Player Matchup

Ra
Ra
 
Ra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
HailBlade
Bakasura
Level 142
God Stats
1W - 1L
1,261 SR
Queue Stats
26W - 31L
1,416 Elo+
Solo
He Bo
He Bo
Zakkie8989
He Bo
Level 24
God Stats
1W - 1L
1,265 SR
Queue Stats
27W - 23L
1,511 Elo+
Solo
Bastet
Bastet
blackency971
Bastet
Level 119
God Stats
8W - 4L
1,599 SR
Queue Stats
281W - 299L
1,436 Elo+
Solo
Jing Wei
Jing Wei
crsdnsnt
Jing Wei
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,421 Elo+
Solo
Team Averages
Level 103
1,425 SR
1,457 Elo+

VS

Team Averages
Level 68
1,434 SR
1,463 Elo+
Danzaburou
Danzaburou
Hadzhit
Danzaburou
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 104L
1,458 Elo+
Party 1
Hera
Hera
KaVVkaz
Hera
Level 108
God Stats
0W - 2L
1,311 SR
Queue Stats
91W - 97L
1,468 Elo+
Party 1
Terra
Terra
Rocklee1000
Terra
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,329 Elo+
Solo
Cerberus
Cerberus
Zainyy-_-
Cerberus
Level 30
God Stats
1W - 4L
1,357 SR
Queue Stats
70W - 103L
1,323 Elo+
Solo
Agni
Agni
demol19931
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
6 / 4 / 6
13,221
735
18,831
17,177
8,716
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
HailBlade
Bakasura
19
3 / 7 / 10
12,541
697
5,559
20,011
18,345
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
20
6 / 5 / 9
12,992
722
17,834
19,254
8,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
20
6 / 5 / 15
13,503
750
27,866
24,037
12,610
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jing Wei
crsdnsnt
Jing Wei
20
3 / 3 / 14
12,962
720
6,543
13,811
7,091
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hadzhit
Danzaburou
20
4 / 6 / 14
12,987
722
17,007
22,958
10,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hera
KaVVkaz
Hera
20
13 / 6 / 5
14,163
787
27,027
17,523
6,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
0 / 4 / 15
11,994
666
13,475
27,119
38,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
Zainyy-_-
Cerberus
5
0 / 1 / 1
8,155
453
533
1,405
1,015
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 7 / 12
13,124
729
18,353
18,412
7,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
68
24
Kills
21
24
Deaths
24
54
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
4
6
2.25
L
Danzaburou
Hadzhit
Danzaburou
4
6
14
1.83
W
Bakasura
HailBlade
Bakasura
3
7
10
1.14
L
Hera
KaVVkaz
Hera
13
6
5
2.58
L
0
4
15
1.88
L
Cerberus
Zainyy-_-
Cerberus
0
1
1
0.5
W
He Bo
6
5
9
2.1
W
Bastet
6
5
15
2.7
W
Jing Wei
crsdnsnt
Jing Wei
3
3
14
3.33
L
4
7
12
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,633
Damage
76,395
94,290
Taken
87,417
55,232
Mitigated
64,351
40,463
Healing
36,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
18,831
1,959
9,224
7,763
17,177
8,716
426
13,910
3,267
52,069
0
L
Danzaburou
Hadzhit
Danzaburou
17,007
6,363
4,232
6,302
22,958
10,589
2,346
9,875
13,000
0
41,377
W
Bakasura
HailBlade
Bakasura
5,559
4,234
543
3,687
20,011
18,345
3,856
10,305
9,706
0
16,252
L
Hera
KaVVkaz
Hera
27,027
6,800
1,412
1,526
17,523
6,590
1,083
8,480
9,032
50,391
0
L
13,475
1,136
9,232
11,292
27,119
38,458
176
10,583
16,490
27,203
0
L
Cerberus
Zainyy-_-
Cerberus
533
0
0
105
1,405
1,015
0
453
952
593
0
W
He Bo
17,834
121
1,666
4,386
19,254
8,470
868
12,894
6,360
36,320
0
W
Bastet
27,866
5,779
2,240
7,265
24,037
12,610
624
12,527
11,510
0
42,670
W
Jing Wei
crsdnsnt
Jing Wei
6,543
2,736
1,888
1,801
13,811
7,091
2,691
9,752
4,059
0
41,839
L
18,353
911
1,562
1,085
18,412
7,699
946
7,274
11,138
48,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,219
Gold Earned
60,423
208
Minions Killed
210
0
Camps Cleared
0
1,628,869
Distance Traveled
1,223,227
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,221
735
75
4
0
292,711
1
L
Danzaburou
12,987
722
42
2
0
289,753
2
W
Bakasura
12,541
697
28
2
0
318,153
3
L
Hera
14,163
787
74
4
0
294,917
0
L
Terra
11,994
666
16
1
0
346,830
1
L
Cerberus
8,155
453
1
0
0
23,261
0
W
He Bo
12,992
722
26
1
0
334,008
0
W
Bastet
13,503
750
24
1
0
359,146
1
W
Jing Wei
12,962
720
55
3
0
324,851
0
L
Agni
13,124
729
77
4
0
268,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role