Player Matchup

Lancelot
Lancelot
BigDiggz
Lancelot
Level 148
God Stats
26W - 22L
1,635 SR
Queue Stats
313W - 334L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
Natsu0020
Baron Samedi
Level 160
God Stats
8W - 4L
1,647 SR
Queue Stats
446W - 469L
1,499 Elo+
Solo
Danzaburou
Danzaburou
bobishnoub
Danzaburou
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,437 Elo+
Solo
Geb
Geb
takeastab70
Geb
Level 87
God Stats
77W - 48L
1,609 SR
Queue Stats
467W - 374L
1,632 Elo+
Solo
Ne Zha
Ne Zha
xxTHEGAMER13xx
Ne Zha
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 220L
1,477 Elo+
Solo
Team Averages
Level 117
1,578 SR
1,507 Elo+

VS

Team Averages
Level 37
1,576 SR
1,422 Elo+
Bellona
Bellona
FumingAgate1
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,340 Elo+
Party 1
Merlin
Merlin
Raiddriar
Merlin
Level 23
God Stats
1W - 1L
1,821 SR
Queue Stats
3W - 7L
1,387 Elo+
Party 1
Charybdis
Charybdis
SoupJr
Charybdis
Level 69
God Stats
0W - 4L
1,223 SR
Queue Stats
22W - 36L
1,390 Elo+
Party 1
Ares
Ares
Tigguh
Ares
Level 49
God Stats
4W - 2L
1,835 SR
Queue Stats
85W - 38L
1,664 Elo+
Solo
Danzaburou
Danzaburou
toxanari
Danzaburou
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BigDiggz
Lancelot
17
9 / 0 / 14
11,464
1,146
13,672
10,323
9,409
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Baron Samedi
Natsu0020
Baron Samedi
18
11 / 0 / 9
12,383
1,238
21,004
6,824
4,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
bobishnoub
Danzaburou
17
3 / 1 / 15
11,249
1,125
14,206
12,949
7,306
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 0 / 21
11,364
1,136
12,725
14,926
20,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
3 / 1 / 18
10,868
1,087
12,644
11,592
6,452
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

296

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FumingAgate1
Bellona
15
1 / 5 / 1
10,224
1,022
5,549
19,903
21,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Raiddriar
Merlin
15
0 / 4 / 1
9,286
929
15,965
8,567
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
SoupJr
Charybdis
15
0 / 5 / 2
9,648
965
10,183
16,373
7,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
Tigguh
Ares
15
0 / 5 / 1
9,801
980
8,034
14,177
15,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
toxanari
Danzaburou
15
1 / 9 / 1
9,517
952
10,573
17,371
7,901
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
8
28
Kills
2
2
Deaths
28
77
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BigDiggz
Lancelot
9
0
14
16
L
Bellona
FumingAgate1
Bellona
1
5
1
0.3
W
Baron Samedi
Natsu0020
Baron Samedi
11
0
9
15.5
L
Merlin
Raiddriar
Merlin
0
4
1
0.13
L
Charybdis
SoupJr
Charybdis
0
5
2
0.2
L
Ares
Tigguh
Ares
0
5
1
0.1
W
Danzaburou
bobishnoub
Danzaburou
3
1
15
10.5
W
2
0
21
12.5
L
Danzaburou
toxanari
Danzaburou
1
9
1
0.17
W
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,251
Damage
50,304
56,614
Taken
76,391
48,308
Mitigated
55,645
15,565
Healing
6,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BigDiggz
Lancelot
13,672
1,696
0
0
10,323
9,409
0
4,853
5,470
0
18,965
L
Bellona
FumingAgate1
Bellona
5,549
1,704
1,624
1,125
19,903
21,516
0
9,961
9,942
0
9,489
W
Baron Samedi
Natsu0020
Baron Samedi
21,004
1,681
4,796
3,517
6,824
4,229
0
2,315
4,509
39,462
0
L
Merlin
Raiddriar
Merlin
15,965
1,653
0
0
8,567
3,857
0
2,471
6,096
42,288
0
L
Charybdis
SoupJr
Charybdis
10,183
4,922
0
1,488
16,373
7,158
0
5,530
10,843
0
34,031
L
Ares
Tigguh
Ares
8,034
203
0
435
14,177
15,213
0
7,328
6,849
17,048
0
W
Danzaburou
bobishnoub
Danzaburou
14,206
6,716
63
3,226
12,949
7,306
0
5,671
7,278
0
28,416
W
12,725
871
0
1,210
14,926
20,912
0
4,197
10,729
23,099
0
L
Danzaburou
toxanari
Danzaburou
10,573
5,605
0
1,792
17,371
7,901
0
8,439
8,932
0
23,164
W
12,644
4,643
0
2,753
11,592
6,452
0
6,963
4,629
0
38,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,328
Gold Earned
48,476
148
Minions Killed
178
11
Camps Cleared
3
1,028,252
Distance Traveled
947,478
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,464
1,146
7
1
1
219,244
1
L
Bellona
10,224
1,022
8
1
1
203,194
0
W
Baron Samedi
12,383
1,238
59
6
1
187,462
0
L
Merlin
9,286
929
74
7
1
189,205
0
L
Charybdis
9,648
965
58
6
1
185,152
0
L
Ares
9,801
980
7
1
0
213,626
0
W
Danzaburou
11,249
1,125
41
4
4
178,799
0
W
Geb
11,364
1,136
20
2
1
229,243
0
L
Danzaburou
9,517
952
31
3
0
156,301
0
W
Ne Zha
10,868
1,087
21
2
4
213,504
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role