Player Matchup

Fenrir
Fenrir
Ad4msito
Fenrir
Level 59
God Stats
0W - 4L
1,110 SR
Queue Stats
86W - 91L
1,449 Elo+
Party 3
Aphrodite
Aphrodite
EnigmaticSphinx
Aphrodite
Level 157
God Stats
6W - 11L
1,483 SR
Queue Stats
159W - 179L
1,401 Elo+
Solo
Athena
Athena
EstoyBug
Athena
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,442 Elo+
Party 3
Baron Samedi
Baron Samedi
Sagiveyder1
Baron Samedi
Level 81
God Stats
0W - 2L
1,454 SR
Queue Stats
3W - 9L
1,290 Elo+
Party 1
Medusa
Medusa
kinskikhveyder28
Medusa
Level 86
God Stats
2W - 2L
1,444 SR
Queue Stats
3W - 9L
1,290 Elo+
Party 1
Team Averages
Level 100
1,398 SR
1,374 Elo+

VS

Team Averages
Level 72
1,498 SR
1,420 Elo+
Ishtar
Ishtar
Coprisi
Ishtar
Level 22
God Stats
2W - 0L
1,307 SR
Queue Stats
18W - 25L
1,378 Elo+
Party 2
Scylla
Scylla
MadeInOhio
Scylla
Level 48
God Stats
6W - 4L
1,579 SR
Queue Stats
102W - 120L
1,427 Elo+
Party 2
Chaac
Chaac
Nachman26
Chaac
Level 27
God Stats
4W - 1L
1,743 SR
Queue Stats
37W - 49L
1,415 Elo+
Party 2
Terra
Terra
lolgun15
Terra
Level 136
God Stats
3W - 4L
1,394 SR
Queue Stats
80W - 81L
1,448 Elo+
Solo
Thanatos
Thanatos
ВасилиЙизСССР
Thanatos
Level 128
God Stats
9W - 7L
1,470 SR
Queue Stats
217W - 217L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ad4msito
Fenrir
14
6 / 6 / 1
8,901
524
8,155
18,185
8,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
EnigmaticSphinx
Aphrodite
13
2 / 6 / 5
8,086
476
6,327
13,238
7,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
EstoyBug
Athena
11
3 / 3 / 4
7,960
468
6,752
15,534
14,056
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
Sagiveyder1
Baron Samedi
13
3 / 4 / 1
7,836
461
10,967
12,190
8,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 3
7,562
445
13,277
17,705
7,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Coprisi
Ishtar
15
1 / 4 / 1
8,964
527
8,579
15,069
6,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
MadeInOhio
Scylla
16
11 / 4 / 5
10,769
633
19,566
10,721
4,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Nachman26
Chaac
15
3 / 3 / 10
9,408
553
12,050
16,445
14,619
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Terra
lolgun15
Terra
12
1 / 1 / 9
8,670
510
8,088
16,999
14,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
6 / 3 / 6
9,647
567
7,764
17,650
8,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
15
Kills
22
22
Deaths
15
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Ad4msito
Fenrir
6
6
1
1.08
W
Ishtar
Coprisi
Ishtar
1
4
1
0.38
L
Aphrodite
EnigmaticSphinx
Aphrodite
2
6
5
0.75
L
Athena
EstoyBug
Athena
3
3
4
1.67
W
Scylla
MadeInOhio
Scylla
11
4
5
3.38
W
Chaac
Nachman26
Chaac
3
3
10
2.67
L
Baron Samedi
Sagiveyder1
Baron Samedi
3
4
1
0.88
L
1
3
3
0.83
W
Terra
lolgun15
Terra
1
1
9
5.5
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,478
Damage
56,047
76,852
Taken
76,884
44,744
Mitigated
48,288
24,254
Healing
31,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Ad4msito
Fenrir
8,155
1,918
0
3,956
18,185
8,057
0
7,893
9,924
0
57,002
W
Ishtar
Coprisi
Ishtar
8,579
5,319
0
6,924
15,069
6,213
3,210
1,757
13,312
0
67,169
L
Aphrodite
EnigmaticSphinx
Aphrodite
6,327
1,846
3,659
5,255
13,238
7,105
0
4,993
7,982
44,814
0
L
Athena
EstoyBug
Athena
6,752
1,994
0
2,636
15,534
14,056
461
5,664
9,690
17,733
0
W
Scylla
MadeInOhio
Scylla
19,566
1,665
0
1,043
10,721
4,697
2,854
3,935
6,682
69,712
0
W
Chaac
Nachman26
Chaac
12,050
2,414
0
2,705
16,445
14,619
1,514
9,217
6,734
30
55,862
L
Baron Samedi
Sagiveyder1
Baron Samedi
10,967
1,177
843
1,813
12,190
8,489
786
3,087
9,064
46,510
0
L
13,277
7,231
0
6,092
17,705
7,037
518
3,474
14,165
0
58,491
W
Terra
lolgun15
Terra
8,088
1,481
3,520
3,647
16,999
14,752
358
3,798
12,823
29,748
7,395
W
7,764
2,461
0
14,073
17,650
8,007
0
4,585
12,979
0
50,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,345
Gold Earned
47,458
332
Minions Killed
459
0
Camps Cleared
0
1,533,596
Distance Traveled
1,591,030
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,901
524
88
5
0
337,984
2
W
Ishtar
8,964
527
113
7
0
288,011
0
L
Aphrodite
8,086
476
90
5
0
290,059
7
L
Athena
7,960
468
14
1
0
370,478
3
W
Scylla
10,769
633
127
7
0
312,072
3
W
Chaac
9,408
553
85
5
0
293,007
0
L
Baron Samedi
7,836
461
71
4
0
278,318
0
L
Medusa
7,562
445
69
4
0
256,757
5
W
Terra
8,670
510
43
3
0
341,774
7
W
Thanatos
9,647
567
91
5
0
356,166
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role