Player Matchup

Medusa
Medusa
ImperatorUN
Medusa
Level 125
God Stats
3W - 1L
1,865 SR
Queue Stats
226W - 269L
1,346 Elo+
Solo
Zeus
Zeus
SRG47
Zeus
Level 37
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 53L
1,451 Elo+
Party 1
Thanatos
Thanatos
aymanalaa
Thanatos
Level 104
God Stats
2W - 4L
1,255 SR
Queue Stats
194W - 199L
1,441 Elo+
Party 1
Bellona
Bellona
fua20
Bellona
Level 16
God Stats
3W - 5L
1,282 SR
Queue Stats
18W - 18L
1,392 Elo+
Party 1
Khepri
Khepri
捕风的九师兄
Khepri
Level 155
God Stats
0W - 1L
1,426 SR
Queue Stats
10W - 10L
1,533 Elo+
Solo
Team Averages
Level 87
1,465 SR
1,433 Elo+

VS

Team Averages
Level 75
1,371 SR
1,450 Elo+
Jormungandr
Jormungandr
AkunaaMatata
Jormungandr
Level 128
God Stats
3W - 3L
1,177 SR
Queue Stats
33W - 62L
1,270 Elo+
Solo
Skadi
Skadi
BlaZexExtinct
Skadi
Level 76
God Stats
5W - 4L
1,490 SR
Queue Stats
234W - 232L
1,498 Elo+
Solo
Arachne
Arachne
Bokiwo
Arachne
Level 16
God Stats
15W - 10L
1,446 SR
Queue Stats
30W - 20L
1,550 Elo+
Party 2
Kali
Kali
YeahMimo
Kali
Level 53
God Stats
5W - 4L
1,519 SR
Queue Stats
96W - 83L
1,515 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
sai1930
Morgan Le Fay
Level 104
God Stats
3W - 1L
1,221 SR
Queue Stats
269W - 265L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
1 / 1 / 3
8,450
402
7,148
8,067
3,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
SRG47
Zeus
17
4 / 5 / 7
10,727
511
8,967
13,237
5,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
aymanalaa
Thanatos
19
10 / 3 / 3
11,704
557
17,776
23,601
11,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
fua20
Bellona
15
0 / 1 / 2
9,211
439
2,913
13,144
14,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 4 / 1
8,039
383
4,467
17,504
16,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AkunaaMatata
Jormungandr
16
1 / 2 / 5
10,509
500
5,211
12,146
13,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
2 / 1 / 1
11,310
539
10,118
12,174
5,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Bokiwo
Arachne
20
9 / 1 / 1
12,946
616
18,922
13,420
6,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kali
16
2 / 6 / 6
10,502
500
8,988
23,045
10,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
sai1930
Morgan Le Fay
16
0 / 5 / 4
10,044
478
7,405
11,086
4,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
31
15
Kills
14
14
Deaths
15
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AkunaaMatata
Jormungandr
1
2
5
1.75
W
2
1
1
2.5
W
Arachne
Bokiwo
Arachne
9
1
1
9.5
L
Medusa
1
1
3
2.5
L
Zeus
SRG47
Zeus
4
5
7
1.5
W
Kali
2
6
6
0.83
L
Thanatos
aymanalaa
Thanatos
10
3
3
3.83
L
Bellona
fua20
Bellona
0
1
2
1
W
Morgan Le Fay
sai1930
Morgan Le Fay
0
5
4
0.4
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,271
Damage
50,644
75,553
Taken
71,871
51,808
Mitigated
40,420
34,710
Healing
17,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AkunaaMatata
Jormungandr
5,211
2,534
0
2,771
12,146
13,416
366
2,204
9,942
44,600
1,670
W
10,118
4,368
0
730
12,174
5,234
577
1,644
10,530
0
116,647
W
Arachne
Bokiwo
Arachne
18,922
13,575
0
7,994
13,420
6,941
888
1,315
12,105
110
100,165
L
Medusa
7,148
2,200
0
3,643
8,067
3,295
0
330
7,737
0
59,450
L
Zeus
SRG47
Zeus
8,967
1,462
262
2,000
13,237
5,510
160
2,876
10,361
61,217
0
W
Kali
8,988
4,357
0
5,373
23,045
10,182
0
6,074
16,971
0
95,512
L
Thanatos
aymanalaa
Thanatos
17,776
5,251
0
21,849
23,601
11,581
0
4,780
18,821
0
98,913
L
Bellona
fua20
Bellona
2,913
1,149
0
4,121
13,144
14,630
546
630
12,514
0
61,413
W
Morgan Le Fay
sai1930
Morgan Le Fay
7,405
942
0
621
11,086
4,647
989
3,517
7,569
69,166
0
L
4,467
186
169
2,666
17,504
16,792
0
5,203
12,301
39,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,131
Gold Earned
55,311
478
Minions Killed
683
0
Camps Cleared
0
1,836,947
Distance Traveled
2,019,328
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,509
500
68
3
0
349,471
2
W
Skadi
11,310
539
193
9
0
390,564
1
W
Arachne
12,946
616
166
8
0
456,700
5
L
Medusa
8,450
402
81
4
0
279,584
2
L
Zeus
10,727
511
102
5
0
369,166
1
W
Kali
10,502
500
125
6
0
460,401
0
L
Thanatos
11,704
557
135
6
0
453,567
6
L
Bellona
9,211
439
113
5
0
393,017
0
W
Morgan Le Fay
10,044
478
131
6
0
362,192
3
L
Khepri
8,039
383
47
2
0
341,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role