Player Matchup

Sobek
Sobek
 
Sobek
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
 
Ravana
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
LordOfTheChimps
Discordia
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
S11Natra
Cthulhu
Level 84
God Stats
1W - 1L
1,352 SR
Queue Stats
8W - 7L
1,517 Elo+
Party 1
Team Averages
Level 104
1,470 SR
1,504 Elo+

VS

Team Averages
Level 54
1,476 SR
1,447 Elo+
Anhur
Anhur
Adrenalaine
Anhur
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 125L
1,349 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FFA xMAGICx
Morgan Le Fay
Level 53
God Stats
7W - 8L
1,417 SR
Queue Stats
179W - 218L
1,364 Elo+
Solo
Terra
Terra
Scetti
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,462 Elo+
Solo
Skadi
Skadi
Waikikisneaky98
Skadi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,637 Elo+
Solo
Ullr
Ullr
lister666666
Ullr
Level 28
God Stats
1W - 3L
1,463 SR
Queue Stats
92W - 106L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
4 / 2 / 11
10,075
840
5,905
14,083
16,995
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ravana
 
Ravana
16
5 / 2 / 11
9,861
822
11,925
10,398
7,991
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Horus
 
Horus
16
2 / 1 / 14
9,817
818
8,950
12,280
11,528
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Discordia
LordOfTheChimps
Discordia
14
2 / 1 / 9
8,852
738
12,537
5,839
2,283
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
S11Natra
Cthulhu
17
6 / 2 / 13
10,868
906
15,972
13,717
14,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
7,311
609
6,698
10,451
4,841
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
FFA xMAGICx
Morgan Le Fay
16
3 / 5 / 3
8,758
730
10,476
13,668
6,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
Scetti
Terra
13
0 / 3 / 4
7,163
597
1,811
11,928
12,510
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
2 / 5 / 3
7,894
658
5,619
14,211
6,168
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 2 / 3
7,003
584
7,161
10,458
4,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
22
19
Kills
6
8
Deaths
19
58
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
2
11
4.75
W
Ravana
 
Ravana
5
2
11
5.25
W
Horus
 
Horus
2
1
14
9
L
1
4
3
0.63
L
Morgan Le Fay
FFA xMAGICx
Morgan Le Fay
3
5
3
0.9
W
Discordia
LordOfTheChimps
Discordia
2
1
9
6.5
W
Cthulhu
S11Natra
Cthulhu
6
2
13
6.25
L
Terra
Scetti
Terra
0
3
4
0.67
L
2
5
3
0.7
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,289
Damage
31,765
56,317
Taken
60,716
53,240
Mitigated
35,092
27,569
Healing
20,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,905
447
1,530
3,511
14,083
16,995
935
3,451
10,632
12,308
0
W
Ravana
 
Ravana
11,925
3,439
1,314
2,165
10,398
7,991
1,942
2,045
8,353
0
26,190
W
Horus
 
Horus
8,950
2,251
7,876
6,505
12,280
11,528
1,295
2,162
9,668
0
16,798
L
6,698
3,157
1,467
1,204
10,451
4,841
104
6,684
3,767
0
13,880
L
Morgan Le Fay
FFA xMAGICx
Morgan Le Fay
10,476
1,327
2,368
2,473
13,668
6,594
225
7,754
5,914
26,560
0
W
Discordia
LordOfTheChimps
Discordia
12,537
309
1,063
914
5,839
2,283
1,521
1,419
4,420
23,263
0
W
Cthulhu
S11Natra
Cthulhu
15,972
398
1,485
1,206
13,717
14,443
928
3,210
10,507
38,164
0
L
Terra
Scetti
Terra
1,811
331
5,722
2,731
11,928
12,510
0
6,588
5,340
3,450
0
L
5,619
1,406
1,083
853
14,211
6,168
102
6,718
7,493
0
14,748
L
7,161
4,816
187
2,791
10,458
4,979
0
6,670
3,788
0
12,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,473
Gold Earned
38,129
125
Minions Killed
80
0
Camps Cleared
0
1,154,620
Distance Traveled
980,556
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,075
840
14
1
0
250,596
0
W
Ravana
9,861
822
26
2
0
238,346
0
W
Horus
9,817
818
10
1
0
269,731
2
L
Anhur
7,311
609
18
2
0
168,327
0
L
Morgan Le Fay
8,758
730
26
2
0
197,814
0
W
Discordia
8,852
738
20
2
0
165,511
0
W
Cthulhu
10,868
906
55
5
0
230,436
0
L
Terra
7,163
597
5
0
0
216,435
0
L
Skadi
7,894
658
15
1
0
194,671
0
L
Ullr
7,003
584
16
1
0
203,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role