Player Matchup

Vulcan
Vulcan
LostDreamFox
Vulcan
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Nike
Nike
PatronixViive
Nike
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 5L
1,305 Elo+
Party 2
Danzaburou
Danzaburou
REDQOO
Danzaburou
Level 104
God Stats
1W - 2L
1,345 SR
Queue Stats
40W - 66L
1,333 Elo+
Solo
Thanatos
Thanatos
SirLandor
Thanatos
Level 144
God Stats
3W - 9L
1,323 SR
Queue Stats
206W - 220L
1,453 Elo+
Solo
Nox
Nox
StarlightNebula
Nox
Level 79
God Stats
1W - 3L
1,501 SR
Queue Stats
53W - 65L
1,418 Elo+
Party 2
Team Averages
Level 83
1,434 SR
1,402 Elo+

VS

Team Averages
Level 115
1,591 SR
1,534 Elo+
Chernobog
Chernobog
 
Chernobog
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Freord
King Arthur
Level 81
God Stats
15W - 12L
1,572 SR
Queue Stats
33W - 39L
1,450 Elo+
Solo
Agni
Agni
Pappouth
Agni
Level 155
God Stats
10W - 1L
1,823 SR
Queue Stats
60W - 35L
1,636 Elo+
Party 1
Ymir
Ymir
Waafou_
Ymir
Level 107
God Stats
12W - 4L
1,787 SR
Queue Stats
109W - 89L
1,571 Elo+
Party 1
Anubis
Anubis
lincolnrhyme
Anubis
Level 104
God Stats
2W - 1L
1,271 SR
Queue Stats
8W - 4L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
0 / 2 / 3
7,880
985
7,235
8,695
3,113
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 0 / 1
7,021
878
0
0
0
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
REDQOO
Danzaburou
13
1 / 3 / 2
8,186
1,023
5,207
6,618
2,785
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
SirLandor
Thanatos
14
0 / 1 / 2
8,276
1,035
2,710
9,062
3,666
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 4 / 1
8,450
1,056
4,187
9,504
4,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

261

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
1 / 1 / 7
8,656
1,082
4,126
4,171
1,754
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
Freord
King Arthur
14
3 / 2 / 6
8,680
1,085
9,422
9,635
5,783
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Agni
14
6 / 1 / 2
9,561
1,195
10,465
3,154
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Waafou_
Ymir
14
0 / 0 / 8
8,616
1,077
3,514
6,164
6,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
14
0 / 0 / 6
7,954
994
3,664
2,218
1,065
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
3
Kills
10
10
Deaths
4
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
1
1
7
4.5
W
King Arthur
Freord
King Arthur
3
2
6
3
L
Vulcan
0
2
3
0.75
W
Agni
6
1
2
7
L
0
0
1
0.5
L
Danzaburou
REDQOO
Danzaburou
1
3
2
0.67
L
Thanatos
SirLandor
Thanatos
0
1
2
1
L
2
4
1
0.63
W
Ymir
Waafou_
Ymir
0
0
8
4
W
Anubis
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,339
Damage
31,191
33,879
Taken
25,342
13,664
Mitigated
16,050
3,803
Healing
2,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
4,126
1,685
0
0
4,171
1,754
0
1,941
2,230
0
18,894
W
King Arthur
Freord
King Arthur
9,422
340
0
0
9,635
5,783
0
3,871
4,317
0
16,194
L
Vulcan
7,235
1,595
0
0
8,695
3,113
0
5,197
3,498
16,679
0
W
Agni
10,465
963
0
250
3,154
1,304
0
1,249
1,905
34,556
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
REDQOO
Danzaburou
5,207
2,314
0
1,413
6,618
2,785
0
2,171
4,447
0
19,585
L
Thanatos
SirLandor
Thanatos
2,710
323
0
2,388
9,062
3,666
0
4,712
4,350
0
19,468
L
4,187
200
0
2
9,504
4,100
0
5,563
3,941
20,858
0
W
Ymir
Waafou_
Ymir
3,514
170
0
1,560
6,164
6,144
0
3,361
2,803
7,324
0
W
Anubis
3,664
69
0
307
2,218
1,065
0
1,000
1,218
21,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,813
Gold Earned
43,467
138
Minions Killed
172
6
Camps Cleared
6
546,790
Distance Traveled
726,627
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,656
1,082
41
5
5
148,729
0
W
King Arthur
8,680
1,085
22
3
1
165,999
0
L
Vulcan
7,880
985
20
3
1
152,230
0
W
Agni
9,561
1,195
62
8
0
137,119
0
L
Nike
7,021
878
0
0
0
0
0
L
Danzaburou
8,186
1,023
30
4
1
82,638
0
L
Thanatos
8,276
1,035
37
5
3
165,845
2
L
Nox
8,450
1,056
51
6
1
146,077
2
W
Ymir
8,616
1,077
6
1
0
112,027
0
W
Anubis
7,954
994
41
5
0
162,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role