Player Matchup

Eset
Eset
 
Eset
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
American_Legion4
Guan Yu
Level 126
God Stats
1W - 0L
1,535 SR
Queue Stats
22W - 27L
1,384 Elo+
Party 1
Heimdallr
Heimdallr
Minase5
Heimdallr
Level 160
God Stats
1W - 0L
1,555 SR
Queue Stats
81W - 83L
1,534 Elo+
Party 2
Vulcan
Vulcan
TheRipperMx
Vulcan
Level 83
God Stats
2W - 0L
1,621 SR
Queue Stats
19W - 8L
1,702 Elo+
Party 2
Ah Puch
Ah Puch
Tonylocc602
Ah Puch
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,412 Elo+
Party 1
Team Averages
Level 120
1,542 SR
1,506 Elo+

VS

Team Averages
Level 131
1,380 SR
1,490 Elo+
Sun Wukong
Sun Wukong
KILLAKIRBYKID
Sun Wukong
Level 160
God Stats
14W - 13L
1,563 SR
Queue Stats
1,008W - 1,045L
1,516 Elo+
Solo
Set
Set
Orosian
Set
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,435 Elo+
Solo
Ullr
Ullr
StrawberriCake
Ullr
Level 160
God Stats
1W - 2L
1,437 SR
Queue Stats
152W - 147L
1,477 Elo+
Solo
Camazotz
Camazotz
Veiscati
Camazotz
Level 89
God Stats
1W - 3L
1,256 SR
Queue Stats
59W - 56L
1,522 Elo+
Solo
Chang'e
Chang'e
ravenrach
Chang'e
Level 159
God Stats
0W - 4L
1,144 SR
Queue Stats
405W - 456L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
2 / 6 / 16
11,281
664
13,543
12,820
5,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
5 / 3 / 17
13,268
780
12,826
32,607
38,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
Minase5
Heimdallr
20
9 / 3 / 14
12,612
742
24,183
16,446
9,747
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vulcan
20
9 / 3 / 14
13,349
785
28,628
13,963
8,010
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Tonylocc602
Ah Puch
20
4 / 4 / 22
12,502
735
23,556
14,678
8,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KILLAKIRBYKID
Sun Wukong
18
1 / 4 / 13
11,572
681
12,091
25,461
29,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Set
18
2 / 8 / 7
11,387
670
16,441
26,131
23,049
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
3 / 4 / 9
12,050
709
8,963
20,115
7,483
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
Veiscati
Camazotz
19
7 / 6 / 7
11,677
687
21,422
26,149
9,544
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
ravenrach
Chang'e
18
6 / 8 / 7
11,392
670
14,462
20,132
11,802
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
62
29
Kills
19
19
Deaths
30
83
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
6
16
1.67
W
5
3
17
4.5
L
Sun Wukong
KILLAKIRBYKID
Sun Wukong
1
4
13
1.88
W
Heimdallr
Minase5
Heimdallr
9
3
14
5.33
L
Set
2
8
7
0.69
L
3
4
9
1.88
W
Vulcan
9
3
14
5.33
W
Ah Puch
Tonylocc602
Ah Puch
4
4
22
3.75
L
Camazotz
Veiscati
Camazotz
7
6
7
1.75
L
Chang'e
ravenrach
Chang'e
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,736
Damage
73,379
90,514
Taken
117,988
69,567
Mitigated
81,806
38,912
Healing
44,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
13,543
1,213
2,282
776
12,820
5,393
722
1,303
11,517
23,372
0
W
12,826
1,643
8,788
16,260
32,607
38,099
511
3,503
29,104
4,283
22,383
L
Sun Wukong
KILLAKIRBYKID
Sun Wukong
12,091
1,272
3,439
7,724
25,461
29,928
0
13,770
11,691
0
29,698
W
Heimdallr
Minase5
Heimdallr
24,183
9,573
1,141
1,799
16,446
9,747
3,569
4,028
12,418
0
40,454
L
Set
16,441
5,008
2,365
3,173
26,131
23,049
0
14,755
11,374
869
31,953
L
8,963
4,177
847
4,563
20,115
7,483
609
12,705
7,410
0
30,767
W
Vulcan
28,628
8,169
2,363
2,957
13,963
8,010
1,445
3,145
10,818
58,663
0
W
Ah Puch
Tonylocc602
Ah Puch
23,556
2,170
271
2,275
14,678
8,318
1,887
3,163
11,515
54,960
0
L
Camazotz
Veiscati
Camazotz
21,422
4,849
2,864
10,751
26,149
9,544
712
15,351
10,798
0
39,969
L
Chang'e
ravenrach
Chang'e
14,462
1,053
5,486
3,043
20,132
11,802
0
11,442
8,690
32,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,012
Gold Earned
58,078
190
Minions Killed
171
0
Camps Cleared
0
1,466,890
Distance Traveled
1,495,625
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,281
664
19
1
0
259,516
2
W
Guan Yu
13,268
780
22
1
0
327,278
0
L
Sun Wukong
11,572
681
15
1
0
433,708
1
W
Heimdallr
12,612
742
24
1
0
263,960
0
L
Set
11,387
670
32
2
0
319,738
1
L
Ullr
12,050
709
70
4
0
265,205
0
W
Vulcan
13,349
785
75
4
0
326,994
2
W
Ah Puch
12,502
735
50
3
0
289,142
0
L
Camazotz
11,677
687
29
2
0
227,882
3
L
Chang'e
11,392
670
25
1
0
249,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role