Player Matchup

Jing Wei
Jing Wei
AntonioLol99
Jing Wei
Level 107
God Stats
0W - 2L
1,331 SR
Queue Stats
32W - 30L
1,522 Elo+
Party 1
Scylla
Scylla
L1neOfGfuel
Scylla
Level 108
God Stats
1W - 3L
1,560 SR
Queue Stats
10W - 7L
1,716 Elo+
Solo
Bacchus
Bacchus
OrcLefty
Bacchus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,541 Elo+
Party 1
Fenrir
Fenrir
copiroso
Fenrir
Level 41
God Stats
9W - 9L
1,529 SR
Queue Stats
28W - 24L
1,510 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
mindsync
Morgan Le Fay
Level 126
God Stats
6W - 6L
1,325 SR
Queue Stats
10W - 7L
1,459 Elo+
Solo
Team Averages
Level 101
1,449 SR
1,550 Elo+

VS

Team Averages
Level 91
1,538 SR
1,406 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Leonidas699
Chang'e
Level 160
God Stats
1W - 1L
1,509 SR
Queue Stats
211W - 172L
1,581 Elo+
Solo
Lancelot
Lancelot
N8IVSky
Lancelot
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,099 Elo+
Party 2
Hades
Hades
UrbanSipder
Hades
Level 7
God Stats
1W - 1L
1,681 SR
Queue Stats
4W - 15L
1,099 Elo+
Party 2
Danzaburou
Danzaburou
じゃyばll
Danzaburou
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,752 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AntonioLol99
Jing Wei
20
9 / 6 / 10
18,313
1,077
28,749
31,394
15,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
19
0 / 0 / 0
13,083
770
0
0
0
Bacchus
OrcLefty
Bacchus
20
3 / 6 / 18
17,789
1,046
21,609
32,738
69,294
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
copiroso
Fenrir
20
3 / 6 / 11
16,423
966
10,910
24,576
25,371
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
mindsync
Morgan Le Fay
20
8 / 7 / 10
18,023
1,060
60,440
29,675
18,362
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
5 / 3 / 13
18,161
1,068
13,721
28,402
30,130
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
Leonidas699
Chang'e
20
9 / 3 / 11
18,768
1,104
37,904
22,558
10,386
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lancelot
N8IVSky
Lancelot
20
4 / 2 / 14
16,758
986
17,646
22,612
14,284
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 10 / 12
15,539
914
13,546
28,492
15,981
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
20
6 / 5 / 12
18,161
1,068
28,637
26,092
13,215
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
87
23
Kills
25
25
Deaths
23
49
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
3
13
3.83
L
Jing Wei
AntonioLol99
Jing Wei
9
6
10
2.33
L
Scylla
0
0
0
0
W
Chang'e
Leonidas699
Chang'e
9
3
11
4.83
W
Lancelot
N8IVSky
Lancelot
4
2
14
5.5
L
Bacchus
OrcLefty
Bacchus
3
6
18
2
W
1
10
12
0.7
L
Fenrir
copiroso
Fenrir
3
6
11
1.42
L
Morgan Le Fay
mindsync
Morgan Le Fay
8
7
10
1.86
W
Danzaburou
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,708
Damage
111,454
118,383
Taken
128,156
128,190
Mitigated
83,996
6,716
Healing
40,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
13,721
4,737
2,301
2,410
28,402
30,130
0
16,563
11,839
3,420
31,724
L
Jing Wei
AntonioLol99
Jing Wei
28,749
21,065
0
1,940
31,394
15,163
0
15,207
16,187
0
83,441
L
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
Leonidas699
Chang'e
37,904
1,741
9,662
10,843
22,558
10,386
0
13,139
9,419
87,658
0
W
Lancelot
N8IVSky
Lancelot
17,646
1,929
0
1,944
22,612
14,284
0
13,023
9,589
0
34,978
L
Bacchus
OrcLefty
Bacchus
21,609
1,301
0
0
32,738
69,294
0
10,157
22,581
46,342
0
W
13,546
1,667
729
4,313
28,492
15,981
0
21,386
7,106
27,448
0
L
Fenrir
copiroso
Fenrir
10,910
2,741
0
962
24,576
25,371
0
13,649
10,927
0
24,339
L
Morgan Le Fay
mindsync
Morgan Le Fay
60,440
3,620
157
3,657
29,675
18,362
0
14,062
15,613
92,729
0
W
Danzaburou
28,637
18,781
0
8,759
26,092
13,215
0
17,938
8,154
288
85,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,631
Gold Earned
87,387
283
Minions Killed
356
5
Camps Cleared
15
1,317,504
Distance Traveled
1,620,619
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
18,161
1,068
31
2
7
311,398
0
L
Jing Wei
18,313
1,077
125
7
1
364,310
0
L
Scylla
13,083
770
0
0
0
467
0
W
Chang'e
18,768
1,104
131
8
3
350,411
3
W
Lancelot
16,758
986
28
2
0
396,354
0
L
Bacchus
17,789
1,046
61
4
0
304,975
0
W
Hades
15,539
914
40
2
2
271,147
3
L
Fenrir
16,423
966
33
2
0
310,570
0
L
Morgan Le Fay
18,023
1,060
64
4
4
337,182
1
W
Danzaburou
18,161
1,068
126
7
3
291,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role