Player Matchup

Baron Samedi
Baron Samedi
LAZARUSWOLF
Baron Samedi
Level 129
God Stats
1W - 1L
1,654 SR
Queue Stats
11W - 7L
1,611 Elo+
Solo
Bacchus
Bacchus
TheRiseOFGuanYou
Bacchus
Level 74
God Stats
1W - 2L
1,217 SR
Queue Stats
12W - 11L
1,467 Elo+
Party 2
Danzaburou
Danzaburou
isaacsciberras
Danzaburou
Level 59
God Stats
2W - 1L
1,740 SR
Queue Stats
11W - 12L
1,430 Elo+
Party 2
Team Averages
Level 87
1,537 SR
1,503 Elo+

VS

Team Averages
Level 69
1,430 SR
1,272 Elo+
Ra
Ra
DepressedPenguin
Ra
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,304 Elo+
Party 1
Heimdallr
Heimdallr
Pildary
Heimdallr
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 5L
1,257 Elo+
Party 1
Mulan
Mulan
kooof
Mulan
Level 79
God Stats
0W - 1L
1,290 SR
Queue Stats
1W - 3L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LAZARUSWOLF
Baron Samedi
15
9 / 0 / 14
9,820
893
12,335
10,588
5,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 0 / 22
9,779
889
6,521
12,158
16,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
isaacsciberras
Danzaburou
16
14 / 0 / 9
10,954
996
16,522
6,882
3,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
7,031
639
6,271
8,953
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Pildary
Heimdallr
10
0 / 9 / 0
6,742
613
7,814
14,495
6,872
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
kooof
Mulan
10
0 / 9 / 0
6,685
608
6,031
16,467
15,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
0
24
Kills
0
0
Deaths
24
45
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Baron Samedi
LAZARUSWOLF
Baron Samedi
9
0
14
16
L
Heimdallr
Pildary
Heimdallr
0
9
0
0
W
1
0
22
12
W
Danzaburou
isaacsciberras
Danzaburou
14
0
9
18.5
L
Mulan
kooof
Mulan
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,378
Damage
20,116
29,628
Taken
39,915
26,266
Mitigated
26,246
15,767
Healing
2,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,271
42
552
716
8,953
3,741
0
2,770
6,183
30,502
0
W
Baron Samedi
LAZARUSWOLF
Baron Samedi
12,335
1,353
3,550
6,628
10,588
5,923
849
1,749
8,627
35,974
0
L
Heimdallr
Pildary
Heimdallr
7,814
4,159
0
878
14,495
6,872
0
9,368
5,127
0
16,915
W
6,521
1,258
0
2,689
12,158
16,937
340
2,841
9,175
29,102
0
W
Danzaburou
isaacsciberras
Danzaburou
16,522
6,962
0
2,900
6,882
3,406
2,212
1,820
4,859
0
51,267
L
Mulan
kooof
Mulan
6,031
370
0
623
16,467
15,633
0
6,733
9,734
0
10,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,553
Gold Earned
20,458
154
Minions Killed
96
0
Camps Cleared
0
716,112
Distance Traveled
525,985
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,031
639
43
4
0
182,739
3
W
Baron Samedi
9,820
893
45
4
0
204,729
0
L
Heimdallr
6,742
613
35
3
0
167,304
1
W
Bacchus
9,779
889
35
3
0
284,401
3
W
Danzaburou
10,954
996
74
7
0
226,982
2
L
Mulan
6,685
608
18
2
0
175,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role