Player Matchup

He Bo
He Bo
 
He Bo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Chirurgien
Izanami
Level 146
God Stats
0W - 1L
1,680 SR
Queue Stats
5W - 3L
1,668 Elo+
Solo
Ne Zha
Ne Zha
kiiki226
Ne Zha
Level 43
God Stats
1W - 3L
1,242 SR
Queue Stats
25W - 37L
1,346 Elo+
Party 1
Team Averages
Level 115
1,474 SR
1,505 Elo+

VS

Team Averages
Level 107
1,601 SR
1,475 Elo+
Medusa
Medusa
ArielMizrahi
Medusa
Level 141
God Stats
16W - 21L
1,493 SR
Queue Stats
378W - 412L
1,465 Elo+
Solo
Guan Yu
Guan Yu
PaqitoPotente
Guan Yu
Level 91
God Stats
6W - 0L
1,742 SR
Queue Stats
18W - 16L
1,459 Elo+
Solo
Sol
Sol
sebasurrr
Sol
Level 89
God Stats
11W - 6L
1,569 SR
Queue Stats
74W - 80L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
0 / 2 / 1
7,848
654
6,979
8,933
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Chirurgien
Izanami
13
2 / 5 / 0
8,286
691
11,972
14,013
5,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
kiiki226
Ne Zha
13
0 / 4 / 2
7,676
640
9,027
14,384
5,800
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
2 / 2 / 8
9,398
783
15,191
14,378
7,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
15
2 / 0 / 8
10,348
862
4,670
14,715
19,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
7 / 0 / 3
10,186
849
12,638
10,357
5,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
11
11
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
2
1
0.25
W
Medusa
2
2
8
3
L
Izanami
Chirurgien
Izanami
2
5
0
0.4
W
Guan Yu
2
0
8
6
L
Ne Zha
kiiki226
Ne Zha
0
4
2
0.25
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,978
Damage
32,499
37,330
Taken
39,450
14,494
Mitigated
32,654
3,925
Healing
23,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,979
60
0
833
8,933
3,115
0
2,225
6,708
30,521
0
W
Medusa
15,191
7,520
0
3,273
14,378
7,454
729
2,318
12,060
0
66,025
L
Izanami
Chirurgien
Izanami
11,972
7,508
0
1,342
14,013
5,579
0
6,308
7,705
0
33,127
W
Guan Yu
4,670
669
4,590
8,726
14,715
19,610
267
3,549
11,166
0
13,053
L
Ne Zha
kiiki226
Ne Zha
9,027
925
0
1,750
14,384
5,800
0
3,498
10,886
0
25,361
W
12,638
6,018
0
7,166
10,357
5,590
2,374
1,219
9,138
60,926
5,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,810
Gold Earned
29,932
131
Minions Killed
194
0
Camps Cleared
0
680,936
Distance Traveled
752,128
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,848
654
57
5
0
243,344
3
W
Medusa
9,398
783
81
7
0
238,467
1
L
Izanami
8,286
691
51
4
0
210,215
4
W
Guan Yu
10,348
862
16
1
0
265,536
1
L
Ne Zha
7,676
640
23
2
0
227,377
1
W
Sol
10,186
849
97
8
0
248,125
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role