Player Matchup

Gilgamesh
Gilgamesh
Franchu73TWINZxX
Gilgamesh
Level 38
God Stats
2W - 4L
1,772 SR
Queue Stats
55W - 73L
1,393 Elo+
Party 3
Bellona
Bellona
Philip_aka_ttv
Bellona
Level 100
God Stats
1W - 2L
1,347 SR
Queue Stats
16W - 27L
1,369 Elo+
Party 2
Anhur
Anhur
SpaciestDisc871
Anhur
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,420 Elo+
Solo
Ares
Ares
dariofy12
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 39L
1,356 Elo+
Party 3
Ra
Ra
garethrko
Ra
Level 35
God Stats
0W - 2L
1,551 SR
Queue Stats
6W - 17L
1,279 Elo+
Party 2
Team Averages
Level 50
1,534 SR
1,363 Elo+

VS

Team Averages
Level 56
1,526 SR
1,369 Elo+
Pele
Pele
Agent Bearr
Pele
Level 42
God Stats
2W - 1L
1,454 SR
Queue Stats
29W - 36L
1,404 Elo+
Solo
Olorun
Olorun
BOW Boldfase
Olorun
Level 77
God Stats
1W - 0L
1,459 SR
Queue Stats
113W - 123L
1,461 Elo+
Party 1
Poseidon
Poseidon
DARKS8890
Poseidon
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 53L
1,328 Elo+
Party 1
Maui
Maui
LazySans136
Maui
Level 60
God Stats
4W - 0L
1,817 SR
Queue Stats
64W - 110L
1,324 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OmegaPePeGa9
Tsukuyomi
Level 61
God Stats
4W - 5L
1,400 SR
Queue Stats
65W - 104L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
11
2 / 0 / 1
8,051
424
2,712
6,682
3,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 0 / 0
9,964
524
9,904
12,881
14,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 3 / 0
8,357
440
5,797
15,996
6,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
13
1 / 5 / 3
8,475
446
8,399
18,693
14,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 1 / 1
9,663
509
5,775
5,046
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 0
10,797
568
7,837
17,047
7,877
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
15
3 / 1 / 4
9,065
477
10,809
8,541
3,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
DARKS8890
Poseidon
13
1 / 2 / 0
8,185
431
3,161
4,402
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 4
8,461
445
5,624
13,591
12,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
OmegaPePeGa9
Tsukuyomi
15
3 / 4 / 3
9,290
489
8,554
15,271
5,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
8
Kills
9
9
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
W
Olorun
3
1
4
5
W
Poseidon
DARKS8890
Poseidon
1
2
0
0.5
L
Gilgamesh
2
0
1
2.5
W
1
0
4
3
W
Tsukuyomi
OmegaPePeGa9
Tsukuyomi
3
4
3
1.13
L
2
0
0
2
L
2
3
0
0.67
L
Ares
1
5
3
0.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,587
Damage
35,985
59,298
Taken
58,852
40,371
Mitigated
31,775
22,219
Healing
17,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,837
1,519
0
9,376
17,047
7,877
0
2,374
14,645
0
104,743
W
Olorun
10,809
6,341
379
4,464
8,541
3,681
1,446
2,267
6,266
78,669
4,056
W
Poseidon
DARKS8890
Poseidon
3,161
338
0
0
4,402
1,518
329
1,993
2,225
43,829
0
L
Gilgamesh
2,712
770
0
1,288
6,682
3,053
0
817
5,865
0
41,636
W
5,624
1,206
252
2,461
13,591
12,724
0
4,643
8,776
30,227
1,173
W
Tsukuyomi
OmegaPePeGa9
Tsukuyomi
8,554
2,622
0
873
15,271
5,975
559
3,113
12,028
0
73,593
L
9,904
4,069
0
6,502
12,881
14,045
34
1,153
11,728
0
77,343
L
5,797
2,273
0
6,218
15,996
6,562
987
7,206
8,790
0
64,165
L
Ares
8,399
409
2,004
3,939
18,693
14,121
348
7,490
11,203
44,967
0
L
5,775
534
531
1,737
5,046
2,590
457
2,431
2,615
73,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,510
Gold Earned
45,798
547
Minions Killed
524
0
Camps Cleared
0
1,635,210
Distance Traveled
1,661,281
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,797
568
184
10
0
381,179
6
W
Olorun
9,065
477
106
6
0
335,884
2
W
Poseidon
8,185
431
80
4
0
224,058
0
L
Gilgamesh
8,051
424
81
4
0
246,291
0
W
Maui
8,461
445
39
2
0
339,414
0
W
Tsukuyomi
9,290
489
115
6
0
380,746
1
L
Bellona
9,964
524
153
8
0
384,334
3
L
Anhur
8,357
440
126
7
0
331,432
3
L
Ares
8,475
446
46
2
0
319,440
0
L
Ra
9,663
509
141
7
0
353,713
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role