Player Matchup

Odin
Odin
IRFANICUS
Odin
Level 61
God Stats
2W - 1L
1,472 SR
Queue Stats
7W - 6L
1,436 Elo+
Party 3
Thanatos
Thanatos
MENOXITIDE
Thanatos
Level 147
God Stats
0W - 1L
1,106 SR
Queue Stats
5W - 5L
1,436 Elo+
Party 3
Kali
Kali
ihatetoskat3
Kali
Level 68
God Stats
2W - 5L
1,307 SR
Queue Stats
5W - 10L
1,364 Elo+
Solo
Raijin
Raijin
jjschiemer
Raijin
Level 65
God Stats
9W - 5L
1,612 SR
Queue Stats
115W - 129L
1,420 Elo+
Solo
Cthulhu
Cthulhu
swaghoe420
Cthulhu
Level 4
God Stats
4W - 4L
1,598 SR
Queue Stats
6W - 7L
1,436 Elo+
Party 3
Team Averages
Level 69
1,419 SR
1,418 Elo+

VS

Team Averages
Level 58
1,505 SR
1,442 Elo+
Discordia
Discordia
Dewgy
Discordia
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,472 Elo+
Party 2
Cthulhu
Cthulhu
HinoteKaeru
Cthulhu
Level 27
God Stats
9W - 5L
1,626 SR
Queue Stats
11W - 9L
1,465 Elo+
Party 2
Charybdis
Charybdis
TheAcctnt
Charybdis
Level 57
God Stats
18W - 17L
1,449 SR
Queue Stats
51W - 53L
1,466 Elo+
Party 1
Ra
Ra
Tkphantom
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,350 Elo+
Party 2
Vamana
Vamana
jayboulton
Vamana
Level 67
God Stats
5W - 3L
1,451 SR
Queue Stats
59W - 73L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
1 / 1 / 7
9,869
987
11,716
15,465
19,744
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
MENOXITIDE
Thanatos
16
9 / 3 / 1
12,267
1,227
16,606
11,127
7,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 3 / 7
10,317
1,032
7,718
13,711
8,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
jjschiemer
Raijin
16
0 / 8 / 8
9,684
968
7,398
13,861
6,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
swaghoe420
Cthulhu
16
0 / 5 / 8
10,207
1,021
8,167
23,546
21,025
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Team 1 Tickets

180

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dewgy
Discordia
16
5 / 0 / 8
11,591
1,159
20,050
6,492
2,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
HinoteKaeru
Cthulhu
17
2 / 0 / 10
10,414
1,041
7,186
11,460
9,721
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
TheAcctnt
Charybdis
17
1 / 4 / 12
10,545
1,055
14,168
13,368
5,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 4 / 13
10,016
1,002
8,654
7,759
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Vamana
jayboulton
Vamana
17
11 / 4 / 8
11,984
1,198
21,541
16,097
15,201
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
71
12
Kills
20
20
Deaths
12
31
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Discordia
Dewgy
Discordia
5
0
8
9
W
Cthulhu
HinoteKaeru
Cthulhu
2
0
10
7
L
Odin
1
1
7
4.5
L
Thanatos
MENOXITIDE
Thanatos
9
3
1
3.17
W
Charybdis
TheAcctnt
Charybdis
1
4
12
1.75
W
1
4
13
1.88
L
2
3
7
1.83
W
Vamana
jayboulton
Vamana
11
4
8
3.75
L
Raijin
jjschiemer
Raijin
0
8
8
0.5
L
Cthulhu
swaghoe420
Cthulhu
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,605
Damage
71,599
77,710
Taken
55,176
63,223
Mitigated
35,910
12,572
Healing
15,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Dewgy
Discordia
20,050
1,256
477
1,236
6,492
2,111
0
1,055
5,437
46,494
0
W
Cthulhu
HinoteKaeru
Cthulhu
7,186
1,061
1,138
5,309
11,460
9,721
0
4,345
7,115
16,081
0
L
Odin
11,716
1,714
0
826
15,465
19,744
0
7,664
7,801
0
18,251
L
Thanatos
MENOXITIDE
Thanatos
16,606
3,841
0
8,765
11,127
7,093
0
5,348
5,779
0
37,787
W
Charybdis
TheAcctnt
Charybdis
14,168
6,968
0
1,363
13,368
5,346
0
3,100
10,268
0
31,637
W
8,654
1,242
1,386
1,098
7,759
3,531
0
2,174
5,585
16,939
0
L
7,718
1,848
0
554
13,711
8,389
0
5,844
7,867
0
23,598
W
Vamana
jayboulton
Vamana
21,541
10,706
0
3,722
16,097
15,201
0
4,891
11,206
161
43,689
L
Raijin
jjschiemer
Raijin
7,398
1,058
81
1,352
13,861
6,972
0
6,404
7,457
29,466
0
L
Cthulhu
swaghoe420
Cthulhu
8,167
535
354
640
23,546
21,025
0
10,788
12,758
19,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,344
Gold Earned
54,550
172
Minions Killed
190
8
Camps Cleared
9
997,643
Distance Traveled
958,293
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,591
1,159
56
6
2
210,357
0
W
Cthulhu
10,414
1,041
22
2
0
183,216
0
L
Odin
9,869
987
16
2
1
235,331
1
L
Thanatos
12,267
1,227
54
5
6
235,500
0
W
Charybdis
10,545
1,055
38
4
6
178,745
0
W
Ra
10,016
1,002
27
3
0
173,454
0
L
Kali
10,317
1,032
26
3
1
213,589
0
W
Vamana
11,984
1,198
47
5
1
212,521
0
L
Raijin
9,684
968
54
5
0
127,371
0
L
Cthulhu
10,207
1,021
22
2
0
185,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role