Player Matchup

Da Ji
Da Ji
Bailwolf
Da Ji
Level 120
God Stats
5W - 12L
1,350 SR
Queue Stats
488W - 508L
1,474 Elo+
Party 3
Achilles
Achilles
D3DSHOT
Achilles
Level 103
God Stats
1W - 1L
1,585 SR
Queue Stats
326W - 333L
1,494 Elo+
Party 3
Apollo
Apollo
HealingTunic
Apollo
Level 140
God Stats
1W - 3L
1,287 SR
Queue Stats
110W - 68L
1,578 Elo+
Party 1
Anhur
Anhur
ItsCatVampire
Anhur
Level 151
God Stats
3W - 6L
1,376 SR
Queue Stats
157W - 172L
1,403 Elo+
Party 1
Yu Huang
Yu Huang
vanoleno1011
Yu Huang
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,512 Elo+
Solo
Team Averages
Level 120
1,420 SR
1,492 Elo+

VS

Team Averages
Level 127
1,562 SR
1,519 Elo+
Hachiman
Hachiman
CHIDORINITEMARE
Hachiman
Level 160
God Stats
3W - 1L
1,759 SR
Queue Stats
149W - 138L
1,503 Elo+
Party 2
Cthulhu
Cthulhu
Kurtrocious
Cthulhu
Level 157
God Stats
4W - 3L
1,666 SR
Queue Stats
515W - 325L
1,628 Elo+
Party 2
Sol
Sol
SnatchyWinner76
Sol
Level 160
God Stats
8W - 9L
1,404 SR
Queue Stats
448W - 493L
1,483 Elo+
Party 2
Raijin
Raijin
Suffren
Raijin
Level 141
God Stats
2W - 2L
1,480 SR
Queue Stats
129W - 125L
1,509 Elo+
Solo
Zhong Kui
Zhong Kui
TwinkieLags
Zhong Kui
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bailwolf
Da Ji
15
2 / 6 / 8
8,860
738
8,737
14,264
11,944
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
D3DSHOT
Achilles
18
7 / 3 / 8
9,886
824
11,990
14,353
25,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
17
3 / 4 / 10
9,895
825
11,935
15,682
9,227
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 5 / 6
8,147
679
3,850
10,370
5,664
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yu Huang
vanoleno1011
Yu Huang
17
5 / 5 / 8
9,528
794
15,250
11,626
7,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
18
8 / 4 / 11
11,540
962
14,753
12,324
6,361
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Kurtrocious
Cthulhu
17
3 / 4 / 13
10,781
898
10,525
16,959
25,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 5 / 11
8,752
729
9,905
11,762
5,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
Suffren
Raijin
17
5 / 3 / 8
10,261
855
10,971
9,233
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zhong Kui
TwinkieLags
Zhong Kui
17
7 / 5 / 11
11,130
928
12,256
19,289
26,257
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
77
20
Kills
23
23
Deaths
21
40
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Bailwolf
Da Ji
2
6
8
1
W
Hachiman
8
4
11
3.38
L
Achilles
D3DSHOT
Achilles
7
3
8
3.67
L
Apollo
3
4
10
2
L
3
5
6
1.2
W
Cthulhu
Kurtrocious
Cthulhu
3
4
13
2.38
W
0
5
11
1.1
W
Raijin
Suffren
Raijin
5
3
8
3
W
Zhong Kui
TwinkieLags
Zhong Kui
7
5
11
2.5
L
Yu Huang
vanoleno1011
Yu Huang
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,762
Damage
58,410
66,295
Taken
69,567
59,000
Mitigated
67,875
19,551
Healing
20,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Bailwolf
Da Ji
8,737
1,779
1,877
2,276
14,264
11,944
227
9,993
4,271
0
13,733
W
Hachiman
14,753
7,850
766
1,500
12,324
6,361
4,361
3,525
8,799
0
25,866
L
Achilles
D3DSHOT
Achilles
11,990
1,774
2,343
2,135
14,353
25,081
120
8,840
5,513
0
18,631
L
Apollo
11,935
8,819
2,103
5,038
15,682
9,227
1,425
11,095
4,587
0
30,134
L
3,850
2,289
339
1,062
10,370
5,664
0
5,772
4,598
0
7,040
W
Cthulhu
Kurtrocious
Cthulhu
10,525
383
2,499
2,579
16,959
25,413
276
4,069
12,890
21,556
0
W
9,905
2,890
59
2,299
11,762
5,097
908
3,041
8,721
18,996
0
W
Raijin
Suffren
Raijin
10,971
755
1,682
1,248
9,233
4,747
1,865
1,790
7,443
25,328
0
W
Zhong Kui
TwinkieLags
Zhong Kui
12,256
495
2,519
5,590
19,289
26,257
865
2,825
16,464
22,830
0
L
Yu Huang
vanoleno1011
Yu Huang
15,250
1,371
1,230
1,148
11,626
7,084
244
7,957
3,669
30,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,316
Gold Earned
52,464
110
Minions Killed
136
0
Camps Cleared
0
999,318
Distance Traveled
1,045,904
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,860
738
13
1
0
190,981
1
W
Hachiman
11,540
962
22
2
0
200,431
0
L
Achilles
9,886
824
7
1
0
242,386
4
L
Apollo
9,895
825
49
4
0
212,769
0
L
Anhur
8,147
679
7
1
0
146,259
0
W
Cthulhu
10,781
898
27
2
0
248,595
0
W
Sol
8,752
729
19
2
0
217,879
1
W
Raijin
10,261
855
45
4
0
191,447
3
W
Zhong Kui
11,130
928
23
2
0
187,552
1
L
Yu Huang
9,528
794
34
3
0
206,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role