Player Matchup

Sol
Sol
Diamond IV
Anabia_0107
Sol
Diamond IV
Level 136
God Stats
7W - 7L
1,599 SR
Queue Stats
225W - 216L
2,048 MMR
Solo
Ne Zha
Ne Zha
Platinum III
ComicxSG
Ne Zha
Platinum III
Level 159
God Stats
1W - 2L
1,564 SR
Queue Stats
39W - 30L
2,053 MMR
Solo
Ishtar
Ishtar
Diamond III
EldondelaEsquina
Ishtar
Diamond III
Level 135
God Stats
18W - 8L
1,731 SR
Queue Stats
542W - 544L
2,173 MMR
Solo
Xing Tian
Xing Tian
Diamond V
Woltax59
Xing Tian
Diamond V
Level 129
God Stats
0W - 4L
1,710 SR
Queue Stats
110W - 101L
2,160 MMR
Solo
Fafnir
Fafnir
Diamond V
yonnnks
Fafnir
Diamond V
Level 124
God Stats
1W - 3L
1,619 SR
Queue Stats
237W - 230L
2,128 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,645 SR
2,112 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 142
1,758 SR
2,107 MMR
He Bo
He Bo
Platinum II
Queue Sniper
He Bo
Platinum II
Level 88
God Stats
7W - 1L
1,910 SR
Queue Stats
42W - 29L
1,963 MMR
Party 1
Danzaburou
Danzaburou
Platinum II
Traumatized XI
Danzaburou
Platinum II
Level 157
God Stats
3W - 2L
1,732 SR
Queue Stats
100W - 96L
1,865 MMR
Solo
Merlin
Merlin
Diamond I
V1RUS CAMPS
Merlin
Diamond I
Level 160
God Stats
33W - 30L
1,647 SR
Queue Stats
667W - 636L
2,500 MMR
Solo
Amaterasu
Amaterasu
Diamond V
Zealousar
Amaterasu
Diamond V
Level 158
God Stats
3W - 1L
1,693 SR
Queue Stats
43W - 27L
2,075 MMR
Party 1
Cabrakan
Cabrakan
Diamond II
iDecideFate
Cabrakan
Diamond II
Level 147
God Stats
9W - 2L
1,806 SR
Queue Stats
83W - 69L
2,129 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 3
10,420
496
7,824
16,198
6,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
ComicxSG
Ne Zha
15
2 / 6 / 1
9,570
456
7,569
19,999
8,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 2 / 3
10,244
488
8,998
13,975
6,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
Woltax59
Xing Tian
17
2 / 3 / 1
10,722
511
17,470
21,888
18,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
yonnnks
Fafnir
10
1 / 3 / 2
8,055
384
4,668
17,341
17,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
LancelotAo KuangAchilles

VS

Bans
ThorDa JiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 5
13,031
621
18,793
13,613
5,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Traumatized XI
Danzaburou
18
2 / 0 / 3
11,745
559
6,149
12,500
5,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
19
5 / 2 / 7
12,571
599
13,919
8,352
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
Zealousar
Amaterasu
18
2 / 2 / 5
12,641
602
12,912
24,365
20,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
iDecideFate
Cabrakan
16
1 / 1 / 7
10,580
504
7,695
17,308
19,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
6
Kills
17
17
Deaths
6
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Ne Zha
ComicxSG
Ne Zha
2
6
1
0.42
L
1
2
3
1.25
W
7
1
5
9.5
W
Danzaburou
Traumatized XI
Danzaburou
2
0
3
3.5
W
Merlin
5
2
7
4.25
L
Xing Tian
Woltax59
Xing Tian
2
3
1
0.83
W
Amaterasu
Zealousar
Amaterasu
2
2
5
2.25
W
Cabrakan
iDecideFate
Cabrakan
1
1
7
4.5
L
Fafnir
yonnnks
Fafnir
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,529
Damage
59,468
89,401
Taken
76,138
57,440
Mitigated
54,290
32,343
Healing
34,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,824
1,597
0
9,427
16,198
6,602
909
9,275
6,923
107,829
0
L
Ne Zha
ComicxSG
Ne Zha
7,569
1,471
0
8,049
19,999
8,529
0
7,547
12,452
0
83,892
L
8,998
4,577
0
6,226
13,975
6,107
1,234
5,041
8,934
0
97,594
W
18,793
957
180
8,145
13,613
5,460
0
2,598
10,951
148,468
0
W
Danzaburou
Traumatized XI
Danzaburou
6,149
2,756
0
6,282
12,500
5,047
970
2,751
9,709
0
92,856
W
Merlin
13,919
272
208
2,107
8,352
3,730
1,314
3,158
5,160
114,340
0
L
Xing Tian
Woltax59
Xing Tian
17,470
2,429
0
4,245
21,888
18,583
0
7,571
14,317
79,729
0
W
Amaterasu
Zealousar
Amaterasu
12,912
6,977
0
11,952
24,365
20,532
1,610
14,606
8,944
0
100,282
W
Cabrakan
iDecideFate
Cabrakan
7,695
1,041
0
5,763
17,308
19,521
0
7,147
10,043
42,880
0
L
Fafnir
yonnnks
Fafnir
4,668
1,452
0
4,396
17,341
17,619
0
11,551
5,790
12,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,011
Gold Earned
60,568
644
Minions Killed
757
0
Camps Cleared
0
1,953,571
Distance Traveled
2,148,738
34
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,420
496
189
9
0
356,992
8
L
Ne Zha
9,570
456
120
6
0
435,924
0
L
Ishtar
10,244
488
159
8
0
375,386
3
W
He Bo
13,031
621
186
9
0
462,883
3
W
Danzaburou
11,745
559
152
7
0
420,702
10
W
Merlin
12,571
599
193
9
0
427,205
6
L
Xing Tian
10,722
511
158
8
0
362,886
9
W
Amaterasu
12,641
602
179
9
0
418,054
7
W
Cabrakan
10,580
504
47
2
0
419,894
2
L
Fafnir
8,055
384
18
1
0
422,383
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role