Player Matchup

Tiamat
Tiamat
DahrkPhoenix
Tiamat
Level 18
God Stats
0W - 2L
1,340 SR
Queue Stats
3W - 10L
1,323 Elo+
Party 1
Ne Zha
Ne Zha
LookinCoolJoker9
Ne Zha
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,476 Elo+
Party 1
Hercules
Hercules
RageNkiwi
Hercules
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,392 Elo+
Solo
Hades
Hades
fluffymcstuffin
Hades
Level 44
God Stats
1W - 1L
1,810 SR
Queue Stats
8W - 11L
1,385 Elo+
Party 1
Gilgamesh
Gilgamesh
pablobais
Gilgamesh
Level 99
God Stats
10W - 9L
1,524 SR
Queue Stats
504W - 568L
1,448 Elo+
Solo
Team Averages
Level 45
1,535 SR
1,405 Elo+

VS

Team Averages
Level 72
1,523 SR
1,545 Elo+
Cernunnos
Cernunnos
CarryWhoEver
Cernunnos
Level 86
God Stats
21W - 6L
1,791 SR
Queue Stats
217W - 235L
1,470 Elo+
Party 2
King Arthur
King Arthur
prideofsoccer
King Arthur
Level 137
God Stats
1W - 3L
1,059 SR
Queue Stats
150W - 126L
1,564 Elo+
Party 3
Yu Huang
Yu Huang
ronin_756
Yu Huang
Level 57
God Stats
1W - 0L
1,745 SR
Queue Stats
2W - 1L
1,688 Elo+
Solo
Ares
Ares
vl FOSTER lv
Ares
Level 50
God Stats
16W - 10L
1,519 SR
Queue Stats
62W - 55L
1,507 Elo+
Party 2
Nemesis
Nemesis
xNachoo
Nemesis
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 23L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
3 / 8 / 6
10,897
454
13,682
18,396
10,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
8 / 8 / 5
11,990
500
24,100
26,604
12,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
RageNkiwi
Hercules
15
2 / 4 / 3
10,416
434
7,884
27,134
35,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 9 / 4
9,364
390
10,170
21,575
10,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
pablobais
Gilgamesh
9
1 / 5 / 0
7,690
320
4,152
10,579
4,734
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CarryWhoEver
Cernunnos
19
7 / 4 / 6
13,465
561
20,347
20,695
9,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
prideofsoccer
King Arthur
20
9 / 3 / 12
15,186
633
23,280
29,895
43,394
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yu Huang
ronin_756
Yu Huang
16
1 / 4 / 2
11,646
485
9,613
11,566
4,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 2 / 19
12,763
532
8,366
26,520
31,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
xNachoo
Nemesis
20
14 / 2 / 11
15,457
644
21,091
22,831
13,677
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
84
15
Kills
34
34
Deaths
15
18
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CarryWhoEver
Cernunnos
7
4
6
2.5
L
Tiamat
3
8
6
0.75
L
8
8
5
1.31
L
Hercules
RageNkiwi
Hercules
2
4
3
0.88
L
1
9
4
0.33
L
Gilgamesh
pablobais
Gilgamesh
1
5
0
0.2
W
King Arthur
prideofsoccer
King Arthur
9
3
12
5
W
Yu Huang
ronin_756
Yu Huang
1
4
2
0.5
W
3
2
19
6.25
W
Nemesis
xNachoo
Nemesis
14
2
11
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,988
Damage
82,697
104,288
Taken
111,507
74,196
Mitigated
102,181
23,428
Healing
37,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CarryWhoEver
Cernunnos
20,347
10,886
0
10,897
20,695
9,382
6,241
4,858
15,715
0
129,007
L
Tiamat
13,682
660
0
4,194
18,396
10,809
0
4,424
13,972
74,354
0
L
24,100
6,834
0
4,584
26,604
12,664
0
2,861
23,743
0
100,893
L
Hercules
RageNkiwi
Hercules
7,884
3,528
194
10,037
27,134
35,720
0
6,709
20,425
0
50,096
L
10,170
545
522
1,361
21,575
10,269
0
3,985
17,590
44,085
0
L
Gilgamesh
pablobais
Gilgamesh
4,152
1,523
0
2,536
10,579
4,734
0
0
10,579
0
29,404
W
King Arthur
prideofsoccer
King Arthur
23,280
4,352
0
7,917
29,895
43,394
261
6,340
23,338
0
110,864
W
Yu Huang
ronin_756
Yu Huang
9,613
544
308
2,729
11,566
4,329
3,454
1,987
9,337
75,591
0
W
8,366
601
0
9,123
26,520
31,399
518
8,573
17,583
38,264
0
W
Nemesis
xNachoo
Nemesis
21,091
12,646
0
6,907
22,831
13,677
7,935
5,201
17,370
0
152,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,357
Gold Earned
68,517
464
Minions Killed
670
0
Camps Cleared
0
1,707,794
Distance Traveled
2,239,523
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,465
561
138
6
0
382,493
0
L
Tiamat
10,897
454
122
5
0
388,027
5
L
Ne Zha
11,990
500
132
6
0
424,943
2
L
Hercules
10,416
434
83
3
0
365,590
1
L
Hades
9,364
390
78
3
0
349,792
2
L
Gilgamesh
7,690
320
49
2
0
179,442
2
W
King Arthur
15,186
633
189
8
0
425,871
1
W
Yu Huang
11,646
485
124
5
0
403,030
3
W
Ares
12,763
532
36
2
0
474,882
0
W
Nemesis
15,457
644
183
8
0
553,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role