Player Matchup

Bellona
Bellona
HardSquirt
Bellona
Level 44
God Stats
4W - 1L
1,920 SR
Queue Stats
44W - 29L
1,663 Elo+
Solo
Ymir
Ymir
ToxicDAC 15
Ymir
Level 107
God Stats
1W - 4L
1,427 SR
Queue Stats
72W - 78L
1,380 Elo+
Party 2
Neith
Neith
ToxicLORD02
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,313 Elo+
Party 2
Scylla
Scylla
UhhBombz
Scylla
Level 29
God Stats
3W - 6L
1,437 SR
Queue Stats
25W - 45L
1,321 Elo+
Party 1
Arachne
Arachne
bengiez
Arachne
Level 41
God Stats
10W - 9L
1,087 SR
Queue Stats
33W - 49L
1,360 Elo+
Party 1
Team Averages
Level 50
1,474 SR
1,407 Elo+

VS

Team Averages
Level 59
1,501 SR
1,449 Elo+
King Arthur
King Arthur
BigfootJB
King Arthur
Level 84
God Stats
5W - 2L
1,723 SR
Queue Stats
26W - 15L
1,468 Elo+
Party 3
Pele
Pele
LedZep8282
Pele
Level 68
God Stats
3W - 2L
1,553 SR
Queue Stats
84W - 81L
1,477 Elo+
Party 4
Ymir
Ymir
SILKYMCJOHNSON
Ymir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,417 Elo+
Party 3
Skadi
Skadi
explosivesamwich
Skadi
Level 28
God Stats
6W - 5L
1,458 SR
Queue Stats
25W - 18L
1,432 Elo+
Party 3
Janus
Janus
gjvbossman
Janus
Level 46
God Stats
1W - 1L
1,273 SR
Queue Stats
23W - 28L
1,452 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HardSquirt
Bellona
4
0 / 0 / 0
3,091
442
884
1,615
727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 1 / 0
3,630
519
1,566
6,316
3,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 0
3,575
511
2,483
2,993
870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
UhhBombz
Scylla
7
1 / 2 / 1
4,066
581
1,739
3,483
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
bengiez
Arachne
6
1 / 0 / 0
4,142
592
1,250
5,273
1,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigfootJB
King Arthur
8
0 / 0 / 0
4,702
672
1,177
3,621
1,343
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 1 / 1
4,722
675
1,539
5,199
1,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 0
4,628
661
2,063
5,358
2,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 1
4,058
580
4,024
1,829
471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
9
1 / 1 / 2
5,097
728
2,177
2,386
854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
3
3
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BigfootJB
King Arthur
0
0
0
0
L
Bellona
HardSquirt
Bellona
0
0
0
0
W
2
1
1
2.5
W
0
0
0
0
L
0
1
0
0
L
0
0
0
0
L
Scylla
UhhBombz
Scylla
1
2
1
0.75
L
Arachne
bengiez
Arachne
1
0
0
1
W
0
0
1
0.5
W
Janus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,922
Damage
10,980
19,680
Taken
18,393
7,385
Mitigated
7,112
3,481
Healing
4,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BigfootJB
King Arthur
1,177
213
0
625
3,621
1,343
174
0
3,621
0
26,841
L
Bellona
HardSquirt
Bellona
884
497
0
498
1,615
727
0
0
1,615
0
2,973
W
1,539
338
0
318
5,199
1,583
0
698
4,501
0
23,134
W
2,063
720
0
2,407
5,358
2,861
0
1,304
4,054
18,273
0
L
1,566
874
0
1,171
6,316
3,207
0
1,602
4,714
8,843
0
L
2,483
1,897
348
459
2,993
870
0
698
2,289
0
15,340
L
Scylla
UhhBombz
Scylla
1,739
229
0
500
3,483
1,084
0
1,368
1,953
12,696
0
L
Arachne
bengiez
Arachne
1,250
1,099
0
505
5,273
1,497
0
378
4,869
0
17,439
W
4,024
1,953
0
1,075
1,829
471
0
130
1,699
0
19,206
W
Janus
2,177
127
0
296
2,386
854
730
1,173
1,213
27,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,504
Gold Earned
23,207
99
Minions Killed
219
0
Camps Cleared
0
622,479
Distance Traveled
734,396
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,702
672
49
7
0
147,951
1
L
Bellona
3,091
442
4
1
0
50,964
1
W
Pele
4,722
675
53
8
0
158,902
3
W
Ymir
4,628
661
33
5
0
135,018
3
L
Ymir
3,630
519
9
1
0
137,690
1
L
Neith
3,575
511
23
3
0
120,506
0
L
Scylla
4,066
581
27
4
0
137,697
0
L
Arachne
4,142
592
36
5
0
175,622
0
W
Skadi
4,058
580
31
4
0
143,461
3
W
Janus
5,097
728
53
8
0
149,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role