Player Matchup

Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
ChefMilk
Bacchus
Level 47
God Stats
4W - 2L
1,412 SR
Queue Stats
19W - 16L
1,466 Elo+
Party 2
Shiva
Shiva
Derajthe420est
Shiva
Level 143
God Stats
9W - 11L
1,420 SR
Queue Stats
657W - 817L
1,396 Elo+
Solo
Neith
Neith
Gril1edLasagna
Neith
Level 48
God Stats
1W - 1L
1,141 SR
Queue Stats
15W - 14L
1,489 Elo+
Party 2
Arachne
Arachne
Hittingbasics
Arachne
Level 107
God Stats
4W - 3L
1,501 SR
Queue Stats
22W - 22L
1,409 Elo+
Party 3
Team Averages
Level 95
1,395 SR
1,452 Elo+

VS

Team Averages
Level 68
1,453 SR
1,403 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
AstarothDAce
Chronos
Level 158
God Stats
6W - 5L
1,575 SR
Queue Stats
92W - 103L
1,523 Elo+
Solo
King Arthur
King Arthur
DontEatBreadPlz
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,110 Elo+
Party 1
Charybdis
Charybdis
Skaluram
Charybdis
Level 45
God Stats
0W - 3L
1,191 SR
Queue Stats
41W - 69L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 0 / 6
7,106
646
4,935
5,680
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
ChefMilk
Bacchus
8
2 / 1 / 3
5,466
497
1,513
6,827
4,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
4 / 0 / 1
6,470
588
5,828
5,741
3,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 2 / 2
6,383
580
5,084
7,104
2,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Arachne
10
8 / 1 / 1
6,669
606
4,474
8,853
2,945
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 4 / 3
6,059
551
4,214
9,534
6,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
 
Thanatos
8
1 / 3 / 0
5,189
472
2,992
8,292
3,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
AstarothDAce
Chronos
10
0 / 3 / 0
5,411
492
3,343
6,318
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
DontEatBreadPlz
King Arthur
8
0 / 4 / 1
4,646
422
1,653
8,820
5,959
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Skaluram
Charybdis
9
2 / 5 / 0
5,525
502
6,254
9,080
2,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
19
Kills
4
4
Deaths
19
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
6
5
L
Cthulhu
 
Cthulhu
1
4
3
0.63
L
Thanatos
 
Thanatos
1
3
0
0.33
L
Chronos
AstarothDAce
Chronos
0
3
0
0
W
Bacchus
ChefMilk
Bacchus
2
1
3
3.5
W
4
0
1
4.5
L
King Arthur
DontEatBreadPlz
King Arthur
0
4
1
0.13
W
3
2
2
2
W
Arachne
8
1
1
8.5
L
Charybdis
Skaluram
Charybdis
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,834
Damage
18,456
34,205
Taken
42,044
16,983
Mitigated
21,497
11,392
Healing
13,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,935
857
178
3,171
5,680
2,379
0
3,222
2,458
53,097
0
L
Cthulhu
 
Cthulhu
4,214
59
119
2,156
9,534
6,637
0
2,087
7,447
20,985
1,743
L
Thanatos
 
Thanatos
2,992
768
0
6,209
8,292
3,621
0
576
7,716
0
32,948
L
Chronos
AstarothDAce
Chronos
3,343
1,074
0
1,305
6,318
2,472
0
2,965
3,353
39,283
0
W
Bacchus
ChefMilk
Bacchus
1,513
307
0
930
6,827
4,954
168
1,014
5,813
7,831
0
W
5,828
1,539
82
1,630
5,741
3,906
184
641
5,100
0
35,580
L
King Arthur
DontEatBreadPlz
King Arthur
1,653
635
0
1,325
8,820
5,959
0
0
8,820
0
15,483
W
5,084
2,115
0
2,584
7,104
2,799
1,050
877
6,227
0
48,722
W
Arachne
4,474
3,310
0
2,817
8,853
2,945
0
1,639
7,214
0
18,008
L
Charybdis
Skaluram
Charybdis
6,254
3,566
0
2,457
9,080
2,808
0
820
8,260
0
34,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,094
Gold Earned
26,830
281
Minions Killed
239
0
Camps Cleared
0
1,064,393
Distance Traveled
1,013,678
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,106
646
104
9
0
216,661
2
L
Cthulhu
6,059
551
35
3
0
207,130
1
L
Thanatos
5,189
472
62
6
0
233,946
0
L
Chronos
5,411
492
69
6
0
193,408
0
W
Bacchus
5,466
497
8
1
0
207,867
2
W
Shiva
6,470
588
55
5
0
210,726
3
L
King Arthur
4,646
422
21
2
0
201,140
2
W
Neith
6,383
580
73
7
0
206,440
2
W
Arachne
6,669
606
41
4
0
222,699
0
L
Charybdis
5,525
502
52
5
0
178,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role