2,110
4,263
38,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,650
Gold Earned
40,167
433
Minions Killed
404
0
Camps Cleared
0
1,546,964
Distance Traveled
1,477,560
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,158
447
47
3
0
325,466
8
L
Ao Kuang
8,943
559
103
6
0
351,669
2
W
Hachiman
9,555
597
122
8
0
299,718
1
L
Ravana
8,868
554
132
8
0
339,912
5
W
Arachne
8,088
506
104
7
0
345,671
1
W
Danzaburou
8,253
516
83
5
0
294,829
1
W
Nike
7,265
454
31
2
0
308,707
0
L
Apollo
6,783
424
62
4
0
225,377
0
L
Morgan Le Fay
7,898
494
89
6
0
304,540
2
W
Nox
7,006
438
64
4
0
228,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role